Jump to content
DuskOfTheStars

TWWFA ((Multiverse RP)) {OoC}

Recommended Posts

Thanks, perhaps I'll let them join at the same location as Reshiram, are you fine with that?

Share this post


Link to post

Btw Edge, the link to the chatzy is on the first page. Feel free to drop in, sometimes we chat about the RP there.

Share this post


Link to post

Announcement

 

Dusky has stated that they would like to step back from GMing but never fear, it is me, your neighborhood TUMs stepping in to fill in. We will proceed as scheduled.

 

To streamline things a little more, creativity is encouraged. I will be on Chatzy or Discord to answer questions on what you'll sense and what you'll encounter if you bomb walls/warp/blast off into the sky/etc. etc.

 

~~~

 

A restatement of groups. Bolded means it's your turn to reply, unless you want to skip (in which case let me know).

Group near plaque 1 and stairs: Kyun/Luna/Obsidian/Roxy; Shadow/Grip

 

"omg it's a dinosaur" group: Jess/Kyle/Ashur/Pouncer (reacting to Pouncer screeching and turning into a pillow sized bag of cheetos)

 

Bot group: Tetra; Penta/Laserhound

 

"never too many healers": Aerith/Cheria/Asterix(NPC)

 

Magic oval group: Milla/Isadora/Reshiram/Blanc and New

 

Edited by TehUltimateMage

Share this post


Link to post

Alrighty alrighty~ Here is the unnamed FE chara up first. Will have my next sheet done Soonish™.

 

 

 

Username: Sugar-Free

Character Name: ??? (Feel free to title, but otherwise will go by Nomad.)

Universe: Fire Emblem

Gender/Pronouns: N/A; will go by anything, but sounds masculine.

Species: ???

Appearance: Nomad

Personality: The Nomad is a careful, considering personality. As they are one to take the time to examine their surroundings and the people within them, they come off as a bit standoffish and distant at most times. This isn't to say they're lacking in liveliness--the Nomad has made a name for themselves with their sharp tongue and biting observation. They do not tolerate interruption, as their time is as much--if not more important than those around them, and they don't take likely to overall disrespect and haughtiness. However, the Nomad is not foolish enough to strike out mindlessly for these slights, and exercises measured patience in light of them. They have a cynical, dark sense of humor on the rare occasion it strikes them, but is rumored to be surprisingly genuine, if reports are to be believed. Some say the Nomad has a weakness for intelligence and compassion when combined in a non-idealistic manner...but that may just be wishful thinking on the mothers' parts.

 

History: Not much is known about this mysterious figure. Though there are whispers from the mouths of commoners and nobles alike competing for the first to uncover their identity, time has seemingly forgotten the face that hides beneath the hood. Ever a traveler, they do little to settle down, garnering them the name "Nomad" from those who are ignorant to their legacy. As it stands, though, the Nomad seems disinterested in divulging that legacy for even the most generous of offers, seemingly content with their anonymity.

 

It is said (as it always is: mere word-of-mouth) that the Nomad has revealed themselves again on a distant continent, heralded by the looming threat of war that threatens the thousand-year peace promised upon it by the dead who lay its foundation. Enlisted by the illustrious Queen Marcella in a bid to quell the flames of dissent, the Nomad took the position of strategist and leads her campaign, eventually to a bittersweet victory as a result of a near five-year conflict. From here is where the Nomad's third engagement begins, on the eve of a celebration that falls into darkness...

 

 

Abilities/Weapons: This figure seems to wield no known weapons aside from a singular Fortify staff (high area healing and single-target healing). However, don’t be fooled by their lack of arms—they have access to a broad spectrum of magic accessible beyond the need for an implement, and are highly adept in each. Given ranks to each weapon type as well as known magic in each category can be found below [Note: This will mostly list major/most referenced magic. Any type falling under the highest rank and below can be expected to be accessible, but likely un-referenced due to simplicity.]

 

(Ranks: E>D>C>B>A>S>SS>SSS)

 

Wind: SSS

  • Biegkegaellies: SSS rank tome. A forged Ice (subcategory of Wind) tome, exquisitely rare; written and amended by a master sage, it has no parallel in its weapon category. This tome (used at full force) summons a blinding, abrading gale that crystallizes the spirits that call it into fatal shards and spears of ice and blades of wind. May freeze opponents/surrounding areas.
