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Acornia

ETERNAL FATES - OOC

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Once upon a time, in a land of myth and magic...

 

 

...there lived two great civilizations.

One was composed of the forest-dwelling Arcanes, as we would call them. Every beast from all stretch of fantasy and legend comprised the population of the realm: serpents, centaurs, all manner of fae...each comprising their own diverse cultures, secluded in black mires and soaring above the mountaintops they reigned from. Above all, however, stood their king--the Glass Dragon Izhamaaq, who had risen from the molten core of the world during its creation, if legend is to be believed.

 

The other was the almighty dominion of the Humans. Though seemingly primitive and base by comparison, their command over the elements, as well as the mastery of both quill and cudgel, lead them to an eventual proliferation, resulting in the erection of sprawling burgs and cities spattered with industry and watched over by looming towers dedicated to the divine. At the crown sat the illustrious Queen Claire Effrert , timely and regal, known throughout the land for her stony visage and commanding presence.

 

And acting as the backbone of each was the omnipresent Sey’hr—a mysterious material found crystallized in the depths of the earth and occasionally collecting in tiny pearls around the roots of particularly old trees. It is the pure, unfettered essence of life itself. Shamen and mages often collect the substance for poultices and communion with spirits, while those responsible for carving the foundation of society used it to craft the elegant, yet withstanding palaces and monasteries most often seen in the human realm. Sey’hr is a way of life, a necessity without which the pillars of existence would surely falter.

 

Together, the two civilizations prospered, sharing resources and promoting relations between council and kin. It seemed like their peace was born with the conception of the world, intrinsic between them and never-ending.

 

However, this bond did soon decay. Over time, the presence of Sey’hr diminished across the land. Ripened crops withered to sludge in their rows, flowers became sparse and fell to petals before their time, and the insurmountable walls of forts and houses began to crumble. And when the Arcanes and the Humans went to search for the cause, they found naught but each other over empty mines and fractured ground. It was then, for the first time in their shared history, that the two turned on each other—first with their backs, and soon, with their swords. Each was banished to two sides of the world; never crossing the invisible boundary between them, lest a war arise that would tear the plains asunder.

 

Standing in the middle of it all, while the general populace simply averts their gaze, are the Kin—the half-bred children of the Arcanes and the Humans. Neither entirely tolerated by the halves of their blood, nor beholden to any distinguished rights of their own, they creep, lying hidden in the shadows under the watch of the sparse few who would sympathize with them. For the free it is a wretched enough existence. But there remain the Kin who are bought and sold as slaves, housed in brothels for their exotic nature or under the heel of a sadistic noble. These unfortunate souls are often stripped of their heritage by way of removing their more prominent features, such as manes, tails and horns, as a way of diminishing any hope they have of autonomy.

 

But now, a new hope arises. Rumors of twin siblings, each of Arcane and Human blood and heirs to both worlds, their claims to the two thrones traded through hovels and bars alike throughout the world. With the Sey’hr disappearing and the world slowly dipping into darkness, what could the appearance of this mysterious duo entail? And will they be able to reunite the two halves of their lineage and return the Sey’hr before the shadow devours them all?

 

“Isn’t that what they always called it, in those tales of old? A ‘Land of Promise’...?”

 

Story, plot and whatnot was done but sugar and me. She is co-mod. Ask either of us if you have questions.

 

 

PLOT:

 

You are one of the Kin, a human or a fantasy creature. The world is falling to pieces, and you are a rogue swept up by chance into the fray. On either side of the playing field are the two twin royal Kin, both upholding or denying the ideals of the side of the blood they choose to associate with. Will you join them? Or will you side with your own ideals?

 

 

if you want to join, here are some rules that i have:

 

1) Please no one liners. A paragraph or more is wanted, less is shunned, purple it up a little, be descriptive.

 

2) Please indicate a character change.

 

3) Please do not wait until all of your characters has a reply before you post. If one of your characters gets a reply, then reply back to them. That way if someone stops rping and was in the middle of an interaction with you, you don’t hold everyone else up. It could stop a story if everyone is waiting on you for a reply because your waiting on someone else.

