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X-DREAMERS 0.8 beta release [CROSSOVER SIGNUPS OPEN]

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Name: Ace Nova

Origin: OC (Finding the Thorn)

Info: Xe/xer/xers pronouns. The first mate of the Shrike for so long that nobody in living memory knows where xe was before it, Ace has looked twenty-something for the last couple of centuries and is so very Over This. The Deeps--strange areas of deep space where the laws of physics are given the finger, time bends itself into knots, and eldritch entities roam freely--are par for the course, but this? This specific brand of crap? Why.

 

Abilities

Body Mods - Ace has specialized modifications to several aspects of xer body. As follows:

  • Eyes: Can project information, either for xerself or for others to see. 

  • Brain: Emotional regulation and executive dysfunction assistance, memory enhancements (favoring storage over perfect recall, but recall ability is still enhanced), and a certain specialized set of Archival implants.

  • Body: Strength, reflex, and healing enhancements, though only to a minor degree in each case.

 

Lifeblood - Though Ace often claims that this ability is a function of their mods, truthfully xe healing and agility is further advanced by a liquid Relic that runs through xer veins. This makes xer more 'fluid' both in movement and in form, granting xer a catlike grace, unnatural flexibility, and the ability to reshape xerself to a minor degree.

 

Archivist - Ace is a member of the Archive, which can probably be summed up best as a cross between a library and a cult. The Archive allows xer full access to the collective knowledge of the universe. Unfortunately, xe can’t access it when xe’s in a different dimension, so xe has to rely on whatever xe happened to keep in xer memory chips. On the other hand, the firewalls seem to be down, too… 

 

Deepstouched - Ace is called to space (or to explore in general) more deeply than others. Xe feels subtly wrong to especially well-grounded people. There are also a few smaller oddities, like the ability to go for long periods of time without blinking or make incredibly unsettling sounds. Being away from space for too long will gradually make xer twitchy and uncomfortable. This ability also allows xer to see things that ordinary people wouldn’t.

 

Jack of All Trades - Centuries of life on a spaceship means Ace knows at least a little bit of everything it takes to keep one running--and to keep its humans alive.

 

Talk to the Tech - Related to above, Ace has a particular skill when it comes to AI programming, both the software and the hardware.

 

I’ll Fight You - Ace can defend xerself and will resort to violence when necessary. Xer weapons of choice are a pair of batons. One is smooth black metal with a rubber handle and can be electrified and used as a taser. The other is made of hardwood with a metal core and a leather grip. Xe also has a small stunner and a plain mechanical multitool.

 

Link to wiki: Masterlist of all Finding the Thorn writing, up to and including Lore and Ace's backstory.

Extra:

  • Xe’s very fond of corvids.

  • Xe’s surprisingly good at rhythm games and things like dance dance revolution. Like. Scarily good. That happens when you have centuries to practice, though.

  • Apparently xe knows Stan?? We have no idea how that happened.

Edited by Pachimew

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Name: Zagreus
Origin: Hades
Info: The son of Hades and Persephone. He found himself at the XDRE base after trying to escape from his father’s realm well over a hundred times (and dying in each of those attempts). 
Abilities: 

  • Infernal Arms: Zagreus is able to wield five different Infernal Arms, semi-sentient weapons once wielded by heroes and gods. They are Stygius, the Stygian Blade; Coronacht, the Heart-Seeker; Varatha, the Eternal Spear; Aegis, the Shield of Chaos; and Exagryph, the Adamant Rail. At base, Zagreus can transform the weapons into different Aspects of themselves. Currently he wields Exagryph in the form of the Aspect of Eris. 
  • Exagryph: Aspect of Eris can launch a hail of bullets before needing to be reloaded. Additionally, it produces grenades that Zagreus can throw that normally don’t damage him or his allies. While Exagryph is in the form of the Aspect of Eris, being in the range of one of the grenades when it goes off causes all of Zagreus’ attacks to deal more damage for the next eight seconds. 
  • Hazard Bomb: The grenades that Zagreus drops have larger ranges, deal more damage, and cannot be thrown. Additionally, they can now harm Zagreus and his allies (though less than would be expected from a bomb). 
  • Blight Flourish: The bombs Zagreus drops have purple explosions and inflict Hangover (ones affected by Hangover take extra damage over time). 
  • Mistral Dash: A sudden leap forward that allows Zagreus to cross gaps and become briefly immaterial. Additionally, dashing causes a cold, snowy blast of wind to gust in front of Zagreus that inflicts Chill (enemies are slowed). 
  • True Shot: Zagreus has three bloodstones that he can use to cast out a bright green projectile that seeks out enemies. Upon hitting an enemy, the bloodstone will remain lodged in and Zagreus cannot retrieve it until the enemy dies or the bloodstone falls out. 
  • Death Defiance: Zagreus can recover from a fatal wound once. 

