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MissDarkCeltic18

~ Hetaoni OCC (Hetalia Role Play) ~

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This is the OCC for Hetaoni. No arguing on here please.

 

Plot:

 

 

~ Hetaoni ~

 

You are part of the Hetaoni experience here. You came here, because of a rumor that has been going around about a mansion being haunted. You thought that it would be a good bonding experience with your friends, the Hetalia crew. Then things start getting worse when the doors of the mansion are locked and a creature, Oni, is trying to kill you and your friends, the Hetalia crew. Help your friends and allies get out of the mansion alive. Help solve the mystery of the mansion and the creature that is stalking everyone in the mansion. Help look for clues that will help you find what happened to the original Hetalia crew. Forge allies and strong friendships with the people in the mansion. The key is to rely on each others strengths and weaknesses. Find the clocks and destroy them to turn time back to get out of the mansion alive. The clocks are keys to your escape and salvation. The clocks will turn the time back so you could find clues on how to escape. You will also to figure who the mastermind behind the chaos is as you try to survive with your friends. The original Hetaoni is where the normal Hetalia crew goes inside the mansion, but they were never seen again because Oni, got to them first. The personified nations are reincarnations of the Hetalia crew that went into the mansion the first time. Everyone has to find a way for everyone else to escape the mansion before they are killed by Oni. The main thing that is important though is that it does take place in Hetalia, but it does not deal with real world problems while you are trying to escape.

 

Setting:

 

The time period is the twenty first century; present day. The story takes place where the original Hetaoni started, in Europe. As the story progresses the environment changes depending on who destroyed the clock first. The environment changes on how the person's heart or what they are feeling inside. ((EX: Someone who is depressed will wind up making a storm appear outside the manor. Someone who feels like they are happy usually will make the sun shine again.)) There are multiple clocks, but as each clock gets destroyed we see some of the memories of the person that destroyed the clock. As you are inside the mansion, some of the others are outside trying to free you and the others. Remember you are in the middle of the woods; use that to your advantage.

 

Location:

 

The mansion is in the middle of the woods somewhere in Europe. Inside the mansion there are has five floors, and there are hidden passage ways. Everyone sleeps in the safe room that was left behind by the previous Hetalia crew. In there you find the scroll that still has everyone's names on it and stained a bit with a unknown rust colored substance. We are still in the world where the Hetalia crew lived at.

 

How the clocks/ role play works:

 

The role player has to destroy the clocks to find the key. When a clock is destroyed by a role player the time goes back to the beginning and only their OC knows what happened. So the clocks could get destroyed by any OC, but once time has turned back only their OC knows what happened in the last cycle while everyone else forgets about it. Only the role player has an added advantage of knowing what happened, but their OCs can not know what's happening in the mansion. ((EX: England destroys the clock and time turns back only she knows what happened. Then a different OC destroys the clock and repeats the process only this time two people know what is going on. Eventually the others will realize what is going on also as the process continues.))

 

Appearance:

 

The mansion looks like it was built around the 1700s. Looks fairly clean inside the mansion though despite its age. The mansion is old and archaic. The mansion also gives off an unsettling aura around and in the woods.

 

The safe room has a steel door at the entrance that was made specifically to keep the creatures out. Inside the safe room the walls are made out of stone. It also has a kitchen in there along with a bathroom. The room is spacious enough for everyone to sleep comfortably. The room almost seems perfect except for the bloody scroll on the wall with the former nation's names and wishes on it. Everyone will have to make a new list with their human and nation name on it along with their wish. ((EX: Fiona Kirkland, Ireland, Sing Karaoke with my friends and etc.))

 

The creatures in the mansion are very dangerous and will not show mercy at it's prey. They are bigger, stronger, faster, and more terrifying than anyone could imagine. They are different shades of monochrome. The lighter it is the stronger it is; the darker the weaker. The mastermind behind it all though is pure white though.

 

Characters have to be based on a nation. They can not look like the Hetalia characters from the anime series. You have to tweak them up in order to role play them. Besides it's not really fun if everyone based their characters on the characters. Provide a description of who they are, their strengths, weaknesses, personality, appearance, age, likes, dislikes, and gender. Also if you want your character could have a special skill. (ex: England using magic.)

 

Minimum amount is about five sentences, but you can make it as long as you want.

 

Name:

 

(Country name)

 

Age:

 

(Any age)

 

Gender:

 

(Any gender)

 

Strengths:

 

(Pick something they are strongest with.)

 

Weaknesses:

 

(Something they are not so good with.)

 

Personality:

 

(Description)

 

Appearance:

 

(Your character's height, weight, hair style/ color, eyes color, skin tone, and clothing style.)

 

Dislikes:

 

(What they don't like.)

 

Likes:

 

(What they like.)

 

Special skill:

 

(Something only your character could use. No one else could use your skill.)

 

History:

 

(Your character's history.)

 

Rules:

 

1) Only mild cursing is allowed if you want to get a bit more of a real cursing please use your friend here "*censorkip.gif".

 

2) Respect the other role players on here.

 

3) No god modding or power playing.

 

4) Have to ask the other role player first if you want to interact with them. If they do not want to then look for someone to interact with.

 

5) No cyber bullying or harassment on here.

 

6) Have fun.

 

7) Characters do have to die once during the role play. They will come back later when someone destroys a clock. Max of three character per player.

 

 

"Beware Never Enter the Mansion."

 

Characters Available:

 

Nations:

America (Rp'ed by Light)

England/ UK

Southern Italy

Northern Italy

Britain

China

Japan

France

Russia

Poland

Belarus (Rp'ed by Dark)

Germany

Ireland (Rp'ed by Dark)

Greece

Turkey

Egypt

Cyprus

Lithuania

Estonia

North Korea

South Korea

Hong Kong

Thailand

Tibet

Mongolia

Canada

Prussia

Croatia

Singapore

Cyprus

Spain

Austria

Hungary (RP'ed by Shyrus)

Switzerland

Liechtenstein

Belgium

Holland

Ukraine

Bulgaria

Czechoslovakia

Vatican City

Sweden

Finland

Denmark

Romania (Rp'ed by Light)

Austrailia

Laos

Africa

S. Africa (Rp'ed by Chico)

Mexico

Puerto Rico

Antarctica

Norway

Iceland

Latvia

Taiwan

Vietnam

Cuba

Seychelles

Sealand

Australia

Cameroon

Bavaria

Saxony

India

 

Micronations: (Yes these are actual micro nations)

Wy

Celestia

Nova Roma

Russian Empire

Other World Kingdom

 

Special characters: *Only will appear in flash backs*

Holy Roman Empire

Roman Empire

Germania

Britannia

Ancient Greece

Ancient Egypt

Ottoman Empire

Byzantine

Native America

Scandinavia

Balta

Edited by MissDarkCeltic18

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A friend of mine to get the OCC approved here first. The rp is already up, but the OCC is not up yet. *thinking that more people want to join, but with RP starting people are just looking.*

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