 

4) Please reply with in about 5 days. If something has happened and you can’t rp anymore or rp for a while then please let one of us know, then take and remove your character by having them go to sleep or something. In that instance it is ok for a one liner, otherwise they are not excepted. If you are gone for more than 5 days with no notice, me will make a post in your stead so other characters can move on. At that point if and when you want to come back you have to message one of us first.

 

6) Please! player info is not character info. What you post in the ooc is not to be followed to the ic unless it is obvious. And you must talk to that person first.

 

7) All questions are welcome, and on that note I know people can get aggravating and aggravated. Please be nice, rudeness is not tolerated. Also we are human and make mistakes, if I have made a plot hole and you can point it out please do. I will work on a solution to fill it, if you have a idea voice it, I’m all ears

 

8) do not op your character, if they have a couple of strengths that's OK, but please have a couple of weaknesses.

 

 

character sheets

 

name: please make it somewhat unique, no bobs

 

species: all manner of species welcome

 

gender: male, female, neither

 

age: make it appropriate. the older they are, the wiser but

they are weaker and more frail they are.

 

history: what has happened to them

 

personality:how do they interact with people.

 

abilities: what abilities do they have. please no water dragons breathing fire.

 

 

looks: what do they look like, anything that makes them stand out

other:

 

weaknesses:what are they afraid of, what is a natural weakness

 

 

 

 

 

 

 

PLEASE TALK TO ME OR SUGAR IF YOU WANT TO JOIN!

 

I DON'T BITE. SOMETIMES wink.gif SUGAR DOES xd.png

 

Here's the chatZy link if you want to talk.

 

http://us21.chatzy.com/62290823945891#0

 

And heres to the old ic of EF

Edited by Acornia

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----acornia-------

 

name: Kohler

species: half dragon

gender: male

Age: 25

History: Kohler lives in a little lake in the woods. Just after the start of the trouble between the humans and the magic creatures Kohler left his family who resided in the sea to take resident in his small lake in the hopes that one day he would be able to help. But like most of his kind he can’t stand being away from the water very long. Not that the cant they just don't like to. Growing up he had a human friend that lived near the beach and he grow up in a small village as a nobody, so he had the privilege to meet and talk to a human. But after the resources started to dwindle he left to meet up again and found that like all other humans his friend Lucian had turned against him.

Abilities: can breathe underwater, control water and talk to all manners of aquatic creatures. Some others may develop

Personality: he is fairly shy and likes to get to know someone else before he talks in-depth about anything. He very caring and will give a helping hand if he can.

Mate: does not have one

Crush: does not have one

Kids: none

Looks: Kohler is about 6'4" with pale skin, his inky black hair falls down to about mid back and he has small horns sitting atop his head. On his arms just past his wrist to his elbow he has a spiky fin to help with swimming. His feet are those of a dragon with dark blue scales on them tipped with black claws. He has a tail that starts at the small of his back and ends in a large spiked fin. Running down his tail is small patches of fins here and there to help with swimming.

 

 

 

 

 

 

 

name: Ayrie wilder

species: grishnard (it’s a half creature from a book)

gender: male

age:19

history: ayrie was found as an egg by some poor farmers. at first they had intended on eating it but at feeling its warmth and the slight movements from within decided to just hatch the egg. thus ayrie was born. he was the first of his kind that they had ever seen, not knowing what he was the kept him on their little farm for fear that people may want to kill him. so he lived a fairly peaceful life up until the farm was raided for was sparse resources they had. his mother and father hid him while they ran to draw the attention away from him. assuming that they were killed but not finding their bodies he set out in search of them.

abilities: fast runner and strong. he is exceptional at survival skills such as hunting and pitching camp. he has the tendencies some times to ‘dream' about an upcoming event that will come to pass.

personality: ayrie is quite talkative and trusts people first, giving them the benefit of the doubt, although its only within reason, he is smart. he is the first to love and the last to fall out of love. once a friend or family member always a family member.

mate/crush/kids: does not have one

looks: ayrie is tall with feline feet and a long cat like tail. he has ears that are like those of an elf but they are covered with a little fur. ayrie had long golden blond hair and tan skin, his eyes are like those of lavender with flecks of gold running through them. he stands about 5'5"feet tall.

