Posted July 2, 2013 I will probably be an argonian as well, though close-in stealth rather than ranged attackes(assuming this is possible in this game, just a standard sword-hacker if you can't). I can't hit a moving target for the life of me. Share this post Link to post
Posted July 2, 2013 Recently got Skyrim for XBox and got sucked into a Winterhold quest at level 4. My poor Breton TT_TT LESS DO DIS BTW if anyone has finished the quest "Under Saarthal", what level were you and how difficult did you find it? It's not very hard at any level. If you are a magic caster keep a few magic potions on you or switch to a sword for a bit and make sure you got a shield and keep health potions ready. The final boss can be a pain at times. Share this post Link to post
Posted July 2, 2013 It's not very hard at any level. If you are a magic caster keep a few magic potions on you or switch to a sword for a bit and make sure you got a shield and keep health potions ready. The final boss can be a pain at times. Ok. My Breton is only lv 4 but I think I'm doing well so far. I just tend to get freaked out by more than one draugr coming at me at a time so my magic is progressing quite steadily. Share this post Link to post
Posted July 2, 2013 Ok. My Breton is only lv 4 but I think I'm doing well so far. I just tend to get freaked out by more than one draugr coming at me at a time so my magic is progressing quite steadily. If you level yours up to get all the perks on each tree the Dragur Deathlords prove to be quite a pain especially when their is more than one. Dx Share this post Link to post
Posted July 2, 2013 It always takes me ages to deal with higher-level draugr. I'll shoot a single arrow, hide, and wait for them to lose me. Thank goodness for sneak. :I When I say I'm bad at close-quarter combat, I'm not joking. Share this post Link to post
Posted July 2, 2013 It always takes me ages to deal with higher-level draugr. I'll shoot a single arrow, hide, and wait for them to lose me. Thank goodness for sneak. :I When I say I'm bad at close-quarter combat, I'm not joking. I prefer fighting with a sword over all but I went with a bow on the Brenton I'm talking about since I wanted a new char to do the DLCs with. Miraak was a PAIN in the ass big time. He wouldn't heal so I had to sneak and hide to get him to heal so he'd come out of Ethereal so I could hit him. >.> Then he decided to be a little brat and shoot Sahrotaars remains off the edge so I couldn't get the bones and scales. >.> He just wasn't being very nice to me at all. :x Then Serana disappeared on me after that found her back at Tel Mithryn luckily. Wasn't a good day on Skyrim. Share this post Link to post
Posted July 4, 2013 I would choose Oblivion over Skyrim a thousand times over. I love all the elder scrolls games so much, though ^^ Before I even went anywhere, I leveled my sneak skill, so I'm a level 17 with 80 sneak I'm basically a battlerogue; I can sneak around like nobodies business, but I 'm also handy with a blade. Oblivion makes me so happy Share this post Link to post
Posted July 4, 2013 I would choose Oblivion over Skyrim a thousand times over. I love all the elder scrolls games so much, though ^^ Before I even went anywhere, I leveled my sneak skill, so I'm a level 17 with 80 sneak I'm basically a battlerogue; I can sneak around like nobodies business, but I 'm also handy with a blade. Oblivion makes me so happy I think what turned me off of Oblivion was Skyrim itself. Not any gameplay feature in and of itself, it was that none of what I did seemed to matter, other than the main quest itself. The Dark Brotherhood was a shadow of its former self, the mages guild completely gone, the Knights of the Nine probably too, etc. Although yeah, it makes for an interesting story, and made the quests for Skyrim interesting, it kind of makes it hard for me to care about doing anything with Oblivion. Share this post Link to post
Posted July 5, 2013 I think what turned me off of Oblivion was Skyrim itself. Not any gameplay feature in and of itself, it was that none of what I did seemed to matter, other than the main quest itself. The Dark Brotherhood was a shadow of its former self, the mages guild completely gone, the Knights of the Nine probably too, etc. Although yeah, it makes for an interesting story, and made the quests for Skyrim interesting, it kind of makes it hard for me to care about doing anything with Oblivion. Knowing it doesn't last you mean? I suppose there is that. Although Skyrim is a totally different province, so things like the Thieves/Fighters Guilds and even the Knights of the Nine could presumeably be operating quite happily in Cyrodiil still. Personally I always kinda wanted Kvatch to be rebuilt. Or Helgen. Share this post Link to post
