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Skellybones

Tyranids - Accepting

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How it began...

 

Ten years ago, space explorers found a massive ship. They tried to talk to the crew, yet received no answer. Curious of what it was doing there, they boarded. Making sure they could communicate with earth while walking cautiously down the long corridors of this ship, their eyes drifting over the remains of a battle long since gone. Alien skeletons lay lifeless on the ground, missing various bones. Odd creatures were dead amongst them, their long claws glittering eerily in the flashlights. Seeing it a potential source of metal, the space explorers towed it back to earth and left it to be inspected by scientists - they should have left it in space.

 

Within days of it coming to earth, the creatures began to awake, slaughtering every human in sight. Their guns far beyond Earth's simple bullets.

They thought they could take Earth without a fight? They were wrong.

 

Earth has evolved, developing new forms of unlimited energy to replace those lost decades ago. Teleportation is still in the works, but can be used in extreme emergencies, like now. New weapons have been created, stronger weapons, charged with nuclear power. However, even our new technology is outdated by the Tyranid's.

 

Earth, 2498

 

Earth 2498 is not that different from 2012, with the exception of new forms of power and weapons. World War 3 passed years ago, bringing on new ways to use nuclear power, including using it to charge weapons with certain qualities.

Also known as "enchantments" they can give weapons special effects when they come in contact with something. For example, bullets could be charged with the quality of fire on contact after being fired from a gun. Weapons can only have one enchantment, as it is still a project in testing.

Teleportation has been developed, but is not in common use for the public, as it is still prone to accidents. In emergencies, however, it is open to all to use as a quick getaway, or for the military to transport armies. Each continent is only known to have one teleportation device each. Up to a hundred people can teleport at one time, and it only takes five-ten minutes for it to recharge enough to allow another hundred to go.

Following up the new usage of nuclear power, humans discovered a new metal - adamantium. It is the hardest metal found, but is specifically vulnerable to heat and fire. It is in common use by the armies around the world.

 

The Tyranids

 

These reptilian creatures resemble what humans think of as dragons, which raises questions on where the idea came from. Different ranks of Tyranids have different qualities, but they are mainly separated into groups: HQ types, including Warriors, Hive Tyrants and Broodlords; Elite types, including Lictors and sometimes Warriors; Troop types, including Genestealers, Gaunts and Rippers; Fast attack types, including Gargoyles and Raveners; and Heavy Support types, including Carnifexes, Zoanthropes and Biovores. No Tyranid troop, heavy support or fast attack, can move too far away from their HQ or elites, otherwise they will rebel. HQ and Elites can communicate with the Hive Mind, which is where all orders are given. They will give orders to the rest of the army through mental communication.

 

Tyranid weapons vary between types. One thing all have in common, however is their guns. Tyranids don't just have guns, they are guns. Everything fired from these weapons is completely natural, and very toxic. They are fired using muscle spasms, to send projectiles flying into their enemies.

 

Tyranids are split into Hives. Each Hive has a different colouration to set them apart from another. The three Hives are:

Hive Fleet Leviathan

Hive Fleet Kraken

Hive Fleet Behemoth

Tyranids can be variations of these colours.

 

Tyranid Types

 

Tyranid (Te-ran-id)

Hive Tyrant (Hive Tie-rant) - The Hive Tyrant is a large and massively powerful Tyranid creature, the closest thing to a leader of a battlefield swarm yet seen. Like many Tyranids they see able to mutate easily, and several different physical characteristics have been reported. All Hive Tyrants are highly psychic, and their relationship to the Hive Mind is closer than even that of Tyranid Warriors. The Hive Tyrants embody the hive Mind completely, but their destruction does not diminish in any way. - HQ

 

Broodlord (Brood-Lord) - A product of the continual evolution of the Genestealer race, the Broodlord is the consummate hand-to-hand warrior. Lightning-fast and frighteningly strong, its diamond-hard claws can rip through adamantium as though it were silk. A Tyranid vanguard organism, swarms led by Broodlords often precede the main Tyranid advance, infiltrating enemy positions before launching a devastating assault on the elements of the enemy most dangerous to the main Tyranid army. - HQ

 