 

name: sydith

 

species :undine (water nymph)

 

gender: perceived as female.

 

age: unknown.

 

history sydith came about at a young time in the history of humans in the world. When they turned from stupid apes on all fours to the intelligent beings that stood tall and proud. It was this new confidence that they held that drew her to them. At first she was fascinated but over time she witnessed the killing and wars and famine, she came to the conclusion that humans where not worth the trouble. But eventually humans history leveled out with peace, they lived together with creatures of mythological descent. And for at time they lived happily but as time wore on prescious resources started to dwindle. And she watched as humans started fighting one another and the creatures they lived alongside. Resentment and contempt for them grow within her and now she wanders a lonely life so hers will not be taken.

 

abilities: she can control water and turn into a water like figure.

 

personality: she have dark humor when she jokes. She doesn't like people in gerenal but she hates humans.

 

mate/crush/kids: no

 

looks: sydith has two forms. The first and most common is her human form

 

She stands at about 5'9" with long white hair and pale magenta red eyes. Her pale hair is graced with undertones of blue with pale green streaks. She is elegant and dresses in a long silky white gown that flows to the ground. Herform

s a tall 7 figure made of water.

 

 

Name: Drake effert

 

Species: glass dragon kin

 

Gender:male

 

Age:26

 

History: Drake grew up in a sprawling castle with his mother. He loved his mother and the beautiful things that made her human. But He had realized he was different at a young age because he lacked some of this things that made her human such as circle pupils and clear skin, devoid of horns and scales. He possessed these thing and his mother made him wear a disguise to hid this. so he grew up hating that part of him. At the age of 10 he took up sword fighting to defend and protect the ones he loves the ones he wanted to ge like.

 

Abilities: immune to fire.

 

Personality : he is very kind and he jokes at just about everything. But if a situation calls for seriousness he walks into it with a level head.

 

Mate/kids/crush:none

 

Looks:Drake stands at 5'7"woth silver hair and pale greenish blue eyes. His skind it slightly tanned from working outside. He has small pale scars on his hands and some larger ones on his back and chest. He is muscular and well built but not bulky.

 

---sugar-free--------

 

 

Name: Lukas Sunagawa

 

Age: 19

Species: Dragonkin (“Yamabuki Ogon” Eastern)

Gender: Male

Personality: Lukas is a very sweet and loving person. He’s loyal to those he befriends, and can almost be neurotically obsessed with their well-being to the point of self-inflicted illness. Thus, he can come off as clingy and worrisome, but he genuinely means well. Lukas is also surprisingly resilient, physically and mentally, and seems to be able to take most situations with a smile on his face and a skip in his step.

 

Appearance: Lukas is slim built, retaining the look of youthfulness throughout his body despite his line of work. He stands at 5’7”, and has light-colored skin that is kissed with a tinge of warmth. His eyes are black, with no distinction between his pupils and his irises.

Lukas’s hair is golden blond, cut short save for a piece hanging off the right side of his face., and metallic gold scales dust his upper arms onto his shoulders, and can be found similarly dappled around his cheeks and eyes as well as his back and more intimate areas. On his wrists are two jeweled bands, from which hang two flowing pale-yellow drapes. His chest is bare save for the scales found there, and an elegant multi-layered sarong conceals his legs and sandals. His left ear is decorated by a jeweled cuff.

 

History: Lukas works as a courtesan, only recently having joined because of mysterious circumstances. Before, he had spent his life in the land of his mother and father, cultivating a love for sewing and beadwork. At around the age of 16, he left home, and found himself wrapped up in one of the redlight centers of the world. As to why he came there, why he decided to leave home, and why he became a courtesan is unknown.

 

Strengths: Aquamancy, skilled in crafting and mending, has a secure sense of self.

Weaknesses: Sensitive to cold, can’t survive in saltwater, needs a reliable water source.

Quirks: Has a tendency to pick up items without realizing it, making him a kleptomaniac.

Mate: N/A

Crush: Considering.

Children: None.