Fire: SS
  • Rexflame: SS rank tome. A Fire tome of incredible power. This tome calls forth the spirits of volcanic might and bathes the victim in a torrent of burning lava.
Thunder: A
  • Thoron: A rank tome. A Thunder tome that pierces the flesh and seizes the heart.
Dark: B
  • Carreau: B rank tome. A Dark tome that circles the enemy with malefic orbs oozing with darkness, squeezing them tight until they are immobile and imploding into the target.
Light: B
  • Shine: B rank tome. A Light tome that corporealizes into spears of light that strike through the enemy's core.
Staves: SS
  • Fortify: S rank staff. Cures high health factor back to all surrounding units; wielder regenerates over time.
  • ~Elsleep (channeled through Fortify): S rank staff. Inflicts sleep status. Wielder cannot be affected by sleep while equipped.
  • ~Elsilence (channeled through Fortify): S rank staff. Inflicts silence status. Wielder cannot be silenced while equipped.

 

Skills:

  • Prodigious: This unit has excelled beyond exceptional capability in the art of the arcane. This unit may utilize magic without respective implements; however, this unit has a high chance of suffering backlash approximate/appropriate to the magic/strength used (esp. when strained).
  • Tomebreaker: Magical entities suffer more damage from this unit.
  • Dragonskin: This unit takes half damage from melee attacks.
  • Flare: Negates Resistance, and restores health equal to damage done; enemy is partially blinded.
  • Countermagic: Any elemental attacks against this unit take small counter damage.
  • Night Tide: A black aura empowers this unit and their companions. Unit and allies receive a boost to Defense (physical defense) and Resistance (magical defense).

 

Other: The Nomad is a professional poultice maker, and has worked odd jobs as a greenwitch and a seer in the past. Not that they put any stock in the latter, but they weren't particularly thrilled with the former, either. Also, for the sake of progression of the RP, please do not attempt to take off the Nomad's hood. That thing isn't coming off for anything until I deem it so. They got it attached with....I dunno, megucal velcro xd.png

Share this post


Link to post

BOSS REPORT:

 

user posted image

 

Inmind: A servant and guardian of the Shrine of Memory. This bear might have been docile Aeons ago, but now serves to destroy anything in its path whether friend or foe. Circles of purple runes run along its limbs and body and its body is bulky, but rough and sharp, and its fur has morphed into glass-like spines. Its wickedly sharp claws are set on powerful paws that can effortlessly send a human flying with a single swipe.

Edited by TehUltimateMage

Share this post


Link to post

Username: SogYothoth

Character Name: Cú Chulainn (Lancer)

Universe: Type-Moon

Gender/Pronouns: Male

Species: Heroic Spirit/Servant

Appearance: In combat, casual

Personality: Lancer is a true hero at his core. He believes strongly in honour and would never go back on a promise or retreat from a fight even if he was losing. In a fight, he is quick to work himself into a frenzy (part of the reason why he is compatible with being summoned as a Berserker). Out of combat he is youthful and carefree, though easily angered (most prominently by being referred to as a dog). He dislikes people he deems untrustworthy or underhanded, and appreciates those with similar values to himself.

History: The same as the mythical hero

Abilities/Weapons: Cu is both powerful and versatile as a Servant. His most notable ability is his sheer speed and agility, which is second to none due to his status as a Lancer and his demigod blood (only Fate/Stay Night's Rider can be said to surpass him, though only in short and infrequent bursts). He is no fragile speedster, either. His strength matches that of Saber, and he has decent endurance (in addition to A rank Battle Continuation) and mana.

 

In addition to his physical abilities, he has several other powers. These include Protection From Arrows, which allows Lancer to deflect any projectile that is fired at him, even if he can't see it or the opponent. This does not allow him to dodge any resulting explosions or long-reaching weapons (such as whips). Battle Continuation means Lancer can continue fighting even when injured to a degree that would kill anyone else, such as having his heart destroyed. Magic Resistance (rank C) allows him to ignore any magic aside from complex rituals, which are virtually negated by his extreme speed (completing a ritual and using it against him before he could strike down the caster would be near-impossible).

 

