Posted January 3, 2019 Gremlin - both yours are now as enraged as all get out ! I shall be interested to see what he DOES do.... He said: Quote Claudius does not like being hit with snow and ice, and will enrage upon being damaged (though he'll probably calm down when the event is over). Share this post Link to post
Posted January 3, 2019 It'd be cool if Claudius had a toggle to switch to perma-enraged, for those who want to keep him like that. Share this post Link to post
Posted January 3, 2019 Was Claudius always animated? I was really surprised to see something moving the other day when I was trying to find resources and I had never noticed it before. Share this post Link to post
Posted January 3, 2019 I also don't remember that his tail was moving so must be a slight update. Share this post Link to post
Posted January 3, 2019 4 hours ago, Fuzzbucket said: That's not true; I have one empty tile and it gets resources regularly. Not to throw fat on the fire, but I've seen it work both ways. When it's the hourly resource drop, one empty tile is enough. When I fill the level bar, I need more than one. I just tested this again to make sure. Share this post Link to post
Posted January 3, 2019 45 minutes ago, purplehaze said: Was Claudius always animated? I was really surprised to see something moving the other day when I was trying to find resources and I had never noticed it before. Yes. He was right from the beginning. I have finally figured out how to attack and how to move stuff on my phone. Share this post Link to post
Posted January 3, 2019 (edited) " until Jan 4 at 11:59:59 EST " - means midnight(so the end of 4th, PM) or just noon?(so the middle of 4th, AM) And plz, leave acknowledged enraged Aegis stay just like the acknowledged resource drops, I just ripped part of my fort just to squeeze 1 more Aegis just in casee, don't wanna risk not having one of the Aegises if there are to be 2🤯 Edited January 3, 2019 by VixenDra Share this post Link to post
Posted January 3, 2019 Midnight, I feel sure - he said four days, and it wouldn't be 4 days if it weren't. Have the damage bars stopped showing ? I just managed to repair things that weren't showing as damaged.... Share this post Link to post
Posted January 3, 2019 1 hour ago, Lagie said: Yes. He was right from the beginning. Shows how observant I am, then! Share this post Link to post
Posted January 3, 2019 Hi there, I have seen an igloo in the battle. Where can I find it? It is not in my "build"-things. Share this post Link to post
Posted January 3, 2019 2 minutes ago, Frauke said: Hi there, I have seen an igloo in the battle. Where can I find it? It is not in my "build"-things. click your base and among the options find "upgrade". Check it out a few times, there's also a wooden house and a mini castle to choose from. To get back to any f the variants, downgrade as many times as needed to get to the chosen variant. Share this post Link to post
Posted January 3, 2019 14 hours ago, SkyWolf25 said: Here's Claudius with his animation cycle and transparency! Claudius is the best! Thank you for him! He's the highlight of my fort Thank you to everyone else who worked on Snow Wars 2 too! Share this post Link to post
Posted January 3, 2019 (edited) Really a HUGE THANK YOU! to all involved in creating this event, as it's been tremendous fun! Is there a way to just look at various forts randomly, without having to go through the attack process? I toss the fired shot to the side of the fort (off grid) to avoid damaging it and to keep using the weapon to view other forts, but I'd really prefer a more efficient way for just looking at random forts to see the creative designs. Is there a way to do it that I missed? It'd be especially nice if we could see them in the completely repaired state with no word banner blocking a corner of the fort. Edited January 3, 2019 by Awdz Bodkins Share this post Link to post
Posted January 3, 2019 1 hour ago, Frauke said: Hi there, I have seen an igloo in the battle. Where can I find it? It is not in my "build"-things. Click your tent and "upgrade" it. (The image with the "up" arrow.) Share this post Link to post
Posted January 3, 2019 I love the little tune that I can hear in my fort! So merry. Share this post Link to post
Posted January 3, 2019 Is there a way to turn off resources? I like how my fort looks but would hate to have them cluttering it up when the event ends (like if I can't get on to clear them in time) Share this post Link to post
Posted January 3, 2019 Awww thanks to the encore (and extension?) I'm finally able to participate in this event before it ends! Share this post Link to post
Posted January 3, 2019 (edited) 11 minutes ago, Draco_Sicarius said: Is there a way to turn off resources? I like how my fort looks but would hate to have them cluttering it up when the event ends (like if I can't get on to clear them in time) Gather them and then put some tile or other in each slot. Either a path or a chess square. Edited January 3, 2019 by Fuzzbucket Share this post Link to post
Posted January 3, 2019 37 minutes ago, Fuzzbucket said: Gather them and then put some tile or other in each slot. Either a path or a chess square. I don't like how the tiles look though Share this post Link to post
Posted January 3, 2019 6 minutes ago, Draco_Sicarius said: I don't like how the tiles look though New resources shouldn't appear if you no longer enter the game. See this post: Share this post Link to post
Posted January 3, 2019 My fort is perfect! I have no intention to alter it further (so the ton of resources I have will go to waste) - though if anyone needs a fort to attack to get resources - fire away! Share this post Link to post
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