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Username: XiaoChibi

Character Name:

Lawrence E. Ackerman, but sometimes goes by the nickname "Ravioli."

Gender:

Male

Age:

21

Position:

Mechanic

Birth Planet:

Beaumonde

Appearance:

Lawrence. He often wears a mechanic uniform with embroidered wings that intersect on the back. Underneath, he wears a black tanktop. He wears tartan scarves, and usually changes the color daily. Regarding casual wear, Lawrence wears a plain grey shirt and black cargo pants.

Personality:

Lawrence is an introverted individual, but when he speaks, he's rather sharp tongued and sassy. He's not afraid to speak his mind, and has some rebellious moments. He has a strong sense of morality and believes that everyone deserves freedom.

History:

Lawrence prefers not to speak of his past, but it's known that he became interested in fixing things, particularly ships, at a young age when he moved to a city in Beaumonde. He was originally from the countryside, and his father was a handyman.

Weapons:

Pocket knife- Usually kept in his pocket. Carries at all times.

Pistol- Only used during emergencies. He keeps this in his box.

Scimitar Since Lawrence mostly lurks around in the engine room, he rarely uses his scimitar as a weapon, but he practices during his free time.

Strengths:

-Ability to fix most machines, items, etc.

-Strength

-Swordsmanship

-Intelligence

Weaknesses:

-Pride

-Acrophobia (being on a space ship doesn't bother him)

-Pacifist

-Aim with a gun

-Tends to fall asleep easily

Likes:

Pasta (particularly ravioli), peace, fixing things, sleeping, whistling while working, and scarves.

Dislikes:

Bitter foods, carelessness, dust, rust, arrogance, and being corrected.

Motto:

"Freedom is a privilege that we must work for. And while you are at it, whistle."

Theme Song:

by Imagine Dragons

Other:

He'd do almost anything for pasta and owns a collection of tartan scarves.

 

 

~

Username: XiaoChibi

Horseman: Famine

Appearance: Famine. He usually has dark rims under his eyes and is rather short.

Gender: Male

Horse appearance: Famine's horse is a black Fresian horse that has obviously seen better days, judging by its rather haggard appearance.

Personality: To be RP'd

Other: Famine has a penchant for wearing cravats, especially when we're back.

 

~

 

 

Eden

user posted image|: On the quest for paradise and is that you, Heichou?!:|

user posted image|: Male :: 25 :|

user posted imageRoleplayed by XiaoChibi

 

Appearance

Eden has black hair that's styled as an undercut and grey eyes with dark bags underneath. He usually wears clothing that range from black, grey, and white, but is open to other colors. He dislikes neon, though. A quirk of his is to wear a monochrome checkered scarf that he received on his 12th birthday, so the scarf has the "well loved" charm to it. To his dismay (and slight embarrassment), his height is below average, and is around 5'5 1/2". In order to "fix" his height issues, Eden often wears boots, but he prefers sneakers over them. Due to Ceron's moderate weather, Eden often wears plain T-shirts, a hoodie, his scarf, and a pair of jeans throughout the day. At night, he wears an outfit that consists of a black pea jacket, his scarf, jeans, and whatever shirt he wore during the day. Eden looks somewhat like this.

 

Personality

Like some, Eden is an introvert and prefers to keep to himself, but he has no problem when it comes to speaking his mind. He's sassy, snarky, and a bit of a jerk if you catch him on a bad day (which is pretty much all the time). Since he lacks sleep, Eden is usually cranky. Despite this, Eden is a kind person, and one can often see him giving his spare change to the needy. Eden has a strong sense of what's right and wrong, but he sometimes bends his morality in order to help himself.

 

History

Eden was born in a suburban neighborhood, and lived a perfectly average life. He went to school, got good grades, had friends, and well...had a normal childhood. When he learned the origin of his name, Eden began to question the meaning of his name. "What was it?" and "can I go to the garden?" were common questions Eden had pestered his parents. By the time he was seven, Eden had decided that he wanted to find "the garden" and "see paradise." As a child, he started to play the piano during his last year of elementary school when he was ten. His skills were rather good, and Eden tended to gain attention because of his musical talent. During his years as a teenager, Eden's interests began to take an artistic turn, and Eden had discovered art and writing. By the time he was a senior, he had decided to major in art and hopefully become a well known artist in the area. Eden was accepted in a well known art school near his hometown, and Eden thrived there. By the time Eden graduated, he had realized how pointless his major was. There wasn't much "use" to it, and the only way that he'd actually became well known was if he died and left some material behind were some of the epiphanies that Eden had realized. Eventually, Eden began to grow jaded, and began to dive deeper into the paintings he drew and the music that he had been slaving over for years. He had also began to write a novel about giants terrorizing humans, and the people trying to defend themselves, but he has ran into a bad case of writer's block. While looking up landscape photos, Eden had came across a picture of Ceron. Intrigued, Eden decided to board a tour bus to the town.

