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_Sin_

Increase the raffle winners pool

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I apologize in advance if someone started already this topic. I went through the Suggestions/Requests forum and couldn't find it. I found a topic about improving the raffle but it had been closed by TJ stating that each "base suggestion" should have a separate thread.

So, my suggestion (and I know that the concept is not new) is to increase the number of winners.

EDIT: Removed specific percentages to accommodate different suggestions. Yes, I'm lazy.

 

 

Edited to add previous suggestion:

Suggestion #1:

Increase the number of prize dragons given in the raffle.

 

One suggestion is to increase the number of prizes [including HM] to be 1% of the raffle entries. So 1 in 100 people who enter would win something. True, it would devalue the 2nd gens some, but not significantly. However, the plus of also spreading out the PMs between the extra winners would balance it. It also means that getting a low gen prize is not just a pipe dream for the average non-winner because there would be roughly ten times the number of prize dragons, so even if they still can't afford a 2nd gen, a 3rd or 4th wouldn't be out of their reach. If two raffles per dragon are desired, .5% might be better so it would be a total of 1% after both raffles.

 

Remember that the prize dragons would still be exclusive. Fewer than 1% of users would have that dragon, and fewer still your color.

 

One idea to help with the increased time it would take to select all the winners [due to non-responders and therefore redraws] would be to select more winners than are desired, perhaps by as much as 5 to 10% over for the first round of emails. So if there's 400 winners he would send out an extra 20 to 40 emails, all of which would be for the HM slot since there is the ability to upgrade. Given the 30% non-response rate this year, it's unlikely that he would end up with more winners than are desired, and even if he ends up with extra winners they would all be HM winners, not prize dragon winners.

 

Updating with suggestions:

I think the amount of dragons given out should be based on the number of active players on this site.

1% of entries (not players, entries) seems fair to me. I think it's sort of industry standard. I'd like TJ to say whether it is or isn't around that figure.

I think double or tripling the total number in the Cave would make up for the general attrition and increase the number of prize owners trading offspring. I don't know if it would be enough, but I think it would be a really good start. Just like last year's doubling of all Prize sprites helped.

And by the stars above... Please don't add 3 new Prize sprites into the mix!

 

I'd rather increase the numbers of both. I think that giving the same number of HMs as main Prizes would be really nice.

 

Every week the number of dragons raised and trades completed contributes to a global mana bar. When the number raised hits a certain number everyone which contributed to the bar is RNG'd and the winners with a spare slot open are selected for a random prize.

In this scenario distribution would be based on the relative activity of the userbase. It avoids having to send out emails and things too.

 

 

I feel like the only way to eliminate the drama is making becoming a Prize winner not a rare event. If at least 1/4 or 25% of the active users who entered in the raffle were drawn, every year, at least then people would keep coming back the next Xmas because you know you have at least a quarter of a chance of winning. Eventually everyone who is diligent enough would win, well of course, unless you are just that super-unlucky.

 

I do think that increasing the number of prizes awarded would help somewhat in balancing the trade market and relieving some of the pressure on the winners. I think at least doubling the number awarded over the number from last year and giving out an equal number of HMs would not be too much.

 

After considering several posts, my favorite suggestion would be triplicating the number of raffle winners, being half of those Prizes and half HM.

Yes I realize that means 225 Prizes and 225 HMs.

 

I'd go with that if it were to be rephrased as 400 Prizes and 50 HMs - not only individuals but the community would benefit far more from the increase in CB Prize breeders and at least there would be a reasonable assurance that a fair number would both stay and breed for trade/gifting, pumping fresh blood around the Cave.

 

Edited by _Sin_

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People would still complain that they didn't win.

 

I would not be opposed to an increase, but I do not see it resolving anything.

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Its not so much to alleviate the complaints of not winning but to help alleviate the stress of the magnitude of breeding requests and the spit of available breeding dragons to fill all those requests.

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I would definitely love to see my chances of winning upped. tongue.gif

 

But in all seriousness, the more Prizes that go around, the better, because their offspring will be more likely to get to the rest of the player base more quickly, and people who are interested in lower generations will have a better shot at getting them. I support.

Edited by LibbyLishly

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God yes - ESPECIALLY if new prize breeds keep getting introduced. I neither hoard Shims nor Tins but I want at least one of each sprite and a huger CB base means people won't have to wait half a year or longer until they can realistically afford one.

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What makes you all think that TJ does not have, by now, a fixed factor he deems normal for winners?

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What makes you all think that TJ does not have, by now, a fixed factor he deems normal for winners?

I seem to recall that, when this was brought up last time, he came in and said he was content with the number of winners relative to the number of users.

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What makes you all think that TJ does not have, by now, a fixed factor he deems normal for winners?

He probably does, but--as with all suggestions that involve changes to current aspects of the site--the hope is that if enough people call for change, change will happen.