Posted July 5, 2013 Knowing it doesn't last you mean? I suppose there is that. Although Skyrim is a totally different province, so things like the Thieves/Fighters Guilds and even the Knights of the Nine could presumeably be operating quite happily in Cyrodiil still. Personally I always kinda wanted Kvatch to be rebuilt. Or Helgen. I realize the Fighters guild likely is, from what I understand, they never had a presence in Skyrim because of the Companions. The thieves guild might be ok too, but they don't discuss other provinces at all. With the Knights of the Nine it is a case of if they exist, they are fundamentally changed, or are being hunted like the Blades. I highly doubt that they could exist as they were with the Thalmor being so against Talos worship. Share this post Link to post
Posted July 12, 2013 You know what's sad about Oblivion? You can't get all those fun Paralyze ingredients and such after you blow up the Oblivion Gates. The fire, the spikes, the blood, the dead people. It was epic! The bad guys are always cooler than the good guys. I also loved my Argonian. Around level 20, master at acrobatics, and could probably stroll all the way to Skyrim and take down a giant with one shot of a bow. Share this post Link to post
Posted July 12, 2013 (edited) Speaking of levels in Oblivion... I played about 158 hours of Oblivion, and I swear at least half of those hours I was level 1. I didn't realize that sleeping was how you level up. |D It's been so long, though, I don't remember what level I ended the game on. I think it was 40-something. Maybe high 30-something. Edited July 12, 2013 by Ali'i Makani Pahili Share this post Link to post
Posted July 13, 2013 (edited) Also, in Skyrim, i'm a noob, and those Falmer keep pwning me with a bow. Where do you get torches? My dude's in the town past Riverwood. I got sidetracked, ignored the main quest, and ran around getting kicked into orbit by giants. You know those hut-like things with the arches (i think, but maybe i forgot) next to this stone fort thing with bandits and such? There's a giant camp near there, and you can get chased by a mammoth and hide in there, and they'll never get you. I was going to loot the mammoth after it died, but then this giant came running after me so i ran away. PS: It's near the town after RIverwood. What is it, Whiterun? Isn't Whiterun the town after? I don't know. Edited July 13, 2013 by Horsemeat Share this post Link to post
Posted July 14, 2013 Also, in Skyrim, i'm a noob, and those Falmer keep pwning me with a bow. Where do you get torches? My dude's in the town past Riverwood. I got sidetracked, ignored the main quest, and ran around getting kicked into orbit by giants. You know those hut-like things with the arches (i think, but maybe i forgot) next to this stone fort thing with bandits and such? There's a giant camp near there, and you can get chased by a mammoth and hide in there, and they'll never get you. I was going to loot the mammoth after it died, but then this giant came running after me so i ran away. PS: It's near the town after RIverwood. What is it, Whiterun? Isn't Whiterun the town after? I don't know. Torches you can usually find one or two in dungeons. Some of them can even be removed from walls. I think you may be able to buy one or two at tomes from the general stores but I'm not entirely sure. Yep Whiterun. You are talking about Bleakwind Basin. It's across from the Silent Moons Camp if I'm right and that is next to Halted Stream Camp. If you use the rocks around there you can actually find a better place to hide from both Giants and Mammoths. Just watch out sometimes they can manage to climb up especially Giants. Mammoths sometimes do manage to walk around and find a place to get up to you but most of the time I've been able to use the rocks around there to fight them. Share this post Link to post
Posted July 17, 2013 just got morrowind, i am playing as a dark elf. I hate the dwemer ruins that you encounter while doing the main quest Share this post Link to post
Posted July 19, 2013 I love skyrim, my favorite game. The only reason I got it was because it had dragons. I think I have somewhere around 700 hours in it on various characters. I just got oblivion, haven't tried it out yet, soon. I don't have all the DLC's yet, only hearthfire. My game is surprisingly bug free (PS3). I do have bugs, but nothing bad and nothing game breaking. I want to get dawnguard next, but I don't know if my PS3 will have the space for it. I love this game so much that I will buy a new PS3 to be able to play it. Share this post Link to post
Posted July 20, 2013 (edited) I love skyrim, my favorite game. The only reason I got it was because it had dragons. I think I have somewhere around 700 hours in it on various characters. I just got oblivion, haven't tried it out yet, soon. I don't have all the DLC's yet, only hearthfire. My game is surprisingly bug free (PS3). I do have bugs, but nothing bad and nothing game breaking. I want to get dawnguard next, but I don't know if my PS3 will have the space for it. I love this game so much that I will buy a new PS3 to be able to play it. Don't get dawnguard till you have all of marked for death shout, trust me it is a major bug(basicly it adds drain vatility with all the words to makred for death , but it also stops you from getting all of the rest of the shouts available), but it is your game to do with, also i got hearthfire first.(btw all the dlc's take up around about 1.1GB)(i have xbox 360) Edited July 20, 2013 by zorua9 Share this post Link to post