 

 

 

Name: Imil

Age: 25

Species: Dragonkin (Ice Dragon)

Gender: Male

Personality: Imil is strange and foreign, hard to describe even by dragon standards. The best way to describe his demeanor and carriage is "alluring", with how he speaks in lulling tones and in an inviting, yet non-disclosing manner. This is further denoted by his preference for tight clothing with flowing sleeves, catching the eyes of anyone who sees him with vivid colors and silky fabrics, and his lovely singing voice and skill in dancing. He finds pleasure commingling with everyone around him, and is easygoing even in tense situations. Even so, as welcoming and occasionally sensual as Imil is, he doesn't let a single person get close; when it comes to romance, Imil is typically regarded as arrogant and choosy. He has yet to gain a mate of any sort.

 

Appearance: link here

Imil stand's at 5'7". His clothing is all black, save for the drapes hanging from his arms. They gradate from black to dark blue to orange, resembling falling twilight. His hair is raven-colored and his horns are a pearl white. Imil's eyes are orange.

 

History: Imil hails from the wintery snowfields of the far north, and lived amongst the dragons dwelling there as if he were truly one of their own. The Ice Dragons, who had made peace with the indigenous humans that were their neighbors, readily reduced their forms on occasion and proliferated with them, seeing no palpable difference between the two. It was for this reason that Imil, a Dragonkin, was never persecuted, and it was there that he lived in peace...up until his 14th birthday.

 

It was not long after his Rites of Manhood that the humans from the central continent made their way into the Ice Dragon’s territory. When treaties detailing acceptable borders fell through, tensions rose between the two until it came to a head, resulting in the death of the Ice Chieftan and the destruction of their sacred figurehead Heilagr. It was then that Imil, the chieftan’s son, offered himself to the humans to secure the lives of the dragons and the indigenous folk. Were he simply a dragonkin, it likely would have failed—but Imil had a gift, one that honeyed his words to anyone that heard him, and he knew it well. They accepted, and Imil was stolen away from his home and taken south, with the human invaders withdrawing as he wished.

 

It was among the nobles and purveyors of red-light delights that Imil’s talent was learned of. He was immediately instated and trained as a courtesan, the man that claimed him using him as a bargaining chip in trade deals and contracts. His power, along with his admittedly good looks and matured body, became essential in driving the development of townships and swaying public opinion in the noble’s favor. Although, this hesitant partnership was broken once and then many times in the wake of assassinations and shady dealing, and Imil was passed from hand to hand in the process. Currently, he works in a high-class brothel that caters to only the most esteemed folk.

 

Strengths: Empathetic manipulation and cryomancy. Excellent at reading moods and behavior.

Weaknesses: Sensitive to heat. Can’t stand being inconvenienced, and can have a very short temper. Addicted to opium.

Quirks: Plays a myriad of instruments (distinguished with the mandolin), loves to dance and sing, and is fantastic at both. Plays with the rings around his middle fingers when he’s nervous.

Mate: N/A

Crush: ~

Children: None.

 

---padfoot----

 

 

name: Robert Sideway

 

species: Incubus

 

gender: male

 

age: 27

 

history: Robert was adopted into a loving foster home when he was just a baby. He grew up in a conservative and religious family. When he hit puberty, he killed his first serious girlfriend in the hayloft of her father's barn. He didn't even know how it happened. One minute they were buried in teenage bliss and the next she was stone cold underneath him. No one knew how she died and a witch hunt began. To protect their adopted son, Robert's parents sent him away to live with his aunt and uncle while the town looked for the killer. He has been wandering since he was old enough to leave the care of his uncle, taking on the last name, Sideway, to avoid being traced back to his home town.

 

personality: Sideway is confident and charismatic, perfect for his line of work and life style. He treats people exactly how they want to be treated, he knows this because they often request it. Sideway will be friends with anyone as long as they give him a chance. Despite his lifestyle and abilities, Sideway finds it difficult to talk to people he sees as attractive. He is also a coward. Always opting to hide than fight when things get hairy. He finds beauty in all shapes and species. this attitude along with his physical appearance, makes him pretty popular at work.

 

abilities: Sexual absorption: Every couple days or so, Sideway needs to feed off the sexual energy of a consenting partner in order to survive. Right after feeding, Sideway experiences a rush of strength and speed as well as accelerated healing. If he feeds too much from a host, they will die of a drained life force.