Warrior - The Tyranid Warriors are amongst the most important Tyranids on the battlefield. Not only are they large and powerful fighters, but they also fulfill a pivotal role in Tyranid swarms. The warriors act as psychic resonators, amplifying the psychic bond of the Hive Mind and transmitting as power to the small, less receptive creatures around them. Like officers marshaling their armies, the Tyranid Warriors lead the lesser creatures into battle, directing their troops to their appointed stations in the greater plan. - HQ or Elites

 

Lictor (Lick-tor) - Lictors rove ahead of Tyranid ground swarms seeking out pockets of enemy resistance and native lifeforms to be absorbed. They are intelligent and possess the highly developed sensory organs so they can see, smell, hear and taste their prey long before it becomes aware of their presence. Lictors appear to be a specialist mutation of Tyranid Warriors and are highly adapted to survive in hostile environments and a stalker/predator role. Stalking Lictors exude a pheromone tail which draws other Tyranid creatures in the wake. A larger concentration of prey stimulates a stronger pheromone response and brings a larger group of trailing Tyranids. - Elites

 

Genestealer (Jean-stealer) - It is unknown what Genestealers do for the Hive, except for the fact that their claws are capable of ripping through even the thickest of armour. - Troops

 

Gaunt - The Gaunt is agile, fast, cunning and deadly despite its small size relative to other Tyranids. Most commonly encountered is the Termagaunt, equipped with the basic fleshborer weapon-symboite. Undoubtedly the most common species of the Gaunt genus, it fulfills the role of common foot soldier in Tyranid swarms. Termagaunts have been known to be expended by the thousand merely to exhaust the defenders' ammunition prior to a major assault. - Troops

 

Hormagaunt (Hom-a-gaunt) - The Hormagaunt is single-minded in its engineered purpose of closing with the foe and eviscerating it with its scythe-like claws. They are fast and indefatigable, constantly moving in restless swarms made up of nothing but rippling claws and ridged armour plates. Appearing to be another manipulation of the Gaunt genus, this bio-form is more upright, with is two sets of upper limbs equipped with well-developed claws Its lower legs are long and powerful, rucking up beneath the body then the creature is at rest but flicking out to drive it forward in a series of bounding leaps as it attacks. - Troops

 

Ravener - Raveners are twisted, snake-like creatures which combine the feared elements of the Tyranid Warriors' powerful syboliote weapons with the unholy speed of Gargoyles and Hormagaunts. Vulnerable to heavy weapons fire, Raveners have evolved the ability to burrow through almost any substance with their spade-like scything talons. Sensing vibrations, they reappear in a spray of earth right in front of the enemy position, their thorax-mounted weapon-symboites spitting out death. - Fast Attack

 

Gargoyle - Gargoyles are vicious winged monsters that are often the first part of Tyranid swarms seen in battle. Their prime purpose seems to be seeking out the enemy and sowing terror and confusion amongst them. Thus, fire and the flap of Gargoyle's membranous wings often proceed the Tyranid hordes, herding the enemy out into the open to be absorbed by the swarm. Gargoyles physically resemble Termagaunts, being derived from the Gaunt genus. They have wide, leathery wings , raking claws and barbed tails. Though they have six limbs, the lower pair have atrophied into little more than stumps. - Fast Attack

 

Zoanthrope (Zone-thrope) - Rare even in the most recent iterations of Tyranid evolution, Zoanthropes are perhaps the strangest of Tyranid creatures. They are powerful psykers, apparently engineered from harvested alien lifeforms to form living conduits for the focused power of the Hive Mind. So extreme is their development that their atrophied bodies and bulbous heads are entirely energized by psychic force. They can move only by psychically levitating themselves, drifting across the battlefield to rain bots of incandescent power on the enemy or relay the synapse commands of the Hive Mind to its lesser beasts. - Heavy Support

 

Biovore (Bio-vore) - In battle, Spore Mines are most often vomited from a genetically adapted warbeast referred to by the humans as the Biovore. The creature nurtures a clutch of Spore Mines inside its own body and launches them by a powerful muscle spasm. The Biologis point out that the Biovore has only appeared relatively recently in actions fought against the hive fleets. - Heavy Support

 

Spores - Tyranids often seed an area ripe for infestation with clusters of living bombs called Spore Mines. These drift down through the atmosphere, homing in on heat sources and concentrations of movement. Should the tentacles of one of the cluster's mines brush against a non-Tyranid life form, the entire cluster will detonate in a chain reaction that can obliterate everything around it in a storm of razor-edged shrapnel or hissing bio-toxins. - Fast Attack

 

Carnifex (Carn-i-fex) -

The Carnifex is a living engine of destruction evolved for use in shock assaults, space ship boarding actions and massed battles where it can smash through almost any obstacle, whether it is a defensive line, enemy tanks of a fortified position. The assault of these creatures is terrifying to behold, a primeval force which smashes men and vehicles aside like children's toys. - Heavy Support

 

Rules

 

No Powerplaying, Godmoding, Chat Speak, Leet, etc.

