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Paradisiske

Allow 2 cbs of christmas and valentines dragons a year

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so i hate the limits on cb holidays. I wish they were gone. However, I am aware that no limits makes hunting stressful i.e. pitfires this halloween.

 

So on discord this idea came up.

 

What if for every year, people could pick up 2 cbs of all the christmas and valentines dragons? This is regardless of how many cbs they already own. That way people can complete scroll goals, gift cbs and help people catch cbs they need, and hunting wouldn't be a complete madhouse as it is with halloween.

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The only event I've ever participated in was Halloween this year. I haven't yet had a taste of December and February chaos.

 

With that said... This proposal sounds reasonable enough. The 2 CB limit is still there, but applied a little differently. I see the pros.

 

Tentative support from me.

Edited by 0x08

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Honestly at this point I sorta support a suggestion like this just to get the holiday-biome moving a bit! Most of the time the older breeds just sit there because the majority of players *can't* pick them up even if they wanted to.  I've gone back and forth on 'increase CB holiday limits' suggestions over the years, but something like this where there is still a limit but also allows for a lot more collecting and lineage-making possibilities, I think I can get behind this.

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I just wish they'd go away. Yes the first year or two would be a mad house but it would gradually settle to just being the previous year everyone really wants like Halloween. And people like me that don't need/want more could still help others by actually being able to catch and gift them. Which i hate that i can't do. Christmas is supposed to be about gifting but if we have our pair we can't. It's completely backwards. The limits also make people more stingy about breeding for others because they only have so many cbs for thier own lines. Raising them would help, but doing away with limits would help more.

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This seems like a surprisingly simple and elegant solution to current Holiday limits with an added bonus of preventing the biome descending into chaos like Halloween. Support.

I have several deadline projects involving Holidays and they will take literal years to complete - mostly because current limits force me to catch one CB pair, wait a year, breed it, release it and get a new one, then wait another year. With this suggestion I could at least use the first pair for something else without having to throw perfectly good CBs out.

 

Of course it's my own 'problem' since it was my decision to undertake such projects, but the catch is that I could do same exact thing with any of the Halloweens and complete it in two years from scratch - compared to four for Holidays.

One could also argue for trading but like mentioned before, users are careful with breeding their own CBs because they only have two. You are forced to decide between breeding for yourself or others and it's often unfeasible to do both at once.

 

In a game that is all about collecting and building lineages, the current limits seem pretty outdated to me.

 

 

Edited by LevelsOfViolence

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Support. 

 

I can't even remember why TJ turned this down before, there don't seem to be any major downsides. Just flood the holiday biome with eggs so there is no shortage and the competition should die down quickly enough, like with new breeds. It is a bit of a shame not to be able to do more during the events, on Halloween I would search the biome for codes and things people wanted in trades, and gift any misclicks. But during the rest of the events I can only check the AP, which gets tiring since I don't really do lineages much. And if there's a CB in the AP it often just...lingers there, since nobody can pick it up. 

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7 hours ago, LevelsOfViolence said:

This seems like a surprisingly simple and elegant solution to current Holiday limits with an added bonus of preventing the biome descending into chaos like Halloween. Support.

I have several deadline projects involving Holidays and they will take literal years to complete - mostly because current limits force me to catch one CB pair, wait a year, breed it, release it and get a new one, then wait another year. With this suggestion I could at least use the first pair for something else without having to throw perfectly good CBs out.

 

Of course it's my own 'problem' since it was my decision to undertake such projects, but the catch is that I could do same exact thing with any of the Halloweens and complete it in two years from scratch - compared to four for Holidays.

One could also argue for trading but like mentioned before, users are careful with breeding their own CBs because they only have two. You are forced to decide between breeding for yourself or others and it's often unfeasible to do both at once.

 

In a game that is all about collecting and building lineages, the current limits seem pretty outdated to me.

 

 

In the case you'd get four CB Holidays, you breed them next year and you release all four of them after breeding them. Would you be able to grab four again or six? Or just 2?