 

 

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What makes you all think that TJ does not have, by now, a fixed factor he deems normal for winners?

Im pretty sure that crossed all of our minds. But that wont stop me from hoping.

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Support from me. And for the following reasons:

  1. Better chances at winning. Maybe I shouldn't have put this on the top, but it is a strong motivator. biggrin.gif
  2. More breeding stock = better chances of satisfying the market. (I also doubt that people will be as crazy as collect offspring of 1000 different prize lineages - if we do get that many, that is. Which, in turn, just might decrease overall demand.) Of course, the ratios would need to get adapted, too. I'd love to see "fixed" ratios of successfully breeding a shiny for prizes only - after all, there are no cave drops to complicate matters.
  3. Prizes will lose value if they're more common. Which means that prizes won't be the DC money printing presses they currently are, nor will prizes be as dominant in the trading threads as they are now. Which also means people won't have to pay an arm and a leg and probably their firstborn child in order to trade for a (low-gen) prize.

Problems I can see if this gets implemented:

  • The more prizes there are, the higher the risk of people winning twice or even three times. (In all seriousness: If someone should manage a third win, I'd urge TJ to check his RNG.) The result: More drama.
  • Ratios. They need to be adapted, or breeding will be harder from the very beginning.

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The first two years had 50 winners (counting HM), the third had 100. Last year had 150. (a total of 450 winners now) Every time people ask for the amount to be raised, TJ has asked us, the players how much is enough while still keeping it rare enough to be special? It's already going up each year. So, perhaps a suggestion of better numbers, rates or percentages would be better? Rather than just saying "more".

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I think an increase in the number of winners is a good idea. Support.

 

I think the amount of dragons given out should be based on the number of active players on this site.

Edited by MedievalMystic

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1% of entries (not players, entries) seems fair to me. I think it's sort of industry standard. I'd like TJ to say whether it is or isn't around that figure.

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1% of entries (not players, entries) seems fair to me. I think it's sort of industry standard. I'd like TJ to say whether it is or isn't around that figure.

That seems fair to me.

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The first two years had 50 winners (counting HM), the third had 100. Last year had 150. (a total of 450 winners now) Every time people ask for the amount to be raised, TJ has asked us, the players how much is enough while still keeping it rare enough to be special? It's already going up each year. So, perhaps a suggestion of better numbers, rates or percentages would be better? Rather than just saying "more".

Suggestion #1:

Increase the number of prize dragons given in the raffle.

 

One suggestion is to increase the number of prizes [including HM] to be 1% of the raffle entries. So 1 in 100 people who enter would win something. True, it would devalue the 2nd gens some, but not significantly. However, the plus of also spreading out the PMs between the extra winners would balance it. It also means that getting a low gen prize is not just a pipe dream for the average non-winner because there would be roughly ten times the number of prize dragons, so even if they still can't afford a 2nd gen, a 3rd or 4th wouldn't be out of their reach. If two raffles per dragon are desired, .5% might be better so it would be a total of 1% after both raffles.

 

It is a suggestion in increase in percentage not just numbers :3

 

Even if TJ stated that he was content with how many raffle winners there were per contest, it does not mean we should sit by and just let it continue. If it can be demonstrated than an increase can be beneficial to not just the raffle, but the winners, and the community as a whole, there is the possibility that TJ will take that into account and increase the over all number of people who have the possibility to win.

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So at 150 dragons given out, there were 15,000 entries? 150 per 15,000 seems too low to me. If 1000 dragons based on that many entries were given out, that still seems really low.

Edited by MedievalMystic

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1% of entries (not players, entries) seems fair to me. I think it's sort of industry standard. I'd like TJ to say whether it is or isn't around that figure.

Since you had 14 entries this year, this is ridiculous. But even then, something like a grand prize is never won by 1 percent. its more like 1 per million. With secondary prizes at maybe one every 100,000 and a lot of cheap crap prizes up to 50% of it.

 

Be glad TJ does not use industry standards of lotteries.

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Well then, based on your post in that other thread, TJ, it is what it is and we deal with the numbers. And that's that.

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Unless the increase is significant to the point that winning a prize is no longer seen as hard and the CB prizes themselves no longer viewed as the most exclusive things around, I'm of the opinion that this will do nothing but anger the existing prize owners further for "diluting" their prizes.

 

Note that I'm not particularly interested in avoiding to anger the prize owners, but angering them without actually being able to accomplish anything doesn't make sense to me.

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So at 150 dragons given out, there were 15,000 entries?  150 per 15,000 seems too low to me.  If 1000 dragons based on that many entries were given out, that still seems really low.

 

Is that really so? Wow. Its pretty much impossible to get a prize. I didnt realize the chances were that low.

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That's just based on numbers Fuzz mentioned...since we don't really know how TJ works the raffle, that's just speculation..

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