While not as extensive as when summoned into the Caster class, Cu possesses a knowledge of runic magecraft taught to him by Scathach. He can create flames through the use of Ansuz, set up Bounded Fields that can deflect a Noble Phantasm or counter the effects of Mystic Eyes, and use a special spell made of four runes that creates a contract of one-on-one combat. It denies the possibility of retreat for both him and his opponent, as any fighter who sees the seal cannot back down from combat.

 

Lancer's mythical spear is Gae Bolg, the cursed red weapon carved from the bones of the sea monster Curruid. He possesses two techniques related to this weapon, both of which are considered their own Noble Phantasms.

-Barbed Spear that Pierces with Death: A melee-range anti-unit ability, it reverses causality to always strike the opponent in the heart before ruining them from the inside with a thousand iron barbs. It is described as dealing the opponents health +1, ensuring sure death and preventing regeneration so long as the spear still exists. He does not even need to aim for the opponent to activate it, as the instant it is activated the cause becomes "the opponent's heart is pierced" and the effect "the spear is thrust". It can only be avoided by exceeding its range of four meters before the spell is cast or possessing a conceptual ability that counters it (such as Saber's death protection). It only works on beings with a core/heart, and would have no effect on something like a house or a car.

-Soaring Spear that Strikes with Death: An anti-army Noble Phantasm, Lancer hurls his spear at a target, as it splits into hundreds of barbs midair and delivers a

composed of all of Lancer's magical energy on contact, after which the spear returns to its wielder. This ability lacks the causality warping of Lancer's first Noble Phantasm, but it is much more effective against groups and structures.

 

As a Heroic Spirit, Lancer possesses the miscellaneous abilities shared by all of them, including the ability to become invisible and intangible (but unable to attack or use Noble Phantasms), manifesting and dispelling his weapon and armour on command, and the ability to detect and identify magic and other spirits, even if they're hidden from humans or mages. As a spirit, he is nearly entirely immune to conventional weapons, requiring attacks imbued with magic to damage him significantly.

Other:

,
,
. Lancer was under orders not to win in all of these fights. Videos are included to help with imagining the character.

Share this post


Link to post

I am the bone of my sword,

unknown to death, unknown to life.

Unlimited Blade works!

 

what do you mean that's the wrong character from fate/stay

 

Accepted! Post the Reality-warping scenario any time. Probably a bad idea to drop in the boss room.

Edited by TehUltimateMage

Share this post


Link to post

Can you give me a rundown of what's going on at the moment/the environment they're in and what is in it?

Share this post


Link to post

Recapitulation of general events:

 

Everyone was going about their business when suddenly this giant eldritch abomination ripped their universe apart. They might have gotten sucked in the rips, they might have had some sort of accident when teleporting, but whatever happened, they winded up in this foggy place with amnesia... Sorta, it's more like they just can't remember much of anything instead of straight amnesia. The affliction is also tied to the fog, though if your character has a logical reason to not, you don't have to be effected quite as much. There are other people around that were dragged into this mess too, though by this point most of us are exploring and fighting (kinda) rather than introducing each other... Most.

 

Oh, the environment is these rooms filled with black, rocky, and really durable walls, with pink glowing tiles on the floor. Some of the tiles are cracked; those are kinda a dead looking grey and emits powerful energy.

 

 

For the groups, there's a group in a room with a runic oval, all of who at the moment are doing introductions with each other with a certain group that may or may not be headed towards them, there's a group near a stairwell who might be close enough to hear fighting from yet another group, who are facing a bear made from memories or something like that, and finally there's poor Sugar-Free's character alone in a room. He might meet up with the group who are near the stairwell since he's in a room with one.

 

Mage made a new map below.

Edited by beiningtian

Share this post


Link to post

Username: Mikasa361

Character Name: Lara Kashirin

Universe: Attack on Titan- Original character

Gender/Pronouns: She/her/hers

Species: Human

