Posted May 4, 2012 It's called a typo. Gifters often have the condition that you can only have an egg if you don't have any dead eggs on your scroll. Excuse my confusion, but I'm still unsure of what this has to do with mossy eggs. o.O Share this post Link to post
Posted May 4, 2012 Excuse my confusion, but I'm still unsure of what this has to do with mossy eggs. o.O One of the proposed MSA's is "Scavenge" which would effectively remove those dead eggshells. So the concern is that Scavenge would negatively affect gifting threads, as many use "no dead eggs" in their criteria. It would be seen as a cheat for their thread. I can see why it would cause some concern, but there could be ways around this. My first thought is that on a successful Scavenge, the egg is transformed into something "cool" or pretty for a short time. Maybe mossy dragons poop flowers or something, and the description would be "oh my. Looks like a Mossy Dragon has been scavenging again." Thoughts? Share this post Link to post
Posted May 4, 2012 One of the proposed MSA's is "Scavenge" which would effectively remove those dead eggshells. So the concern is that Scavenge would negatively affect gifting threads, as many use "no dead eggs" in their criteria. It would be seen as a cheat for their thread. I can see why it would cause some concern, but there could be ways around this. My first thought is that on a successful Scavenge, the egg is transformed into something "cool" or pretty for a short time. Maybe mossy dragons poop flowers or something, and the description would be "oh my. Looks like a Mossy Dragon has been scavenging again." Thoughts? Ooooh, thank you! I knew I had to be missing something - missed that whole little section. o_O I'm not a fan of removing dead eggs, but I love the idea of replacing it with some other sprite. Gives you something else to look at but it still serves as a reminder. Share this post Link to post
Posted May 5, 2012 Personally I don't think the 'no dead eggs' requirement of gifting threads should be used as an argument against 'scavenge'. Yes, the MSA gives a way to 'cheat' for those threads. I consider that the reward for helping out with the cave-blocking problem. After all, with 1 in 3 MSA's being 'scavenge' (if assigned randomly and equally) and only 30% of the mossy eggs getting an MSA, that means for each 'cheat' 10 unwanted eggs have been taken from the cave. And we want this MSA to be desirable, don't we? Otherwise it won't inspire to take these mossy eggs... I don't see the need for a 'replacement sprite'. Either the replacement sprite is something equally unpleasant to have on your scroll (mossy poo), in which case there's no point to the MSA, or it is a pleasant replacement sprite (flowers), in which case it may even encourage people to kill eggs just to have it on their scroll, which goes even more against the original idea of the dead egg sprite than just removing it... As the 'no dead eggs' requirement of some of the gifting threads is not an official rule of the game, I don't think we have to take that in consideration. Share this post Link to post
Posted May 5, 2012 I have to agree that this seems like a nice idea to get those unwanted eggs out of the cave. Share this post Link to post
Posted May 11, 2012 So here's a question - would it help allay the fears about gifting threads and eggshells if raising a mossy egg was say.. as difficult as a tinsel? After all, it does make sense that if it's been afflicted with moss, it's going to take more care and attention to get it to hatch, as well as most likely being more prone to sickness. That would mean statistically that they'd have to raise at least 6 dragons of tinsel-level difficulty for a Scavenge msa. Even then, I'm certain that the percentages of MSA distribution could be tweaked so that instead of 33%, it could be half that or less. At which point, it would become more of an indication of their ability to raise dragons. If a gift dies after that then they're not incapable, they're just an inconsiderate ... stupidhead. Share this post Link to post
Posted May 11, 2012 Tinsels aren't hard to raise. Plop them in a hatchery and er them when they get to 3 23. Preferably with at least a few hours without getting any views to buffer sickness. Share this post Link to post
Posted May 11, 2012 (edited) Tinsels aren't hard to raise. Plop them in a hatchery and er them when they get to 3 23. Preferably with at least a few hours without getting any views to buffer sickness. Let me rephrase. For a new or irresponsible player, tinsels are more difficult than other eggs as they require a higher number of views and if a player attempts to raise the views too quickly, they seem more prone to sickness. edit - Honestly, the more I think about it, I just don't what to deal with the whole eggshell debate. Personally it's not a big deal to me, but I know it is to plenty of others. I'll scrap Scavenge and leave that whole debacle up to their own individual threads. I'll see if I can't come up with some other ideas. Edited May 11, 2012 by Valkiepoo Share this post Link to post