 

Other

Nothing that I can think of at the moment.

 

The Good

Skills [ musical ability - cleaning - writing ]

Personality [ loyalty - kindness - honesty ]

Likes [ lemons - competition - perfection ]

Other [ none ]

 

The Bad

Skills [ public speaking - expressing self - vision ]

Personality [ snark - pride - judging ]

Dislikes [ criticism - disrespect - disorganization ]

Fears [ love - loss ]

Other [ Eden has insomnia, which explains the bags under his eyes and his cranky disposition. ]

 

Permissions and Limits

 

Permissions [ I'm fine with most changes to Eden, but I'd prefer not to be notified. Surprises are pretty cool, and I'm easygoing with them. ]

Limits [ I'd prefer little to no changes to Eden's overall appearance. ]

Events [ I find them realllllly intriguing, and I'd like to be PM'd if there is one that someone has in mind. ]

 

 

profile✘✘✘ Eden ✘✘✘ beginning

✘✘✘

『♂♂ 』✘✘✘ 『 Quiet 』✘✘✘ 『 Jaded 』✘✘✘ 『 Cranky 』❝Paradise. That's something that I've yet to feast my eyes upon in this world.❞✘✘✘
  • A young man that has yet to see the true meaning of life. He's in his mid twenties' and is a writer with a bad case of writer's block, and is also a pianist and artist. Ever since he found out the meaning of his name at a young age, Eden has been on a quest to find paradise, a place where he can be free. Eden has decided to go to Ceron so he could sketch and paint the landscape, and maybe his muse would be revived while he's at it.
            • ⤷ XiaoChibi
Edited by XiaoChibi

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Just a Mafia Character idea I had.... why no Mafia RP's?

Username: TotallyDrow

Name: Lucas J. Cozarte

Age: 19

Gender: Male

Affiliation: <Insert Famiglia name>

Appearance: Lucas - His right eye is green in color.

Weapon(s):

- Bags of Marbles.

- A cane sword - A ruby gemstone instead of Sapphire.

Abilities/Skills:

1. Barrier Creation - The ability to freely create near transparent barriers of varying strengths for a variety of purposes. The strength of these barriers can range from being as brittle as slate to as solid as diamond. The solidity depending on how much focus is placed upone the creation of the barrier. Likewise, the stronger the barrier, the less he can create at any given time. When broken, the barriers will appear to crumble towards the ground like broken glass.

2. Velocity Manipulation - The ability to control the velocity of any moving object. He can control the velocity of any moving object: the speed and direction an object is moving. He could simply move things around: by controlling their velocity, he could fly; cancel somethings velocity, making it freeze where it is, even use velocity as a sort of force blast, blasting things away at high speeds. Lucas can freely manipulate an objects velocity as long as it is within 30 yards and within eyesight. The larger the object, the more energy is required.

Weakness's:

1. His velocity manipulation only allows objects to fly in a straight path... unless he forcefully freezes them in mid air to change direction. (Meaning they cannot curve)

2. Both abilities require the user to focus and can be disrupted by a lack of focus.

History: <TBW>

Theme Song:

Other:

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

Mousia Mafia themed RP character:

 

Username: TotallyDrow

Character Name: Lucas J. Cozarte

Sex: Male

Age: 21

Rank: Capo

Appearance: Lucas

Clothing: Thi is his basic appearance with a matching fedora

Personality: Majority of it is to be Rp'ed. Despite his rank, Lucas much prefers to avoid commanding the soldiers of the famiglia, his main motive in doing so the responsibility that comes with it. As a superior, their lives are in his hands... ofcourse he could choose to ignore this and forsake them as disposable pawns to be used and abused.. but that goes against his much gentler side, a side he rarely shows. While he may act cold and distant to his fellow 'famiglia', he will not hesitate to put himself on the line to protect them... in his own 'lone wolf' way.

History: His origins and date of birth are unknown. Found deep in Vespa territory, he was taken in by a low ranking member of the Vespa famiglia and raised as their own. Traditionally, he may have been shot there and then under the assumption of being a spy for another famiglia, however that was not the case. Found with blood and head wounds along the banks of a nearby river, the likelihood of his claim of suffering from amnesia was high and very probable.