 

My main concern is, I have to use an example so I'll say Hollies, I currently have two CB Hollies and let's say this year this is approved and I can get two more but only get one. Would I be able to grab three next year? Or just 2, so I'd have a five total?

 

What if I decide not to pick my two (new) CB's of this year so I can grab four the next year, or six, etc? I wouldn't have a problem if someone do that but maybe it would be unfair for some other people.

 

Still, I support OP's.

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I suspect that's the kind of reasoning that made TJ nix it last time. He also said stuff about "no math".

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1 hour ago, Kegluneq said:

In the case you'd get four CB Holidays, you breed them next year and you release all four of them after breeding them. Would you be able to grab four again or six? Or just 2?

 

My main concern is, I have to use an example so I'll say Hollies, I currently have two CB Hollies and let's say this year this is approved and I can get two more but only get one. Would I be able to grab three next year? Or just 2, so I'd have a five total?

 

What if I decide not to pick my two (new) CB's of this year so I can grab four the next year, or six, etc? I wouldn't have a problem if someone do that but maybe it would be unfair for some other people.

 

Still, I support OP's.

 

If keeping some form of limit is to ensure things don't get too chaotic with competition, I think the most reasonable way to go would be an absolute limit of 2 on each year, regardless of what you own already. So if you've missed 3 years you can't suddenly grab 6 extra the next holiday, it's still only 2 total (per breed of course). This should also address the issue of overcomplicating/"no math".

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I staunchly do not want the Holiday breedings to become like the Halloween breedings because I like the philosophy behind each one. (Halloween, grab as many as you want and Holiday/Vday are less about being greedy).

 

There was a time when we were only allowed a total of 2 of each Holiday/Vday breed. ...I think it was in 2013 when we were able to get more than 2 of each Holiday, regardless of lineage.

 

I'm not sure how the initial suggestion would work. Would it be like a yearly counter that resets per scroll per year? Would people keep hoarding 2 CBs of each breed every year and feel pressured to do so?

 

Anyways, I'm not sure if I agree with the initial idea, but maybe this modification can work?:

 

Currently: Holiday and Vday have a CB limit of 2 per scroll.

Suggestion: Holiday and Vday have a CB limit of 3 per scroll.

 

And maybe the newest Holiday/Vday can retain the current limit of 2 per scroll so that catching them wouldn't be too stressful for new and older players.

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8 minutes ago, Kiyoura said:

I staunchly do not want the Holiday breedings to become like the Halloween breedings because I like the philosophy behind each one. (Halloween, grab as many as you want and Holiday/Vday are less about being greedy.

The original reason was Halloween is about getting all the loot and Christmas is about sharing. But as it has been pointed out every time this suggestion comes up: the limits cause the opposite. At Halloween everyone is willing to catch, share or breed to help out others, with the limits everyone mostly keeps to themselves. Because they can't catch extra, or if they breed x this person is asking for they can't breed y lineage they are working on.

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I'm rarely around for christmas and valentines for DC, namely because I get so busy on those months but I do recall when I am participating how cutthroat it can become when you are stuck to a hard limit.

 

Frankly I forget all the time that there is a scroll limit for those dragons and go and try to grab stuff only to be told "nu ah ah :)" and honestly I just prefer consistency across the holiday dragons, I enjoy the kindness over halloween when you can grab as many as you want or need and can be generous with whatever you don't have or bred. leads to massive amounts of a species, especially pretty ones, that you can collect and freely breed for those who don't have 'em yet.

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3 hours ago, Kegluneq said:

In the case you'd get four CB Holidays, you breed them next year and you release all four of them after breeding them. Would you be able to grab four again or six? Or just 2?

 

My main concern is, I have to use an example so I'll say Hollies, I currently have two CB Hollies and let's say this year this is approved and I can get two more but only get one. Would I be able to grab three next year? Or just 2, so I'd have a five total?

 

What if I decide not to pick my two (new) CB's of this year so I can grab four the next year, or six, etc? I wouldn't have a problem if someone do that but maybe it would be unfair for some other people.

 

Still, I support OP's.

You can only pick up 2 each year no matter what.

