Posted June 14, 2014 Edited! I think that Healing Wish would have a much less dramatic effect if it was used by non-legendaries? Since you know they are kind of gods and all. Perhaps for battle purposes it's limited to living creatures because most Pokemon don't have the energy to pull that sort of stunt off. And even if the legendary Pokemon use it it's going to take a lot out of them, so it's not like they can just go around and clean up after Suicune at the rate he's destroying everything. Share this post Link to post
Posted June 14, 2014 (edited) Uh, well since Darkrai posted last, I'm going to let Suicune reply first unless pudding says otherwise as I don't want to cut Suicune off from the interaction. >.< I actually really like that Cresselia post. I'm rereading it because I like it that much. Edited June 14, 2014 by Doctortear Share this post Link to post
Posted June 14, 2014 You can respond first since I've got to go to bed. Just don't kill Suicune! Personally, I think there should be a limit to TM and HM moves but moves a pokemon can learn naturally should remain provided they are at that level. My personal opinion, though. Share this post Link to post
Posted June 14, 2014 Nooooo compliments my only weakness stop u////u Cress's moves are tentatively Lunar Dance, Moonblast, Ice Beam, and Slash, if we're only allowed four moves each. Remember when she contemplated slapping Darkrai with a wing? Yeah she's got a physical move mostly because she wants to do that all the time. Not too sure on the others, I'll get back to you on those tomorrow because it's 12:30 AM here. Share this post Link to post
Posted June 14, 2014 Ah shoot, there goes my plan for Darkrai to use Suicune as a meats shield. Pooey. I already have all of my characters' moves and abilities written out already. I'll jab yours down real quick since, surprise, surprise, it's 12:30 here as well. Good night all, she y'all in the morning. Shhhhhh, your posts are beautiful. Share this post Link to post
Posted June 14, 2014 (edited) Clearly x3 Alright, this being the case: Lugia Moves: Aeroblast Safeguard Hydro Pump Recover Skill: Pressure Zapdos Moves: Thunder Charge Drill Peck Thunder Shock Skill: Pressure Mesprit Moves: Future Sight Extrasensory Protect Healing Wish Skill: Levitate Azelf Moves: Future Sight Extrasensory Explosion Detect Skill: Levitate Ampharos Moves: Discharge Thunder Shock Dragon Pulse Take Down Skills: Static Mold Breaker (Only when Mega Evolved) Charizard Moves: Flamethrower Flare Blitz Dragon Rage Smokescreen Skills: Blaze Tough Claws (Only when X Mega Evolved) I think I got everyone. I stayed with moves they could learn by leveling or have at the time of hatching. I wasn't certain if we were including HMs and TMs .-. EDIT: Now to wait for Razzy's post with Scizor |D Edited June 14, 2014 by Narvix Share this post Link to post
Posted June 14, 2014 Oh, we're doing moves now? Cool Deoxys: Psycho Boost Protect Extremespeed Double Team Ability: Pressure Meloetta: Relic Song Psychic Close Combat Hyper Voice (Which will probs get replaced with Thunder if I come up with an excuse for her to find the TM or whatever) Ability: Serene Grace Gabrielle: Protect Double Team Swords Dance Sucker Punch Ability: Justified/Magic Bounce Michelle: Light Screen Calm Mind Psychic Moonblast (Which may become Hyper Voice later since moar power) Ability: Telepathy/Pixilate Also, the two of them both have their one move that they use for transport, I.E. Razor Wind and Teleport, if that's okay? Otherwise Gabrielle can drop Protect and Michelle Psychic Reshiram: Fusion Flare Dragon Pulse Will-O-Wisp Earth Power Ability: Turboblaze (Tentatively, I may change her later) Latias: Heal Pulse Tailwind Safeguard Mist Ball Ability: Levitate (Support style, since she'd only ever fight alongside her brother, and he's the more offensively-oriented of the two) Regigigas Gravity Earthquake Strength Wide Gaurd Ability: Slow Start (Built to work as support for the golems while it gets going, then shred everything in its path) Speaking of Regigigas and it's ability, I was thinking that it could get stronger the longer it's awake. And also more competent. So early on, it's processing speed is slow and it's abilty to think and react are diminished. But as it gets going, it starts to think quicker and gets faster and stronger, yes? Share this post Link to post
Posted June 15, 2014 Hate double posting, but since it's unrelated to my previous response and it's been a while, I think it's allowed If you did anything to my home Kyogre... Dotz, I think Groudon is cheating on Kyogre. Because apparent he has a home Kyogre, and an elsewhere Kyogre D: Share this post Link to post
