Posted June 14, 2012 (edited) concept sprites crits please Some things about this sprite seem disproportionate. The hindquarters are much smaller than the front (without the legs attached, they'd be about the same size as the tail) and the head is small in ratio to the body. If this is on purpose, I'd exaggerate the larger curves/parts of the sprite more -- the chest, tail -- so it looks more obvious, and have the body taper more deliberately instead of just having it flow through the one continuous curve. I'd also have the tip of the left one's tail up just a few pixels farther so the body covers it, instead of having it touch the bottom of the belly on a tangent. If that makes sense? Same goes for the male's hind legs and the tail; I get the feeling that you want the hind legs to be visible, but they're a lot smaller than the female's, and look a bit squished in as it is. Just my thoughts. I like the concept! Edited June 14, 2012 by Rohawk Share this post Link to post
Posted June 17, 2012 Some things about this sprite seem disproportionate. The hindquarters are much smaller than the front (without the legs attached, they'd be about the same size as the tail) and the head is small in ratio to the body. If this is on purpose, I'd exaggerate the larger curves/parts of the sprite more -- the chest, tail -- so it looks more obvious, and have the body taper more deliberately instead of just having it flow through the one continuous curve. I'd also have the tip of the left one's tail up just a few pixels farther so the body covers it, instead of having it touch the bottom of the belly on a tangent. If that makes sense? Same goes for the male's hind legs and the tail; I get the feeling that you want the hind legs to be visible, but they're a lot smaller than the female's, and look a bit squished in as it is. Just my thoughts. I like the concept! better? Share this post Link to post
Posted June 17, 2012 Definitely. The female's foreleg position change is a nice improvement, too. Share this post Link to post
Posted June 18, 2012 i would work on the elbow area a bit, it looks a bit odd Share this post Link to post
Posted June 22, 2012 hello, I need critique for this black and the brown Ramhorn Pigmy Dragons (Note the shading is not finished, because of that they look flat at moment) and a few questions are the lines ok? is this size acceptable for an adult pigmy? does it bother that the female/male pose is almost the same(only facing in the other direction and the horn addet on the male) Share this post Link to post
Posted June 25, 2012 the neck seems pretty thick on the brown ones, maybe make the head a bit larger Share this post Link to post
Posted July 13, 2012 @kittygrl thank you for the criticism, the neck is really too thick? both the dark and the brown dragon have the same head size the neck shoud be muscular because of the heavy ramhorns But I'm going to change something anyway, I will try to make the head bigger, or the neck thinner. And now I decided that I make 2 different Pigmies and not 2 Ramhorn Pigmies. I will change the horn and something else so they are less similar @Wantdew I use Paint and/or Gimp Share this post Link to post
Posted July 22, 2012 Not a dragon sprite, but a Thresher maw from Mass Effect. Needing criticism for the lines mostly; point out any strange spots please? Share this post Link to post
Posted July 22, 2012 I made an adoptable site this morning, and I've gotta admit it's doing astounding for having just been made, but onto why I'm posting this, I've started spritework for it and was wanting crit. I'm not the best a shading bigger pieces yet, so please bear with me when I post the larger works. Right now I just have the egg and baby; I know what you're probably thinking for the lamb. 'It should look more fluffy!', but I can't exactly do fur just yet... I can do it, it's just horrible... Share this post Link to post
Posted July 24, 2012 (edited) Anyone have crits on the shaded bits (ball of light, near wing's membrane, chest/belly)? Edited July 24, 2012 by PieMaster Share this post Link to post
Posted July 25, 2012 (edited) Just something I've started on. Crits? Edited July 25, 2012 by Wantdew Share this post Link to post
Posted July 25, 2012 Your lines are very messy, and the anatomy is off. See here for a good tutorial, but ignore the AA and Iso parts, to help clean your lines. Also remember to look up a reference for anatomy. Dogs are good for anatomy on dragons (except for wings ). Share this post Link to post
Posted July 25, 2012 Wantdew, that tail looks very jagged, to start. There's one big lump where it meets the ground and then it's cut off. Your sprite has lots of straight lines and wobbly lines, rather than smooth curves. Share this post Link to post
Posted July 25, 2012 (edited) Thanks guys! I haven't worked on it since I started spriting (About a week ago) and I've, just the other day, picked the project back up. Here, I curved some of the lines a bit and I've begun to rework the anatomy(aka redraw it) on paper. Edited July 25, 2012 by Wantdew Share this post Link to post
Posted July 25, 2012 It is still very disproportionate. Not very helpful Share this post Link to post
Posted July 25, 2012 Still a chunk at the tail-body connection, there's no body between the front and back legs according to what we see, the leg shouldn't just stick out of the chest like that either. Share this post Link to post
Posted July 25, 2012 Feel free to edit it yourself. I will continue working on it no madder how people edit it. Share this post Link to post
Posted July 25, 2012 The limbs are too thin for the body. They have no muscle. The head is strangely shaped. Like I said before, use reference images of a dog or horse or cat in the same position. Share this post Link to post
Posted July 25, 2012 @Pie- The head seems like the best to me. It's reminiscent of a sauropod. Share this post Link to post
Posted July 25, 2012 I quit! I cant do it right... I'll stick with my other projects. Share this post Link to post
Posted July 27, 2012 I had a go with AngelKitty's - some concrit would be nice? I colored it like that because it looked sort of like a magically-animated mudslide TBH. I know I've done something wrong with the highlights, but I can't figure out what. Opinions? Share this post Link to post
Posted July 28, 2012 (edited) Okay, big progress from my last post with art! I'm very proud of it Crits? Edited July 28, 2012 by PieMaster Share this post Link to post