Posted July 20, 2013 I'm having a problem with the Haunted House quest. I "started" it a long time ago (back when I was lvl 20, I'm now lvl 75) but never ventured inside... The vigilant guy is inside the house. When I walk inside he doesn't speak or anything (not even move). So I spoke to him. He just says "eyes open!" and the game log thing keeps saying to search the house. So I do... until I reach that locked door. Everything starts flipping out and thudding and floating... I walked back up stairs and the guy goes "something is wrong here" but never does anything. So I walked outside. Thudding and banging and whanot for 20 minutes until I had enough and walked back in. The guy now goes "there's no way out there's no way out" but never moves or anything. Ever. So Finally! I killed him. The "quest" started. I got to the ending of that house part and was supposed to go find another priest. I went to go outside and found Markarth was "requires key". So... can we fix that?? Things I've tried: Reloading a few saves back Reloading the autosaves Reloading saves outside of the town and then walking in... Reloading anything else I could think of, including one where I was just outside the door before I went inside the house. I'm still having this problem. Yes, I've been down to the 'dungeon' part of it too (I suddenly was able to go in after 6 hours of running around listening to stuff bang and thud)... but once I did that, the whole storyline to usher me out of the house again started. Once it gave me the quest to go find that weird priest dude, I was about to go out the door to Markarth and it said "Requires a key to open" ..... and I was stuck. Again. This time with no way to redo anything or go talk to people or nothing. So anyone got any ideas? Share this post Link to post
Posted July 21, 2013 Don't get dawnguard till you have all of marked for death shout, trust me it is a major bug(basicly it adds drain vatility with all the words to makred for death , but it also stops you from getting all of the rest of the shouts available), but it is your game to do with, also i got hearthfire first.(btw all the dlc's take up around about 1.1GB)(i have xbox 360) I had read something about that, and will take your advice. I haven't gotten Dawnguard yet, actually just started playing Oblivion yesterday. Haven't gotten very far, that tutorial was long. But I am enjoying it so far. Share this post Link to post
Posted July 21, 2013 I'm still having this problem. Yes, I've been down to the 'dungeon' part of it too (I suddenly was able to go in after 6 hours of running around listening to stuff bang and thud)... but once I did that, the whole storyline to usher me out of the house again started. Once it gave me the quest to go find that weird priest dude, I was about to go out the door to Markarth and it said "Requires a key to open" ..... and I was stuck. Again. This time with no way to redo anything or go talk to people or nothing. So anyone got any ideas? Look through the known bugs in the wiki: http://elderscrolls.wikia.com/wiki/The_House_of_Horrors Share this post Link to post
Posted July 21, 2013 Well my level 66 nord with unlimited destruction is going well. I just started heavy armor on it and I am wondering if anyone knows some easy ways to level it up. I do train with the companions and get my money back but that is rather slow at 5 per level. Share this post Link to post
Posted July 22, 2013 As a general rule? Go pick a fight with something really low-level (basic draugr in the first few places you went should do it) and simply don't fight back. Just stand there and let them hit you. You can boost your restoration that way too by simply healing yourself while they're doing it. As long as you've got the patience you can do that almost indefinately, and only kill them when you get bored/start to get unhealthy. Share this post Link to post
Posted July 22, 2013 has anyone noticed that Nerevar Rising(morrowind), Reign of the Septims(oblivion), Song of the Dragonborn(skyrim) have the same tune??????? Share this post Link to post
Posted July 22, 2013 *raises hand* I noticed! Though I usually notice things like that since I pick up patterns of tunes (and everything else) super easily.... I also second the "go stand and get hit by something weak" rule TikindiDragon mentioned. I find it fun and it sure works real well. Share this post Link to post
Posted July 22, 2013 Alright Ill try and do that but it might not go to well on master. Thanks. Share this post Link to post
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