Appearance: Lara stands at about 5’1” with a pear-shaped build and ivory colored skin. She has long, brown curly hair that reaches to about her waist. However, she often keeps it back in a braided bun or a ponytail, so as to keep it out of the way. She has a heart shaped face and a pointed, pronounced nose. Her narrow eyes are medium brown color with an impish gleam. There is a small freckle on her right eyebrow As per typical Survey Corps uniform, she wears the usual white pants, high-legged boots, and the brown jacket with the Wings of Freedom on the back. Lara wears a white v-neck shirt underneath her jacket, and the uniform is completed with her 3D Maneuver Gear.

Personality: Lara is a little on the eccentric side, and is known for being rather mischievous. She also has a short temper, but overall she has a very kind heart and likes to be a jokester. In addition, Lara is crafty, able to use technology that she comes across.

History: Some brief background on AoT- The setting focuses on a society which is divided into three concentric walls- Maria, Rose, and Sina. Maria, the outermost of the three walls, was breached by a Titan known as the Colossal Titan. Titans are large, humanoid creatures that can be at minimum 3-4 meters tall and usually reach about 15 meters in height, but the Colossal Titan is about 60 m. To put this in perspective, he is able to look inside the walls, which are about 50 m.

 

There are three divisions of military in this civilization- the Garrison, which is in charge of protecting the walls, the Survey Corps/Recon Corps- there are a million translations, but their job is to venture outside the walls and scout the Titan-infested territory, as well as kill any Titans they come across by cutting out a chunk from the back of their necks… And then there is the Military Police, in charge of protecting the king and keeping order within the walls.

 

Lara is the daughter of one such MP. Her mother was a former member of the Survey Corps, and she retired after she married. As a child, Lara lived a fairly normal life, although she was tired of living in the same old neighborhood. The sight of the walls in the distance often irked her, as they were nothing more than a grim reminder that she could never leave the walls. Needless to say that she took the fall of Wall Maria as an opportunity. He enlisted to join the military at the age of twelve, which is the normal age to enlist. She was present through several battles after graduating three years later, and made a couple of Titan kills, both solo and assist.

Abilities/Weapons: 3-Dimensional maneuver gear- Looks like this Designed to grip surfaces, this is best used in areas where there are lots of trees or surfaces to grab. The gear is attached at the waist, and it is powered by compressed gas chambers that can be refilled or replaced. The gear also stores several blades which attach to hand-grips. These grips release hooks to be able to move around.

Close Combat

Other: She is a stubborn smol who will punch you in the face if necessary. Currently she is 15 years old.

 

Username: Mikasa361

Character Name: Silver

Universe: Pokemon Adventures: Heart Gold/ Soul Silver

Gender/Pronouns: He/him/his

Species: Human

Appearance:http://www.serebii.net/manga/characters-new/silver.shtml

Personality: However, as the series moved on, Silver does seem to soften and grow a little friendlier. He eventually learns to work with others, and has one of the strongest minds in the series. As of the most recent chapters,

History: Silver is the son of former Team Rocket leader Giovanni. He was taken away at the age of two by a man who is revealed to be the Mask of Ice. The Mask of Ice was training children with different abilities to help out with his own research. Silver and another character, Blue, were trained to evolve and exchange Pokémon. These things often intersect, as some Pokémon need to be traded in order to evolve. Eventually Blue was able to get herself and Silver away from the MoI, and while Blue stayed in Kanto to pursue her own adventures, Silver moved to the neighboring region Johto. Silver starts out in the Gold/Silver manga as rather dark and mysterious. He often preferred to travel and work alone, although he did often keep in touch with his old friend Blue.

 

In the Fire Red/Leaf Green part of the manga, Silver learned that Giovanni is his father- and at first is repulsed by the idea. Later on, however, he grows to accept it.

Abilities/Weapons: Pokemon team: Weavile, Kingdra, Feraligatr, Honchkrow, Gyarados ; He is also a brilliant thief

 

Team:

Feraligatr (lvl 83)- Surf, Return, Hydro Cannon, Ice Punch

Weavile (lvl 84)- Thief, Beat Up, Blizzard, Faint Attack

Kingdra (lvl 80)- Brine, Waterfall, Twister, Water Gun