 

Sexual expulsion: Can expel the aura he absorbed to manipulate the pheromones in the air around him. To an extent this is a passive ability but he can choose to crank up the heat if he wants.

 

Hiram state: If a host is feed off of regularly, they could enter what Sideway calls a Hiram State. This is a state of suggestibility and obedience where the host looks up to Sideway as a source of life and safety, other than the other way around. This state occurs at different times with different hosts. It seems to be linked to the host's will and independence. Hiram State can be reversed in host is released by Sideway or cut off from their fix, (Sideway's wangle)

 

looks: right'ere

 

crush: EVERYONE

 

other: His eyes turn amber and serpentine when he is hungry.

 

 

 

 

name: Izem-Uzochi

 

species: Adze

 

gender: Hermaphrodite- genderless- male

 

age: range of a few minutes to two years. As a whole he has existed for roughly forty years

 

history: Izem was originally a member of a nomadic elf tribe. While passing through an area famous for strange creature attacks, Izem was bitten by a swarm of insects that all glow with a eerie blue light. His tribe didn't know the extent of what they through was a bad string of mosquito attacks.

 

Izem was attacked by an Adze and the magic injected into his bloodstream began to change him. He was banished when the rest of his people noticed the strange amount of blue fireflies that always seemed to hang close to the man. they labeled him and cursed and he was forced to leave on his own.

 

Over the following weeks Izem's condition worsened. On the final night he identified as an elf, His skin began producing silk was forced to produce a cocoon in the base of a tree. He remained in metamorphosis until he emerged a week later a different species.

 

personality: Izem has a fragmented personality. On one part of the conversation he could be polite and agreeable while the next he can bite your head off. He has wrangled enough control over his desire to drink people's blood over the years and can now be integrated into normal society.

 

abilities: Two forms;

Insect swarm: Izem has the ability to seperate his physical form into a swarm of blue fireflies. In this state his consciousness is fragmented into each insect, making it impossiable for his insects to wander too far away from the cluster.

 

Insect Physiology: While Izem is solid, he has the appearance of a humanoid (This is close) Izem is not blue, his skin is a strange iridescent brown and the underside of his wings glow a faint ghostly blue. While in disguise, Izem can wrap his insectoid wings around his body to mimic the appearance of a cloak and hood. In this state, fireflies can be seen drifting around him.

 

Human Form: Izem. His skin possesses a strange blue iridescent in the sunlight. Something about his human form always looks off. One of the common mishaps he has while in this form is the presents of insectoid eyes or mandibles or the lack of ears.

 

Proboscis Probe: Had the ability to attack quickly with a prehensile proboscis ejected from the mouth or wrists. warning:creepy

 

looks: It's all above

 

other: password?

 

weaknesses:Fire, pregnant women, a charmed adze (The ax, not the monster), cats (animal, not the musical)

 

 

----monoply12345------

name: Lord Willhuff Wallace

 

species: Human

 

gender: male

 

age: Mid 30's

 

history: Lord Willhuff Wallace was born a serf under a landlord who was rather generous. His family were successful farmers and brought in enough for the landlord to work with, and due to that, the ties between the two were tight. Eventually he became one of the top men of the landlord, being named Lord of the land. Willhuff still runs the land, but with the emergence of runaway slave kins, he's been secretly smuggling runaway kin slaves in his property, trying to show them the kindness his landlord once showed him.

 

personality: Willhuff is an honest man who works for an honest living. He's generally a very friendly guy who does the right thing. He's compassionate and brave, and does only what he thinks will be the best choice. Although his intentions are never ill, Willhuff might make a wrong choice, and end up down a path of evil, one which cannot be returned from. If that happens, expect him to lose what honesty, loyalty, and good he had, and become an evil tyrant.

 

abilities: Intelligence, Swordplay, Some Magic

 

 

looks: Wilhuff is a man with an aging, gruff look, standing at 6'1" and weighing 190 pounds. He stands with regal posture, wearing rich robes and carrying a shiny sword.

other: plokjhgf

 

weaknesses: Susceptibility to bad decisions, can turn evil if something goes wrong enough.