Posted May 14, 2012 I like this idea...I think I understand most of it so yeah. Though, I don't mean to uh..hijack this thread or whatever but, you mentioned people turning off images and using text readers? How does one go about doing this? I might actually...need one if they are legal. Share this post Link to post
Posted May 14, 2012 I got bored today and decided to try my hand at spriting. First time doing stuff with eggs. >_< Share this post Link to post
Posted August 18, 2012 I like this idea. The cave-blockers are getting extremely annoying these days. This would help move things along. Share this post Link to post
Posted August 18, 2012 I like this idea. The cave-blockers are getting extremely annoying these days. This would help move things along. I'm not sure exactly what this idea entails (I skimmed, but I /think/ I get the gist of it), but if it gets rid of cave blockers, count me in. Share this post Link to post
Posted August 19, 2012 I really like this idea, but it seems like it might work better on AP blockers rather than cave blockers.... But if you can figure out a way to make it work for cave blockers, I'm all for it. Share this post Link to post
Posted August 21, 2012 I like this idea. From my (admittedly techno-moron) persepective, this seems feasible and the chance for MSA would increase desire for these cave blockers. I particularly like the disenchantment MSA. Share this post Link to post
Posted September 1, 2012 I really, really love this idea! However, I do see 1 problem: people might start purposly waiting five minutes for the eggs to turn mossy. I think the time should be reduced, just a little bite. Share this post Link to post
Posted September 4, 2012 I really like this idea and would love to actually see it happen c: Share this post Link to post
Posted September 5, 2012 Yes, please make it happen! I can't say this enough! Please make it happen. Please make it happen. Please make it happen. Share this post Link to post
Posted September 5, 2012 (edited) I really, really love this idea! However, I do see 1 problem: people might start purposly waiting five minutes for the eggs to turn mossy. I think the time should be reduced, just a little bite. Well, at least for me I tend to take the egg furthest to the right when I'm deliberately taking a blocker to get things moving. So the two left eggs would stay for a long time and turn mossy, while those deliberately taking eggs would take the furthest right egg and keep things moving to some extent. With mossy eggs this would probably be an even stronger tendency unless one of the other two was an egg you really wanted [like when I was catching waterhorses for a trade if a waterhorse was in the coast no matter the position when I popped in I'd take it] Edited September 5, 2012 by Pokemonfan13 Share this post Link to post
Posted September 9, 2012 Hm, yes, well that makes sense. Anyways, I very much like the idea! Share this post Link to post
Posted September 9, 2012 I don't think either of the proposed MSAs make much sense (I guess you could argue mold release a substance that can make other dragons sleepy or happy, but ehh...) Why not have a mossy egg turn into an entirely different species--a moss dragon? Even with a sub description I wouldn't care much about grabbing a pebble dragon--but I would always go for a whole new type of dragon, especially since I imagine there wouldn't be a whole lot of them around--few eggs actually sit for five minutes in most cases. X'D Share this post Link to post
Posted September 9, 2012 I don't think either of the proposed MSAs make much sense (I guess you could argue mold release a substance that can make other dragons sleepy or happy, but ehh...) Why not have a mossy egg turn into an entirely different species--a moss dragon? Even with a sub description I wouldn't care much about grabbing a pebble dragon--but I would always go for a whole new type of dragon, especially since I imagine there wouldn't be a whole lot of them around--few eggs actually sit for five minutes in most cases. X'D This, as well. I'd grab up the mossies, and then I'd be happy -- but this is still in the idea phase, so I'[m not hoping for anything right now. Share this post Link to post
Posted September 9, 2012 I don't think either of the proposed MSAs make much sense (I guess you could argue mold release a substance that can make other dragons sleepy or happy, but ehh...) Why not have a mossy egg turn into an entirely different species--a moss dragon? Even with a sub description I wouldn't care much about grabbing a pebble dragon--but I would always go for a whole new type of dragon, especially since I imagine there wouldn't be a whole lot of them around--few eggs actually sit for five minutes in most cases. X'D The problem would be that then it causes blockers to turn into a different species and the cave needs to produce more to replace them. The thing I always liked about this idea is a mossy water walker was still a water walker and so no extra water walkers would need to be produced, but the egg would still become more desirable. The key, however, is to come up with logical and desirable MSAs. Share this post Link to post
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