Gyarados (lvl 80)- Whirlpool, Hyper Beam, Dragonbreath, Twister

Honchkrow (lvl 79)- Fly, Pursuit, Aerial Ace, Faint Attack

Other: Edge, age is about 16 currently.

 

Username: Mikasa361

Character Name: Cynder

Universe: The Legend of Spyro: Dawn of the Dragon

Gender/Pronouns: She/her/hers

Species: Dragon

Appearance: Cynder is a black dragon with bright green eyes and a magenta underside. The membrane in her wings is also magenta, and she has six silver horns on her head. She wears silver bracelets on her front paws and a silver choker around her neck.

Personality: Cynder is cunning, intelligent, determined, and resourceful. She is able to look at her situation and figure out what needs to be done and how to do it. Further, Cynder is very independent and hates being seen as weak or frail. Cynder is brave, and never afraid to speak her mind.

 

On the flip side, Cynder is traumatized by her past, and she gets upset when anyone has the gall to mention it.

History: Background: Year of the Dragon is a year in which many eggs are born- these eggs are protected. Malefor is a purple dragon, similar to Spyro. There is a lore about purple dragons- they are only born once every few generations, and they’re supposed to be very powerful. Until Dawn of the Dragon, Malefor is locked away.

 

Cynder was part of the same clutch of eggs as Spyro, the protagonist. However, Malefor’s minions known as the Apes came and destroyed most of the eggs, spare Spyro and Cynder’s eggs. Cynder was taken in by the Apes and trained under Malefor’s influence, and as such she grew to an enormous size. Under Malefor’s influence, Cynder terrorized many in pursuit of items that she needed to free Malefor, having the Apes under her control. However, Spyro manages to defeat her and reduce her to her normal, adolescent size.

 

After an uncertain amount of time, Cynder runs away from the Dragon Temple in which she and Spyro were staying, much to Spyro’s dismay. She was later apprehended by a group of ruffians to be used as a contender in their gladiator games. When she faces Spyro later in the game, she convinces him that she is not evil and wants him to fake the fight. The two were later captured and taken to the Well of Souls, which is a mountain that the Apes use for their lair. She attempts to stop the fight between Spyro and the Ape King Gaul, but she is knocked aside in the process. After Gaul is defeated, Spyro encases himself and Cynder in a crystal as the mountain around them collapses.

 

Three years later, new enemies free the two dragons and attach them together with a magic chain. The two wake and find that they are unable to move far from each other. They manage to escape the ruins of the WOS with the help of Hunter, a Cheetah from the village of Avalar. On their way to the Dragon City of Warfang, they are captured by Hunter’s Village, but when the village is under siege, Cynder convinces the chief to let them go so they can help fight. They eventually do make it to the Dragon City to find that it is also under attack. After the siege, it is revealed that Malefor released the Destroyer- a being that, if it completes its journey around the world, it will be completely destroyed. To slow it down, Cynder proposes that they release water from a nearby dam. Spyro and Cynder combat the Destroyer, but it turns out to fail. The only thing they can do is confront Malefor, so they make their way through to Malefor’s lair. When Malefor is defeated, and the world is nearly destroyed, Cynder helps to reassure Spyro, and admits her feelings for him as Spyro actually saves the planet.

Abilities/Weapons: She excels at close combat fighting, both in the air and on the ground- uses breath types Poison, Fear, Wind, Shadow

Use this video as a reference:

, but I’ll explain the best I can.

Poison- Can poison enemies, making them easier to kill.

Fear- Used to briefly paralyze enemies, so you may attack them while they are paralyzed. However, it also does significant damage.

Wind- Also does damage, but it blows enemies around, often using them as a weapon against other enemies. However, she may also create a twister and blow enemies around that way.

Shadow- As well as doing damage, this attack may distort enemies’ minds and cause them to attack each other.

 

As well as attacking, these elemental attacks can be used for utilizing certain mechanisms.

Other: Edge to the max, age unknown.

 

Share this post


Link to post

Bumping the OOC as well. If you are interested in this RP and want to join the chat (Discord), PM me for the RP server's link!

Share this post


Link to post


  • Recently Browsing   0 members

    • No registered users viewing this page.