 

 

 

name: Michiko Katserie

 

species: Kin (Half Human Half Changling)

 

gender: Female

 

age: 20

 

history: Michiko was born to a human man and a shapeshifting arcane, and although it was a strange pairing, it wasn't a real good one. Her father was a penniless drunk and her mother was never to be seen, leaving Michiko to be alone most of her life. Never able to fit in with arcanes nor humans due to her appearance and being known as a half breed, Michiko ran from her former home. This turned out to be even worse for her... as she was caught and forced to be a slave. But things were changing... and remembering a vital power from her youth, Michiko could maybe escape.

 

personality: Michiko is often withdrawn and shy, having some social issues from years of mistreatment. Although she's a kind and pure soul, she has a regular temper, and can get mad pretty easy. It's normally short lived though, showing she can be apologetic. Although she is nice, Michiko is still very fierce, and will try to solve problems by force, if possible.

 

abilities: Can shapeshift into a two-tail fox, and back to "human" in an instant (heck, even in midrun), agile, athletic

 

 

looks: "HUMAN" form(not my drawing)

"animal" Form

other: ?

 

weaknesses: Although she can appear mostly human, her tail and ears are still visible, giving it away she's not human. She can only transform into a fox too, unlike her arcane mother who could take any form.

 

is that how it's done?

 

 

--------sacriel------

 

 

Username: Sacriel

 

Name: Frost Reyes

 

Age: 17

 

Species: Shadow Walker (made up)

 

History: Frost never had a life. At birth he was taken from his parents by a group of Arcanes who ran several experiments on him, which led to him growing up as a wicked and ill person. The arcanes kept experimenting on his body, pushing it beyond its limit time and time again. Until the one time it broke him.. not physically, but mentally. That was when Reyes gained his powers, but the arcanes weren’t done yet. They kept training him to use his powers, for their own purposes. It wasn’t long before they started sending him out on missions, terrorizing and kidnapping people.. and the occasional assassination. At this point Frost’s powers were too strong to be harnessed by those arcanes, and that was when he escaped, destroying the lab before he left. He wants to leave this life behind him and redeem himself and that’s what he’s planning to do.

 

Personality: It’s hard to develop a personality when you’ve been a test subject since you can remember.. In fact its hard to develop anything in such conditions, which is why Frost’s personality is pretty lacking and ever changing.. and easily influenced by other people. He is generally a little bit too careless for his own good and makes a whole bunch of mistakes, he’s pretty much still a kid with no real goals.

 

Looks: Frost the one with white hair, he has red eyes.

 

Other: His powers that were developed are of a dark nature. Frost can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: Frost can also create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.

 

Weakness: Due to his young age, Frost is impressionable and easily swayed if you invest enough time into identifying what his current needs and goals are. As well as that, his years under the power of those arcanes caused him to grow up a bit off in the head and so he doesn’t really understand the whole right and wrong aspects of life which sometimes causes him to make huge mistakes.

Frost was originally a human, and without his powers he is still one.. which means that whatever can harm a normal human will also harm Frost, as well as him not being strong physically his powers can get drained from extended use and this will leave him completely exposed and defenseless

 

-----

 

 

 

NPC'S= this are for anyones use, if you have the idea for one pm or post and I'll move it here. If you like one and want to play if full time let me know, ill as the original creator and get back to you.

 

 

 

Sheets:

 

Username:

Name:

Gender:

Species:

Personality:

 

 

----

 

 

Username:acornia

Name: Zole mcCaslister

Gender:male

Species:unicorn saytr

Personalty: generally very quite, he lets lona do most of the talking. He is very caring but very rarely shows it as he opts to stay in the background.

Appearance: zole is dark skinned with long bushy inky black hair, with a blue undertones. He had dark blue eyes with gold flecks in them. His fur is black and his hooves are a deep black with the same blue running through them. His is a little built, kinda like thissmile.gif

He is massive at about 8 feet, imagine a Belgian horse.thats the breed he's based on.

 

 

Username:acornia

Name: lona

Gender:female

Species:unicorn saytr

Personality: very loving and carefree, she is very talkative.

