Posted July 30, 2018 Setting: The world of Ironhelm in modern times: it consists of 6 main locations. Each location has a town besides cave of the dead. everywhere is located on one continent. Flatlands Seaside Volcanic mountains Jungle of mystery Silver glaciers Cave of the dead (cannot be the starting location.) Each area has a unique stat boost, found in the flora and fauna in the locations. Flatland=health Seaside=speed Volcanic mountains=attack Silver glaciers=defence Jungle of mystery=stealth Cave of the dead=none These stats will allow you to do actions more efficiently. In the villages, you can start side quests, from which you may get a reward. My role? I will be the RP master, who tells the roleplayers about events and what their actions do. a map: lime=flatlands, dark green=jungle of mystery, light yellow=seaside, orange=volcanic mountains, light blue=silver glaciers, dark red house=village, cave=Cave of the dead, brown=death bridge Village contents: for each village there is: 1 general store 1 enchanter's workshop 1 inn 1 merchant's tent The general stores sell 4 items, which are randomized every day. when you enter the store, you may buy 1 item for the price. You may enter the store only once a day. The enchanter's workshop allows you to increase your stats in exchange for magi orbs. Sleeping at the inn for 25 coins will fully heal your character. You may sell things at the merchant's tent for coins. Currency: As of now, the only two ways to receive coins are side quests and selling items. Magi orbs may only be obtained by side quests for now. Story: Long ago, there was a kingdom ruled by a cruel king. He issued cruel and unusual punishments for minor crimes, made overpriced taxes, and more unforgivable deeds. The king used to have a wife, but he killed her. Every time the king kills his wife, the townsfolk have a raffle to see who would be next. By the 22nd raffle, the townsfolk grew sick of this tradition. They sent the raffle "winner" named Isabelle with a knife with which she stabbed the king at the wedding. She then married a different man whose name was Tim. Tim and Isabelle then buried the wicked king in a cave far away from town. Many years later, the king's bones were bare, with no organs or skin. However, his spirit remained in his skeleton. His spirit was filled with hatred. So much hatred, he awoke from the dead as a skeleton with one primary goal: get revenge on humanity. He crafted an army of skeletons to do his bidding. Now, you must defeat the resurrected king and save the world! All your actions have consequences. You have been warned. The cave of the dead is protected by a magic barrier to prevent the skeleton king from escaping. in order to bypass that barrier, 5 parties of heroes must posses a barrier key, found in each of the 5 locations. In order to claim a key, you must fight a barrier guardian. These are listed below: knight of the spear=flatlands king of sting=seaside Sizzle Stalker=volcanic mountains Cold Hunter=silver glaciers Moonlight wizard=jungle of mystery Character form: Scroll name: Character name: Weapon/Power: Character appearance: Character traits: Character strengths: Character weaknesses: Your character’s hometown (starting location) Character stats: (1 strong stat, 1 weak stat, the rest are normal.) You need to make parties of your characters (groups of 3) in order for them to act together. (you must notify me of new parties.) Combat: for weak hp characters: 45 health for normal hp characters: 85 health for strong hp characters: 125 hp when in combat, the the fighter with the highest speed goes first. The more stealth you have, the more likely your opponents will miss you. This rp has permadeath. You can heal with items and/or at the village inn. Rules: No swearing above hell. Only reasonable weapons/powers. (no instant-kill swords or anything else of the sort.) PM your character sheets for approval. Do not post until approved! Please use correct grammar. English only. If you will be inactive, please tell me via pm. Only post on-topic here. Talk in third-person. 1 side quest at a time. Most recent update: none yet! Share this post Link to post
Posted July 30, 2018 (edited) Characters: Scroll name: pyromane Character name: Quyan Weapon/Power: Magic Paintbrush Character appearance: Has shoulder-length dark hair that curls outwards and streaked through with seafoam green. Three particularly stubborn curls tilt up behind her left ear. Wears a worn but sturdy jacket studded with amethyst dragon scales, light blue pants embroidered with arcane runes, and tough hiking shoes. Character traits: Can use her rune magic to paint effects for her teammates and against her enemies Character strengths: Versatile, dependable Character weaknesses: Mute, can hold and be fixated on grudges Your character’s hometown (starting location): Flatlands Character stats: Health: 85, Speed: 99, Attack: 100, Defense: 99, Stealth: 98 Dead Characters: none yet... Edited August 1, 2018 by Darkmega5 Share this post Link to post
Posted July 31, 2018 Scroll name: pyromane Character name: Quyan Weapon/Power: Magic Paintbrush Character appearance: Has shoulder-length dark hair that curls outwards and streaked through with seafoam green. Three particularly stubborn curls tilt up behind her left ear. Wears a worn but sturdy jacket studded with amethyst dragon scales, light blue pants embroidered with arcane runes, and tough hiking shoes. Character traits: Can use her rune magic to paint effects for her teammates and against her enemies Character strengths: Versatile, dependable Character weaknesses: Mute, can hold and be fixated on grudges Your character’s hometown (starting location): Flatlands Character stats: Health: 85, Speed: 99, Attack: 100, Defense: 99, Stealth: 98 Share this post Link to post
Recommended Posts