Assumed to be between the ages of 5 and 7, he was given the name 'Lucas J. Cozarte' by his adoptive parents and raised from a young age to be a capable fighter and member of the Vespa Famiglia. His upbrining however was not all smooth riding, often ostracized for being an outsider, he was usually shunned by kids his age as well as adults, some still believing that his amnesia was a facade and he was a threat to their famiglia.

Weapons:

- Small 2x Flintlock's

- Sword Cane

- Several Letter Opener's

Motto: "Simply being alive, is not a sin.."

Theme Song:

Edited by TotallyDrow

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Character Sheet

Name: Eden Lee (real name: Kolya Blanc)

District: Current, Shiganshima; former, Stohess

Age: 16

Appearance: Eden has black hair styled as an undercut (he claims that it wouldn't get in his eyes when he kills titans), and dark eyes. He is of below average height and when Eden isn't in uniform, he wears rather plain clothing. The only thing peculiar about him is that he wears a white scarf that a member of the Scouting Legion gave him everyday.

Personality: A tad bit aloof, but rather charismatic (although Eden would make a terrible leader). He's caring towards his teammates, and would do everything in his power to protect them. Eden is also very driven by his goals and is passionate about them.

Highest Skill: 3DMG

Lowest Skill: Leadership

Rank in Class: 2

Short History: Kolya was born in the Stohess district in Wall Sina to a Military Police mother, and his father was a high ranking government official . Until the age of eight, he lived a rather soft and privileged life, that is, before his father was charged of conspiring to overthrow the government with other individuals. As punishment, Kolya's father was stripped of his job, and his mother transferred into the Garrison. Along with this, the Blanc family moved to Shiganshima, and their names were changed in order to avoid any possible dissent. Kolya's name was changed to Eden Lee, Eden after a place in a book that Kolya read, and Lee after the surname of a trainee that helped his mother during her days in training. Due to this, Eden harbors a hatred of the government. However, a year into living in Shiganshima, Eden's father left his mother for another woman, which heightened Eden's dissent, and fueled a disdain of "pigs like his father."

Why did you want to join the Scouting Legion: To kill titans, and find "the place where the sun sets." And if I'm lucky, meet the person that gave me my scarf.

 

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Username: Fortune86

Titan Name: Hannah/Hana

Age: 16

Gender: Female

Appearance: Hana

Primary Power: Plant Manipulation

Hana has ability to manipulate nearby plants, making them move, attack or grow as she desires. She can also 'call' plants to her aid, forming them into protective barriers, safety nets or bind someone or something into place.

Hana carrys a small pouch of seeds around with her, so she always has something to work with in case of an emergency.

Secondary Power: Poison Immunity

Hana is immune to all forms of poisons, toxins and venoms, man made or natural.

Brief History:

Many years ago a young girl called Hannah died after being exposed to a lethal amount of Joker Venom. Her distraught older brother David vowed to find a way to bring her back and started studying the process of cloning, funding his experiments via illegal means.

So that his 'sister' would not meet the same fate as she had done before, David acquired a DNA sample from the only person he knew be immune to Joker Venom, the villainess Poison Ivy. Using this sample he created a hybrid clone of his sister and Ivy and named the resulting child 'Hannah'.

For seven years David was able to raise Hannah in secret, not wanting to take any chances by exposing her to the rest of the world. However Batman discovered his links to several crimes, as he had sold biological weapons to fund Hannah's creation and current lifestyle, and appeared to arrest him.

David was sent to jail and Hannah taken to a Wayne Enterprises funded orphanage, where she gradually put together the truth behind her existence. Accepting she was not the real Hannah as she had been lead to believe, she re-named herself 'Hana' and set about living the rest of her life as a person in her own right.

When Hana received the invitation to train alongside and possibly join the Teen Titans she grew very excited, hoping that this would be her chance to seperate herself from the ghosts of her past.

