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Aurora-Silver

More Kill Slots, please.

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Fully support raising kill limits, but fully oppose eliminating them. If the latter were to happen, you could theoretically build an army of Zombies in the course of one day, depending on how many dragons you started with.

What Pie said.

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While this game isn't about limits, it is a game of limits (egg limit, total limit, time limits, stats limited by sickness, cooldowns, etc.), so I agree that it doesn't really make sense to just do away with kill slots all together.

 

I want generally increased kill slots but the idea to increase them specially for Halloween is kind of intriguing.

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+1 support because the cooldown is unnecessarily long IMO. Whether we get more kills or the chances of getting an undead dragon is increased, I'm fine with either.

Edited by Booo

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Does *Want moar Zombies* need some type of fancy justification?  tongue.gif

I have 2 kill slots because I have 3 zombies. For those of us that like to have one of each gender/stage frozen, it would be nice to have a few extra. Especially since you can't recover them once you have a zombie.

Wait....Zombies forever take up a kill slot?? D:

I had no idea! This totally ruins a lineage I was wanting to make with Zombies at the base sad.gif

 

I don't think we should increase the amount of kills but I DO think Zombies should not take up a kill slot! Should only be for the normal two weeks!

 

Going to make this a new suggestion because that's just crazy, especially after the zombie update where their are lots of different kinds now.

Edited by maylin

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Wait....Zombies forever take up a kill slot?? D:

I had no idea! This totally ruins a lineage I was wanting to make with Zombies at the base sad.gif

 

I don't think we should increase the amount of kills but I DO think Zombies should not take up a kill slot! Should only be for the normal two weeks!

 

Going to make this a new suggestion because that's just crazy, especially after the zombie update where their are lots of different kinds now.

Don't make that a suggestion; that comment is very old, from 2011. Back then, zombies *did* take up a kill slot. They don't anymore. TJ changed it... what, a year ago? Two years? I don't remember anymore, but sometime in the last five years for sure. I have three zombies, and all five of my kill slots are open for whenever I decide to create more zombies.

 

Considering the number of different looking zombies, TJ would probably have a riot on his hands if he only let us create five of them. I believe the rule was instituted back then so that people wouldn't kill tons and tons of dragons trying to get a ridiculous number of zombies, but it no longer makes sense to have that as a rule. Thankfully, TJ realized that.

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Don't make that a suggestion; that comment is very old, from 2011. Back then, zombies *did* take up a kill slot. They don't anymore. TJ changed it... what, a year ago? Two years? I don't remember anymore, but sometime in the last five years for sure. I have three zombies, and all five of my kill slots are open for whenever I decide to create more zombies.

 

Considering the number of different looking zombies, TJ would probably have a riot on his hands if he only let us create five of them. I believe the rule was instituted back then so that people wouldn't kill tons and tons of dragons trying to get a ridiculous number of zombies, but it no longer makes sense to have that as a rule. Thankfully, TJ realized that.

I did not see how old that comment was >-<

and I did make one but there was no option to remove it so I just edited it >-<'

 

Also I have a zombie from a long time ago and I only have 4 kill slots, so I always though everyone had only 4 kill slots and so when I read everyone saying there was 5 and then her comment saying Zombies took one I though that was the reason I only had 4 and so though there was still a limit. But I guess then I just have a glitch/bug?

 

Edit: I could not find my Zombie tombstone x-x but I do have 2 zombie hatchlings

Edited by maylin

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A raise would be nice now with so many increased things happy.gif

~ or reducing the dodge %

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As much as I don't mind the dodge the way it works now (it takes a few more killing attepmts but at elast it doesn't waste any, I don't mind a few more clicks if I'm not loosing anything else but a few secods every dodge), the 5 kills per 2 weeks is too little for so many zombie sprites and such low success odds...

 

For the combination of all the above (low odds, few kill slots, long killing coodlown + unrewardignly short visibility span of Zombies) I feel really bored and started forgetting to even try for Zombies because of those (not to mention I need to get up earlier to try in the zombie-visibility window; or I'm hurrying for classes)^^;

It's not a challenge even, it's just frustratingly boring to try 5 every 2 weeks -or longe in my case because I started forgetting (and then not even being able to see the Zombie sprites much:P) xd.png

Edited by VixenDra

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