 

Keep flaws in your characters, and make them realistic.

 

No swearing.

 

Keep everything PG 13.

 

Use (( )) -- -- ~~ ~~ Or whatever to show you are OoC.

 

Minimum of 4 sentences per post.

 

Respect each other. Negative behavior (OoC) is not acceptable.

 

Please use proper spelling and decent grammar.

 

Include the sentence: "The nomnoms are in danger" So that your paragraph is accepted

 

Paragraphs should be posted in the thread to be approved.

 

There is no limit to how many characters you have, just make sure you Rp them all.

 

Try to balance out the Tyranid ranks, you can't all be Carnifexes.

 

Paragraph Guidelines

 

I want to try something different, getting you, the roleplayers to write a paragraph on your characters. Paragraphs must have at least 4 sentences. These are the guidelines on what you should include.

 

Human:

You should, quite obviously, include a name, along with other personal information, like what they look like, age and gender. Pictures can be linked inside the paragraph for example, if I said Brown hair, blue eyes, I could link that to a picture to show what I mean. Try and include something on the personality and history, simply explaining how they act. Extra things you could include for this RP is whether they are fighting against the Tyranids in the army, or just free will, getting out there and killing them alone. You'll need to explain what kind of weapon they use, whether it is a sword, bow or guns. People not in the army might need a method of transport, because they will not be able to use teleportation.

 

Tyranid:

As before, you should include some sort of name and gender, with Tyranids age does not matter as much, though. You should include what class your Tyranid is, like whether it is a Gargoyle, Carnifex or something else. Include unique details like scars and broken claws etc. Involve some sort of personality if you can, but you can leave History out. Include things like whether your Tyranid was one of the original ones that invaded the Tau ship, or one of the newer ones born in the battle.

 

Accepted Paragraphs

 

Shadowwolf6:

 

Damrein is a Tyranid Ravener. She has long black claws and pale white skin. Her carapace is a blue-grey. She is from the Hive Fleet Leviathan. Damrein was one of the original Tyranids, and has scars to prove the hardships they faced. She is fairly cold, and does not speak much. She will show no mercy towards humans.

 

superhigh5:

 

Gaarlslath is a male Genestealer. He is black with a purple carapace and dark red claws. He is from a splinter fleet of Hive fleet Leviathan. He only recently emerged from the biomass pool but the battle was soon won due too his cruel torture of many of the commanders.He is sadistic but unusually clever, but refusing to become a Broodlord.He has only one scar, a large one on his left leg.

 

9pmg5665:

 

Emba is a surprisingly skilled soldier. Her skills are matched by very few others, though many Tao and Tyrinids. She's skilled with Bolters and Chain swords, and uses medium power armor. She's white, tinged with tan, blonde, green eyes, with no scars. Her face seems normal, if not, anger inducing.

 

Edited by Shadowwolf6

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So, since you said that you would take comments and I don't really care if this would be considered one, is this going to be completely like 40K with you know, the other things, or is this just the Tyranids?

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Trust me, I'm no expert. I'm played one game, that I never really finished, but I got a good grip of the story. Just wondering if that would be applied here, besides the Tyranids and Imperials and the such/like.

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Well the Tau would be a random and always available race to introduce at anytime. The others would definitely be added a lot later.

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So I noticed something near the top when you show the links for the Tyrind hives, you typed "tree hives". I'm not exactly sure if that's a typo or not. Tree, as in those were the original hives and some, if not, many other hives "branch" off of them, or you meant to type three.

 

Also, I guess that I'm supposed to PM you the paragraph. Or if I shouldn't I'll wait for the two week approving period to be over then post it.

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Hiya, as you know, I'm Dragongirl10188 but call me DG/Dragon/Draggie/whateveryouwant and I'm an approver-in-the-testing, so I'm here to shoot some crit towards you~

Very interesting roleplay, by the way.

