Okay, so this has come up in the AP thread again: Ratios.
Ratios in and of themselves are considered a problem by many players. And there are several different reasons and issues, I think.
1) Common vs Uncommon vs Rare: I don't know how badly this actually is, but I know from years of experience that there's that "rares are rare for a reason" crowd out there. Maybe we need to discuss how rare is too rare, and how common is too common. I honestly don't know. However, I don