Appearance: lona stands at about5'7" with cream colored hair with streaks of pale blue and pink. Her eyes are a lovely shade of gold.

Edited by Acornia

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name: Izem-Uzochi

 

species: Adze

 

gender: Hermaphrodite- genderless- male

 

age: range of a few minutes to two years. As a whole he has existed for roughly forty years

 

history: Izem was originally a member of a nomadic elf tribe. While passing through an area famous for strange creature attacks, Izem was bitten by a swarm of insects that all glow with a eerie blue light. His tribe didn't know the extent of what they through was a bad string of mosquito attacks.

 

Izem was attacked by an Adze and the magic injected into his bloodstream began to change him. He was banished when the rest of his people noticed the strange amount of blue fireflies that always seemed to hang close to the man. they labeled him and cursed and he was forced to leave on his own.

 

Over the following weeks Izem's condition worsened. On the final night he identified as an elf, His skin began producing silk was forced to produce a cocoon in the base of a tree. He remained in metamorphosis until he emerged a week later a different species.

 

personality: Izem has a fragmented personality. On one part of the conversation he could be polite and agreeable while the next he can bite your head off. He has wrangled enough control over his desire to drink people's blood over the years and can now be integrated into normal society.

 

abilities: Two forms;

Insect swarm: Izem has the ability to seperate his physical form into a swarm of blue fireflies. In this state his consciousness is fragmented into each insect, making it impossiable for his insects to wander too far away from the cluster.

 

Insect Physiology: While Izem is solid, he has the appearance of a humanoid (This is close) Izem is not blue, his skin is a strange iridescent brown and the underside of his wings glow a faint ghostly blue. While in disguise, Izem can wrap his insectoid wings around his body to mimic the appearance of a cloak and hood. In this state, fireflies can be seen drifting around him.

 

Human Form: Izem. His skin possesses a strange blue iridescent in the sunlight. Something about his human form always looks off. One of the common mishaps he has while in this form is the presents of insectoid eyes or mandibles or the lack of ears.

 

Proboscis Probe: Had the ability to attack quickly with a prehensile proboscis ejected from the mouth or wrists. warning: Creepy

 

looks: It's all above

 

other: password?

 

weaknesses:Fire, pregnant women, a charmed adze (The ax, not the monster), cats (animal, not the musical)

Edited by padfoot

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ROUND TWO

 

name: Robert Sideway

 

species: Incubus

 

gender: male

 

age: 27

 

history: Robert was adopted into a loving foster home when he was just a baby. He grew up in a conservative and religious family. When he hit puberty, he killed his first serious girlfriend in the hayloft of her father's barn. He didn't even know how it happened. One minute they were buried in teenage bliss and the next she was stone cold underneath him. No one knew how she died and a witch hunt began. To protect their adopted son, Robert's parents sent him away to live with his aunt and uncle while the town looked for the killer. He has been wandering since he was old enough to leave the care of his uncle, taking on the last name, Sideway, to avoid being traced back to his home town.

 

personality: Sideway is confident and charismatic, perfect for his line of work and life style. He treats people exactly how they want to be treated, he knows this because they often request it. Sideway will be friends with anyone as long as they give him a chance. Despite his lifestyle and abilities, Sideway finds it difficult to talk to people he sees as attractive. He is also a coward. Always opting to hide than fight when things get hairy. He finds beauty in all shapes and species. this attitude along with his physical appearance, makes him pretty popular at work.

 

abilities: Sexual absorption: Every couple days or so, Sideway needs to feed off the sexual energy of a consenting partner in order to survive. Right after feeding, Sideway experiences a rush of strength and speed as well as accelerated healing. If he feeds too much from a host, they will die of a drained life force.

 

Sexual expulsion: Can expel the aura he absorbed to manipulate the pheromones in the air around him. To an extent this is a passive ability but he can choose to crank up the heat if he wants.

 

Hiram state: If a host is feed off of regularly, they could enter what Sideway calls a Hiram State. This is a state of suggestibility and obedience where the host looks up to Sideway as a source of life and safety, other than the other way around. This state occurs at different times with different hosts. It seems to be linked to the host's will and independence. Hiram State can be reversed in host is released by Sideway or cut off from their fix, (Sideway's wangle)

 

looks: right 'ere

 

crush: EVERYONE

 

other: His eyes turn amber and serpentine when he is hungry.