 

Ten years ago, Space Explorers found a massive ship. They tried to talk to the crew, yet they got no answer. Curious of what it was doing there, they boarded. They made sure they could communicate with earth while they walked cautiously down the long corridors of this ship, their eyes drifting over the remains of a battle long since gone. Alien skeletons lay lifeless on the ground, missing various bones. Odd creatures were dead amongst them, their long claws glittering eerily in the flashlights. Seeing it a potential source of metal, the Space Explorers towed it back to earth, leaving it to be inspected by scientists. They should have left it in space.

 

Within days of it coming to earth, the creatures began to awake, slaughtering every human in sight. Their guns far beyond Earth's simple bullets.

They thought they could take Earth without a fight? They were wrong.

.

 

I notice the word 'they' is in the first few lines a lot, as I've bolded above it doesn't sound too good when you use the same word more than once in the same line or more than twice in a few lines. So here is what I suggest~

 

Ten years ago, Space Explorers found a massive ship. They tried to talk to the crew, yet recieved no answer. Curious of what it was doing there, they boarded. Making sure they could communicate with earth while walking cautiously down the long corridors of this ship, their eyes drifting over the remains of a battle long since gone. Alien skeletons lay lifeless on the ground, missing various bones. Odd creatures were dead amongst them, their long claws glittering eerily in the flashlights. Seeing it a potential source of metal, the Space Explorers towed it back to earth, leaving it to be inspected by scientists. They should have left it in space.

.

 

There we go~ I've bolded the remaining 'they' s.

 

 

Also, space explorers. Is that a group like NASA or The Beatles? If so, it needs a 'the' before it, if it's just a bunch of space explorers, you can take out the capitols 8D.

 

Once you've edited I'll be back~~

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|3

 

As a code, delete everything in brackets on your character sheet.

Often people do this automatically (I'm one of them), so if they delete the words in brackets, they might not of read the rules. You might want to take that out and replace it with putting in a secret word.

 

Now, I know you said 2048 is like 2012, but you need a basic setting other than year. Such as - the water supply is lower than it was in the past and the heat grows stronger every day, etc.

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Coolio~

 

Space Explorers towed it back to earth, leaving it to be inspected by scientists. They should have left it in space.

Hehe, you have capitols there for Space Explorers (last two lines of paragraph 1)... and if you pause it doesn't sound right.. so you could add two more full stops after 'they' to make it more of a dramatic pause, or just replace the full stop with a dash/--/-. ^^

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Almost ready for approval I believe...

 

They tried to talk to the crew, yet recieved no answer.

Received**

Swap the i and e around.

 

new metal - adamantium

Pretty dumb question - I know, but you did make this up, right? The metal/word... I'll explain later why I want to know.

 

Tyrants are highly phychic,

Psychic is the correct spelling.

 

closer then even that of Tyranid Warriors.

Then is a time word x3. I don't know how to explain it... you use it to explain time going, passed or time that will pass usually, but you can use it in different places. So it'd be better off as 'than even that of Tyranid Warriors".

 

it's diamond-hard claws

It's equals it is and you only need to use an " 's " on a name, so just 'its' is fine, no " ' ".

 

constantly moving in restless swarms made up of nothing but rippling claws and ridged

I believe you mean 'rigid', not ridged.

 

So extreme is their development that their atrophied bodies and bulbous heads are entirely energized by psychic forse

Force** is the correct spelling, not forse.

 

 

Edit all that and it'll be ready for approval!

:3

 

 

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All right, noted.

 

Since I'm a trainee, I'll PM this to Walker and hopefully get it approved~

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Seeing it a potential source of metal, the space explorers towed it back to earth and leaving it to be inspected by scientists - they should have left it in space.

 

That should be left.

 

Lighting-fast and frighteningly strong, its diamond-hard claws can rip through adamantium as though it were silk.

 

They are intelligent and posses the highly developed sensory organs so they can see, smell, hear and taste their prey long before it becomes aware of their presence.

 

The bolded words are spelled wrong.

 

Though the have six limbs, the lower pair have atrophied into little more than stumps.

 

That should be they.

 

The plot seems fine, so nothing much to say there. Go ahead and fix those and I'll move this for you~

Edited by Walker

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((Yes, you can. I'll post afterwards, and we'll see if we can get this started.))