Link to wiki: link
Extra: 
-He doesn’t know what a bird is
-He doesn’t know what a star is
-There’s a lot he doesn’t know, please help him
-He’s totally cool with having a polite conversation with someone after they try to kill him. He's not one for holding grudges, and only has one against his father. 
-He doesn’t really understand why someone would be freaked out about skulls, blood, or death, since those are completely normal to him.

-once he died from slipping on a banana peel
-i'd call him a sunshine child, but I don’t know how old he is and he’s never seen the sun unobscured by clouds before
 

Edited by Kiran

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(edit: dropping Bowser and Reshiram)

 

Form update

 

Name: Enterprise
Origin: Azur Lane
Info: An aircraft carrier shipgirl - a personified battleship, summoned by Wisdom Cubes to battle. Enterprise fought diligently against the Sakura Empire, destroying many of their ships. To her, the fighting is her duty, perpetual, but she yearns for the day it'll end.
Abilities: 

  • As an aircraft carrier, Enterprise can summon and launch airplanes, which she does with the aid of the airstrip and bow of her rigging that she can summon and dismiss at will. She may summon and have active at once up to 5 planes (fighters, dive bombers, and/or torpedo bombers). These planes must return to her after attacking, and may be destroyed by enemies, requiring her to summon new ones.

  •  Lucky E: When Enterprise launches an airstrike, her overall luck increases for several seconds, giving her a higher chance to dodge or survive attacks.

  • Ship body: Where there is sufficient water, Enterprise may summon the full-sized USS Enterprise (CV-6). It has a complement of drone aircraft, but others may sit in them. The ship is controlled by Enterprise herself, lacking crew.

Link to wiki: https://azurlane.koumakan.jp/Enterprise
Extra: She has an eagle named Grim Reaper as a companion, given to her by her elder sister Yorktown when the latter sunk.

 

 

And new form!

 

 

Name: Littorio
Origin: Azur Lane
Info: A proud battleship shipgirl hailing from the Sardegna Empire. Sister to the flagship Vittorio Veneto, she often invited herself to help her. Littorio believes herself to embody the glory of Sardegna, and isn't shy about her actions.
Abilities: 

  • As a battleship, Littorio can fire shells from 3 BB gun turrets or 3 CL guns present on rigging that she can summon and dismiss at will.

  •  Rosa Bombardamento: Chance to fire an extra round once per minute when firing main (BB) guns, releasing three large shots and several smaller ones.

  • Ship body: Where there is sufficient water, Littorio may summon the full-sized Regia Nave Littorio. The ship is controlled by Littorio and lacks crew.

Link to wiki: https://azurlane.koumakan.jp/Littorio
Extra: massive lesbian energy

Edited by DuskOfTheStars

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Will be NPC'ing Ray for this guy during the course of the space sub-mission thingie

 

Name: Blixer (true form)
Origin: Just Shapes and Beats (post-game)
Info: Blixer is a man with a bad attitude and a temper to match. Music isn't just his passion; it's his life and his power, although he has always felt as if there was a greater purpose for him than just DJ'ing and pumping out sick beats all day. After a colossal error in judgment caused him to go mad with power, however, he is wary of finding such a purpose out of fear of losing his mind a second time.
Abilities:

  • He can create an untold number of "patterns" and weapons out of hard light as long as there is music playing to fuel it (usually a song of his own choosing), essentially giving sound a physical form. These weapons include (but are not limited to):
    • A hand cannon, his personal favorite. While it usually only has a single barrel, it can have up to three. (In his true form, he becomes the cannon instead, in both single-barrel and triple-barrel variants.)
    • Laser beams. This is his most common "pattern" outside of the hand cannon.
    • Circular sawblades of various sizes. Depending on the situation, he can either create one sawblade about the size of his own body, or numerous smaller sawblades.
    • A scythe, which he brandishes as a melee weapon. The scythe, both blade and shaft, are the same color as Blixer himself.
  • He might not look like it, but he possesses enough strength to cause shockwaves with a single punch. It's not known what happens when a punch hits another living being, but it's likely not pretty. He doesn't like resorting to this method of combat, however, only using it when his other powers would be a liability or when they cannot be used for whatever reason.
  • He possesses a limited form of flight, typically only enough to hover about a foot off of the ground.
  • He can temporarily boost his hard-light patterns and his flight abilities with the power of the triangle in his crown. However, doing so risks exhausting him and is typically a last resort.