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I think the problem with the Hellfires is the fact that they have variants, so people who are pixel collecting will want 4 at a minimum for just adults, instead of 2. A problem I've noticed with Valentines and Christmas is that older dragons sit in the biomes, unable to be grabbed while the newer eggs hide behind a wall or get instantly snagged because they are artificially rare. They get blocked behind a wall, thus cannot be grabbed, so they seem rare and hard to find. It used to be the opposite problem, where the OG Valentines and Christmas dragons were borderline impossible to find for a clean generation, but the newer stuff was easy. Allowing CBs to spawn and allowing players an opportunity to have them is great. However, we swapped the problem for the opposite one by allowing this. There should have been further execution for the idea or maybe it was one of those consequences that could not have been seen.

 

I propose a variable cap. Yeah, it's math, but hear me out: If 2008 Valentines are overwhelmingly common, increase the cap to allow 8. Or 16. We can go higher. Otherwise, for something not doing so hot in the ratios, hold it at 2. Specify that if you already own more than the cap, the game is NOT going to force you to abandon those dragons since you already have them. However, if the cap raises to 4 and you have 6, you cannot grab more until the cap is 7 or greater.

 

This suggestion is meant to encourage people to remain active during events, as well. People who have all of the dragons they can hold will just lurk the AP or tune out of DC for a week. They have no reason to play. Enticing them with CBs that they might want being available could encourage them to remain active and check every few hours.

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Support! I like the simplicity of this idea a lot. Just a flat "2 CB per year" would work well for widening the availability of CB's without causing a stampeed in the Holiday biome (like happens at Halloween). It would allow people to breed more gifts for others (more CB dragons to give more low-gen offspring).

 

That being said, I'm not sure how the programing currently works or how easy this would be to add. Here's to hoping TJ changes his mind!

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3 hours ago, Kiyoura said:

I staunchly do not want the Holiday breedings to become like the Halloween breedings because I like the philosophy behind each one. (Halloween, grab as many as you want and Holiday/Vday are less about being greedy).

 

There was a time when we were only allowed a total of 2 of each Holiday/Vday breed. ...I think it was in 2013 when we were able to get more than 2 of each Holiday, regardless of lineage.

 

I'm not sure how the initial suggestion would work. Would it be like a yearly counter that resets per scroll per year? Would people keep hoarding 2 CBs of each breed every year and feel pressured to do so?

 

Anyways, I'm not sure if I agree with the initial idea, but maybe this modification can work?:

 

Currently: Holiday and Vday have a CB limit of 2 per scroll.

Suggestion: Holiday and Vday have a CB limit of 3 per scroll.

 

And maybe the newest Holiday/Vday can retain the current limit of 2 per scroll so that catching them wouldn't be too stressful for new and older players.

 

I very much doubt many people would be happy with a one-CB increase at all. A lot of this is about lineage-making, and the ability to have three instead of two doesn't exactly help with lineages. A lot of people also prefer round/even numbers, 3 is just an off number that doesn't really help anything. 

I'm not sure why anyone would 'feel pressured' to 'keep hoarding', we have *no* limits for Halloweens and I've never seen anything to indicate that people feel 'pressured' to collect tons of them every year. I'm honestly not sure where that concern comes from, but I really don't think it's an issue. 

 

2 hours ago, Charu said:

 

I propose a variable cap. Yeah, it's math, but hear me out: If 2008 Valentines are overwhelmingly common, increase the cap to allow 8. Or 16. We can go higher. Otherwise, for something not doing so hot in the ratios, hold it at 2. Specify that if you already own more than the cap, the game is NOT going to force you to abandon those dragons since you already have them. However, if the cap raises to 4 and you have 6, you cannot grab more until the cap is 7 or greater.

 

Too complicated. Can't see TJ ever going for something like this and it's just needlessly complicated for all involved. How are users going to know what the cap is for each breed each year, if it's always changing? Will it change *during* the event if a breed is determined to be 'overwhelmingly common'? No, this is way too complicated.