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Gaarlslath screamed. Every man in battle froze and shuddered. But this was only a distraction,as soon as he screamed the other Genestealers tore into the shocked men.

Gaarlslath smiled grimly,the scent of blood roused a blood lust within him.He jumped into the fray,claws and scythes whirring,and no man could stand before him.

That was the day the humans named him thus: Deathhound.

And the most horrifying thing of that battle was that Gaarlslath received only one wound on his left leg.

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Something slithered in the shadows, and the small group of humans backed against the wall further, their teeth chattering violently. The sound of bone clattering together reached their ears. Darkness shrouded them like a cloak, the room they were in was full of the dark shapes of pillars. This was once a cathedral. These few soldiers were sent to try and reclaim it. So far, they had only encountered gaunts, and had managed to kill them with only minor injuries. Now they faced something else. The squad commander's eyes darted around, trying to identify where the creature was. A long hiss came from their right made them shuffle away, pressing against the left wall.

Run, little humans....

A voice called, followed by a tail smashing into the stone beside them. Paralyzed with fear, the soldiers shivered.

A ravener emerged, it's six long scythe-like claws tucked by its side. It raised it's muzzle, screeching at the air, the light filtering through the roof catching the small trenches of her scars. Damrein charged towards them, her snake-like body following in her wake. Her claws tore through the human's armour, bringing out screams. She killed them with sadistic joy, not unlike that of the rest of her kind.

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Emba finished ripping up a gaunt. There was enough blood to fuel a ship, with her killing the beings of lesser intelligence. She was running from enough Tyrinds, though now that her entire battalion was down, including her squad, she had to live with the few humans on the front-lines. She breathed, knowing that a tyrinid could pierce the outer Cathedral wall.

 

She heard a scream, probably the last of her squad, and backed away from the wall. She readied her Bolt-pistol, aiming for a body shot of a 'Nid. Though she heard whispers, and didn't want to jump at shadows, she turned on a small light for sight.

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Damrein raised her muzzle. Blood dripped off it, forming in a puddle above her claws. She could hear something on the other side. She whispered one word. "Huuuuuuman..." She hissed, rolling the word around in her mouth, elongating the 'hu'. She would be audible from the other side of the wall. Easy for the human to hear. Damrein turned to the ground, breaking through stone slabs with her claws and burrowing into the ground. She had keen hearing, and so tunnelled under the human to listen for her reaction before she could tunnel up underneath and drag them down.

Edited by Shadowwolf6

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Emba felt strange. More specifically, her feet. She put her ear to the ground and reacted with caution. She scaled the top of the cathedral, though when climbing to the roof, a window broke around a mid-level, and she saw no available areas to jump or climb to. She couldn't really hope for help, that was dead. And most digging 'Nids were at least taller then her distance to the ground. She Did the only strategy she knew she could. Run. She jumped down and ran out the cathedral door, heading towards the open area that was the Plain.

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Damrein hissed. This human was clever. Clever humans were more fun to kill. She dug through the earth, following the sound of footsteps above ground. She flicked her tail, allowing the tip to slice through the earth, cutting a deep groove in it. Her spaded tail slipped back under, the cool earth greeting the warmth greedily.

Edited by Shadowwolf6

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Gaarlslath growled happily,something or someone had stirred.It was a soldier. Gaarlslath grabbed him,his claws digging into the soldiers stomach and flung him against the ruins of a house.

As he moved in to finish the man of she heard a hiss and a woman ran out of the cathedral with a Ravener following her.He ignored them,although he considered Raveners to be lower beings he was sure that it could kill a mere human.

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Emba kept running. She kept trying loosely thought out solutions. She threw a grenade down under her, hoping the the explosion may at least stun it. She repeatedly dropped two more grenades and started to sprint, trying to get out of the blast radius.

She saw the tail pop out. She tried aiming for it and shooting, but by the time she did, it retracted back into the ground. She saw a Tyranid farther in the distance and had an idea. The weight of it may make it fall under the tunnels that the other 'Nid was digging. She pulled out the pistol, but was delayed due to loading.

Edited by 9pmg5665

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Gaarlslath shrieked as the human drew a gun at him.

It was of shock though not fear,Gaarlslath feared no human. At about the same time that the gun stalled Gaarlslath felt a vibration beneath him.

He sensed that there was another Tyranid beneath him.

He jumped out of the way but it was too late. He fell in behind the Ravener who seemed to have dodged him.

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