Link to wiki: https://justshapesandbeats.fandom.com/wiki/The_Boss
Extra:

  • While his true form is simply a circle with a face, horns, and a crown, he also possesses a sort-of "in-between" form with pesudo-limbs. However, he almost never uses this particular form anymore.
  • Nobody knows how he got his crown again or how he regained his empowered self, not even him. Thankfully, he's not using the triangle's full power and has no intentions to do so anytime soon.
Edited by hikarinomemori

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Name: Hornet
Origin: Azur Lane
Info: An aircraft carrier shipgirl, summoned by Wisdom Cubes. Hornet is Enterprise's youngest sister, a cheerful carrier with an observant streak and a penchant for speaking her mind.
Abilities: 

  • As an aircraft carrier, Hornet can summon and launch airplanes, which she does with the aid of the airstrip of her rigging that she can summon and dismiss at will. She may summon and have active at once up to 5 planes (fighters, dive bombers, and/or torpedo bombers). These planes must return to her after attacking, and may be destroyed by enemies, requiring her to summon new ones.

  •  Assault Carrier: When Hornet launches an airstrike, her expertise in battle may sometimes help her and her planes deal more severe hits.

  • Doolittle Raid: Hornet may summon up to two B-25 bombers made of shadow to provide extra air support. These bombers are incorporeal, but produce corporeal bombs.

  • Ship body: Where there is sufficient water, Hornet may summon the full-sized USS Hornet (CV-8). It has a complement of drone aircraft, but others may sit in them. The ship is controlled by Hornet herself, lacking crew.

Link to wiki: https://azurlane.koumakan.jp/Hornet
Extra: It's real yeehaw hours Also don't call her Big Wasp

Edited by DuskOfTheStars

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mom says it's my turn with the edge 

 

Name: Grimnir
Origin: Granblue Fantasy
Info: The eyes of this tempest god glitter at the sight of the singularity—the one exemplified by steel mind and noble spirit. This commander of great winds has appeared to fulfill his mission of saving the world.
Abilities: 

As the God of Wind, Grimnir can conduct the winds as he pleases. He also has a giant lance

Skills: 

You're the Challenge I've Been Seeking!: Battle excites Grimnir, meaning his attacks are reckless and have a wide range. As a result, they will hit all foes and allies on the battlefield. He apologies after. 

- Eternal Storm: Shields allies with massive winds, hindering the enemy. ("You have my divine protection.")

- Ultimate Tempest: Temporary boosts Grimnir's abilities beyond their cap, granting him high damage increase and the ability to yell louder. ("Etch my winds into your memory!")

- Divine Decimation on High: A 6-hit attack that unleashes winds on his foes.  ("Your mortality's verdict rests on my winds...!")

- Holy Ray of Purification: After unleashing swirling tempests on the enemy, Grimnir, from the skies, gathers energy into his spear and thrusts it towards the earth. This is his ultimate attack. 
Link to wiki: x
Extra: 

- His favourite authors are Nietzschel and Dostoyepsky (Nietzsche and Dostoevsky).

- The edginess is an act, and he is actually very easily excitable. He loves learning about mortal culture, and wants to experience different things. When talking too fast, he squeaks or slips up his words. 

- His right arm contains a hidden power, and his red eye is cursed. (Or so he says.) 

- His weapon is called Vortex of the Void. Please refer to it by its full name. 

 

- Grimnir is a Primal, a being that takes humanoid shape. However, the gender / appearance / family of Primals is often confusing, conflicting, and beyond mortal understanding, meaning that all of his information is only the Crew's best guess as to who -- or what -- Grimnir really is.

- Primals are born out of people's prayers, and can often use the thoughts and hopes of humans to fuel their power. They are sometimes worshipped. 

- as a Primal, Gimnir is able to regenerate injuries; chaos matter can stop this, however. 

- Primals are often used as weapons of war, which is why Grimnir has (confused) himself into being the God of War. They have no thoughts beyond fulfilling their missions, and are sometimes sealed away or used as experiments after their missions have been completed. Grimnir's past is so ambiguous and trumped up that it is really impossible to tell what's happened to him. 

- Primals can grow big or shrink to human sizes. They are also hundreds of years old, and disappear into light when defeated.

 

- canonically bi 

- total chuunibyou

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