 

 

 

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Also what colors are going to be your characters color speak. Ill make up a list for any new players so they know whats already taken

 

 

Sydith-lightblue

 

Ayrie- purple

 

Kohler-green

 

Drake-plum

 

Imil-blue

 

Lukas-orange

 

Sideways-#eb4919

 

Izem-#3dbfc4

 

Lord Willhuff Wallace-grey

 

Michiko katserie -#cf5300

 

Frost-darkgrey

Edited by Acornia

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name: Lord Willhuff Wallace

 

species: Human

 

gender: male

 

age: Mid 30's

 

history: Lord Willhuff Wallace was born a serf under a landlord who was rather generous. His family were successful farmers and brought in enough for the landlord to work with, and due to that, the ties between the two were tight. Eventually he became one of the top men of the landlord, being named Lord of the land. Willhuff still runs the land, but with the emergence of runaway slave kins, he's been secretly smuggling runaway kin slaves in his property, trying to show them the kindness his landlord once showed him.

 

personality: Willhuff is an honest man who works for an honest living. He's generally a very friendly guy who does the right thing. He's compassionate and brave, and does only what he thinks will be the best choice. Although his intentions are never ill, Willhuff might make a wrong choice, and end up down a path of evil, one which cannot be returned from. If that happens, expect him to lose what honesty, loyalty, and good he had, and become an evil tyrant.

 

abilities: Intelligence, Swordplay, Some Magic

 

 

looks: Wilhuff is a man with an aging, gruff look, standing at 6'1" and weighing 190 pounds. He stands with regal posture, wearing rich robes and carrying a shiny sword.

other: plokjhgf

 

weaknesses: Susceptibility to bad decisions, can turn evil if something goes wrong enough.

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Accepted

 

What do you want his color code to be fore dialogue

Edited by Acornia

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grey, to represent neutrality (until the invetiable face-heel turn)

 

Also, I'm thinking of making a second character, would a human with many tails and fox ears (like a kitsune) be considered an arcane or a kin?

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Wouldnt they just be a kitsune. Personally you can make up a race for them if you wasnt. But a human, looks human. Anything that doesn't but has human in them is a kin. And anything strictly magical is arcane

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name: Michiko Katserie

 

species: Kin (Half Human Half Changling)

 

gender: Female

 

age: 20

 

history: Michiko was born to a human man and a shapeshifting arcane, and although it was a strange pairing, it wasn't a real good one. Her father was a penniless drunk and her mother was never to be seen, leaving Michiko to be alone most of her life. Never able to fit in with arcanes nor humans due to her appearance and being known as a half breed, Michiko ran from her former home. This turned out to be even worse for her... as she was caught and forced to be a slave. But things were changing... and remembering a vital power from her youth, Michiko could maybe escape.

 

personality: Michiko is often withdrawn and shy, having some social issues from years of mistreatment. Although she's a kind and pure soul, she has a regular temper, and can get mad pretty easy. It's normally short lived though, showing she can be apologetic. Although she is nice, Michiko is still very fierce, and will try to solve problems by force, if possible.

 

abilities: Can shapeshift into a two-tail fox, and back to "human" in an instant (heck, even in midrun), agile, athletic

 

 

looks: "Human" Form (not my drawing)

"Animal" Form

other: ?

 

weaknesses: Although she can appear mostly human, her tail and ears are still visible, giving it away she's not human. She can only transform into a fox too, unlike her arcane mother who could take any form.

 

is that how it's done?

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That was more for mono. So he has someone to interact with. I'll move her out and about so she will be free for interaction.

 

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Michiko is about to break free from a slaver camp. as for Willhuff I'll need a map to show you where his land is.

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So thisis the map im going to use. I know it's from another game but i like it.

 

 

The land at the bottom and a little up is human and the top right is arcane.

Edited by Acornia

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lets just say his land is out in the countryside, looking like it's own little village due to the mining operations, soldier barracks, farms... etc

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