 

The OP's idea is the easiest, simplest, most straight-forward way to increase the ability to get more CB holiday dragons while still having limits. Don't understand why anyone would prefer anything more complicated and confusing than that. Every year you get 2 CB 'slots' for each breed, that's it, simple. You don't *have* to fill that limit every year, you don't get 'extras' if you don't, but it's there if you want to.

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I like how everyone says a raised limit won't cause everyone to flock to the biomes but no limits would. Have you ever been to a new release? ANY increase will cause this because everyone wants to get theirs immediately. Ageis alone will have most people wanting at least another pair so they can have a set of each sprite as cb. Nevermind the hundred other reasons people might desire more holidays. 

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1 hour ago, DragonLady86 said:

I like how everyone says a raised limit won't cause everyone to flock to the biomes but no limits would. Have you ever been to a new release? ANY increase will cause this because everyone wants to get theirs immediately. Ageis alone will have most people wanting at least another pair so they can have a set of each sprite as cb. Nevermind the hundred other reasons people might desire more holidays. 

A raised limit will still stop and control the rush much faster and efficiently than no limits.

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I think a raised limit has a lot bigger chance of actually being implemented than doing away with limits altogether, based on TJ's responses in the past and the general way DC has changed over the years. To me it's better to voice support for a suggestion that has a better chance of getting through rather than only ever supporting the most extreme option.

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I always wondered why Halloween was essentially a “free for all” when it came to collecting CB eggs, but after having read all the other comments, it makes more sense now. I think being able to get a maximum of two CB Holidays each year sounds like a great idea. It would keep a limit to collecting them, but also allow for people to get more for projects and gifting.

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8 hours ago, Charu said:

I propose a variable cap. Yeah, it's math, but hear me out: If 2008 Valentines are overwhelmingly common, increase the cap to allow 8. Or 16. We can go higher. Otherwise, for something not doing so hot in the ratios, hold it at 2. Specify that if you already own more than the cap, the game is NOT going to force you to abandon those dragons since you already have them. However, if the cap raises to 4 and you have 6, you cannot grab more until the cap is 7 or greater.

I agree with Heather that this is a way too complicated solution. It will never fly with TJ, I think (after all it was he who said no math), and would cause all kinds of confusion among users.

I support a simple limit of 2 CBs each year for each Christmas and Valentine dragon. That would be a huge plus for building lineages and would invite much more generous gifting for those holidays. The current limits do NOT result in less greed/more sharing -- just the opposite. It would also tend to keep the holiday biome moving better, but not result in such high demand that no one would be able to get the eggs they want.

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3 hours ago, HeatherMarie said:

I think a raised limit has a lot bigger chance of actually being implemented than doing away with limits altogether, based on TJ's responses in the past and the general way DC has changed over the years. To me it's better to voice support for a suggestion that has a better chance of getting through rather than only ever supporting the most extreme option.

I didn't say I only support the most extreme version. Higher limits would be better than nothing. Even if I do feel it would only be a stop-gap.  I,personally, only want them raised so I can gift to other people having trouble. It's my favorite part of Halloween.  I don't really need or want more of any of them. I'm mostly making conversation on the topic.

 

But as many times as 2 a year has been actively shot down by TJ I don't see this as having much chance either.  It's still "math"  The only way I see it working is if it's

 

A. cumulative: the first year implemented everyone can have 4 total, the year after 6....otherwise everyone has different limits just from being available to catch a pair or not each year.  I can already hear the drama.

 

Or B. A new hard cap: instead of two everyone now can have 4 and that's it. Which, again is still better than now but will just give people more reasons to ask for even higher limits. (4 could be any number here)1

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5 hours ago, DragonLady86 said:

But as many times as 2 a year has been actively shot down by TJ I don't see this as having much chance either.  It's still "math"  The only way I see it working is if it's


Could he not just have the limit of 2 ‘reset’ every year? 

 

Support for something to reduce the limitations. I agree wholeheartedly with the sentiment that not being able to get many CBs really hurts the ability to gift! Especially me who decided to have a CB Holly with a dedicated mate XD 

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