Posted June 15, 2014 (edited) Have you seen the pairing section, Master? Kyogre will never find love. Edited June 15, 2014 by Doctortear Share this post Link to post
Posted June 15, 2014 Alright, these are all of mine. I just used Manaphy's starting moves since he just hatched but he probably won't be using any of them. I wish he could use Heart Swap but he can't yet. Shaymin: Seed Flare Hyper Beam Aromatherapy Dazzling Gleam --- Natural Cure/Serene Grace Suicune: Toxic Tailwind Aurora Beam Shadow Ball --- Pressure Water Absorb Manaphy: Tail Glow Bubble Water sport - --- Hydration Keldeo: Hydro pump Surf Close Combat Double Team --- Justified Share this post Link to post
Posted June 15, 2014 Only one question, pudding. Did you give Suicune two abilities or did you just list the two that he can have? Share this post Link to post
Posted June 15, 2014 Well, Pressure is Suicune's standard ability. But Water Absorb is his hidden ability so there are circumstances where he can have two. While this isn't achievable in the games since there hasn't been a event Suicune, he is programmed to have two so I included them both. If I can only choose one, I'd prefer it to be Water Absorb to Pressure. Share this post Link to post
Posted June 15, 2014 (edited) Well I'm not sure how two abilities would work so I guess I'll just put Suicune down for Water Absorb if that's okay with you. Oh and, um, you missed Jirachi on your list just so you know. Edited June 15, 2014 by Doctortear Share this post Link to post
Posted June 15, 2014 (edited) Heatran Flash Cannon Hyper Beam Magma Storm Iron Head Flame Body Scizor {Mega} Bullet Punch Protect X-Scissor Razor Wind Technician [Mega/Regular] Regice Zap Cannon Hail Lock On Curse Clear Body Zekrom Bolt Strike Fusion Bolt Zen Headbutt Crunch Teravolt Landorus Earthquake Rock Slide Sandstorm Block Incarnate Forme: Sand Force/Therian Forme: Intimidate Edited June 15, 2014 by Razzyy Share this post Link to post
Posted June 15, 2014 Lock On+Ice Punch? Wut I realized that. Ima change that real quick-like Share this post Link to post
Posted June 16, 2014 Alright, I wrote down everyone who has said their character's moves on a spreadsheet. I put down a few abilities and moves that I know certain characters have, but nothing more. If there is a TBA (To be added) section in one of your characters, then do send me the characters abilities and moves so I can add them. I think this is the link for it. I'm going to make it all pretty with colors, but for now, we'll just have the bare basics. I'll go ahead and add it to the front page. Share this post Link to post
Posted June 16, 2014 Sorry about Jirachi! Jirachi: Doom Desire Rest Protect Swift --- Serene Grace Share this post Link to post
Posted June 16, 2014 (edited) Um, now you've got Curse+Zap Cannon... May I suggest: Charge Beam Ice Beam Thunder Wave/Sleep Talk Rest Ability: Clear Body Clear Body is better than Ice Body because you aren't forced to run Hail so you can use it Regice Special Attack is much higher than its attack, so running special moves is best, Charge Beam is good for boosting and coverage RestTalk is always good, and I assume it would stay so in the RP. However, Thunder wave could help Regice be more supportive of the other golems and less just its own tank EDIT: Also, Zekrom would do better if you dropped one of the Electric moves for a Dragon move Edited June 16, 2014 by MasterWeavile898 Share this post Link to post
Posted June 16, 2014 Have you seen the pairing section, Master? Kyogre will never find love. Aw don't be rude. I'd totally date a giant sapient whale god if it were real, never mind that I'm an ace aromantic. Also is Cresselia/Darkrai canon? I thought it was mostly just self-righteous hate topped with an undertone of sexual tension Share this post Link to post
Posted June 16, 2014 I thought it was canon when we were both like, "Strained romance!" I honestly have no idea anymore. I guess we could try and make it work, but it'll require for either Darkrai to be turned into a wimp or for Cresselia to be kicked off her high horse. Shhhhh, Kyogre always tries to get with those who don't want him. I'll be seriously impressed if someone crushes on him because he's a huge adorable dork. Share this post Link to post
Posted June 16, 2014 Latios: Luster Purge Thunder Calm Mind Draco Meteor Levitate Share this post Link to post
Posted June 16, 2014 Oops! Sorry for taking so long. I had to get a post in. You're moves and ability has been added, Backup. Share this post Link to post
Posted June 16, 2014 That will go quite well with Latias's support role. Considering Psych Up to swap for something now, since she could borrow her brohter's Calm Minds... Share this post Link to post
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