 

~~~

 

Username: Fortune86

Name: Theodore 'Theo' Ryder

Alias: Ghost

Age: 17

Gender: Male

Appearance: (Please link images)

Primary Power: Teleportation

Ghost can move instantaneously from one location to another without physically occupying the space in between.

Secondary Power: Intangibility

He can also move through solid matter and most forms of energy (not magical).

Limitations: Both of Ghost's abilities can be hindered or blocked by sufficiently advanced technology or powerful magic. Excessive use will also rapidly tire him out, so he will be forced to sleep for a considerable length of time to recuperate.

Brief History:

Theo was born in a trailer park near the west coast of America. At first he was just like the other boys there, playing sports, reading comics and doing nothing worse than stealing some of his father’s liquor for a dare. Things changed when he was eleven after discovering he could walk through walls, which quickly lead to bouts of petty thievery and pranks. As he grew more accomplished with his powers and bolder in using them he left his boyhood friends behind and started committing more serious crimes which culminated with a murder.

The police could not prove Theo’s guilt or innocence in the matter and were forced to drop the charges, but his father decided to kick him out anyway. At thirteen Theo was forced onto the streets where he dropped his birth name and adopted the moniker ‘Ghost’. For the next three years little was heard about him.

Ghost was suddenly thrust into the spotlight of the superhero and villain scene after he singlehandedly assaulted the Justice League Watchtower for reasons unknown. After teleporting Superman out of the way he defeated Wonder Woman, The Green Lantern and Hawkgirl one after the over, but could only fight The Flash and Batman to a draw. He was eventually defeated by The Martian Manhunter, who used his own intangibility against him.

After escaping prison Ghost once again disappeared and remained hidden in obscurity, until now.

Edited by Fortune86

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Username: TotallyDrow

Name: Darius J. Kreuger

Gender: Male

Age: 23

Breed: Human

Appearance: Darius is half British and Half American and stands at about 5'7 in height and is of a fairly average build. He does have a distinct muscle outline on his body but is by no means a 'body builder. He has a natural skin color which never really seems to get tanned. Both his ears are pierced and along the back of his right hand is a tattoo of a black knight chess piece to signify his allegiance to the old order.

 

Personality: It may seem like he doesn't take his duties as a hunter seriously much to the chagrin of his parents, but in fact he does. He has just adopted the mantra of letting things happen on their own accord instead of forcing it. He holds a bit of resentment towards his parents for forcing this life on him, but also understands why it is necessary to purge the earth of these beings due to his warped ideology which was also forced onto him. He will patiently put up with someone.. even if they are annoying however he does not go out of his way to make a friend. He prefers to fight a halfling in their hybrid phase and will force a transformation to do so. He is hesitant when fighting against them the more human they appear.

 

Brief History: In ages past, his relatives on his mothers side were once apart of a group called 'The Black Knights' and served a secret order of nobles that decreed the existence of halflings to be a sin against god himself. As time passed, this order of knights decreased in numbers and soon fell to disrepair, with many members leaving the secret order or simply not passing on the traditions and duties to their young ones. His mother who was steadfast in her beliefs of the old order left Britain and moved to America, searching for a group of active hunters that she had heard about. It was there that she met Darius's father; soon getting married and having a son. From a young age Darius was taught to detest these halflings as well as how to combat them in their many forms. Darius however had no interest in the old sword and shield and has instead adopted a more modern approach to his hunting.

Currently he lives alone in a studio flat in the center of town, his parents now living a more normal and profitable lifestyle over in New York. His father is now the CEO of a major company and his mother the owner of a new upstart fashion business. Both have given up their duties as Hunters, having taught Darius everything they knew. He gets around town on his modern day horse

Extra: He carries with him a variety of weapons and equipment to use against the halflings, such as the High Frequency Whistle. Along with the whistle, he has with him 2x Stun Batons which he dual wields with, a Desert Eagle he managed to acquire thanks to his parents connections and a metal chain. His 'partner' is Phaine, a specially trained siberian husky that is able to sniff out a halflings scent. Phaine is also trained in a similar fashion to a police dog and will attack on command.

Edited by TotallyDrow

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I'm going to be a bit sneaky and type up a possible RP idea here. It's only for storage/editing purposes so I'm not after any crit or approvals (you can make some crit if you want, but it is not needed). Basically I just want somewhere where I can work out the plot/details without actually posting it in the Unapproved or Freeform section.

 

~~~

 

Changlings ~ Escape From Faery Land

 

Everyone knows what Changlings are, Faerie infants left in the place of a stolen child. Fae grow stronger when raised in the mortal plane by human parents, so it is a common practise with the fair folk when they reproduce. Changlings are often cared for in ignorance, their human parents none the wiser about the trade. Once they are of age the Changlings will return to the Faery plane and take their rightful places amongst their own kind. It happens more than people realise, and they tend to forget about the other Changlings. The human babes that have been taken and raised by the Faeries.

 

Many of these human Changlings tend to be sad, broken creatures, raised in servitude and abused or neglected. A lucky few are sometimes left in the care of other human servants and therefore adapt better to this strange life.

 

Faeries can not create anything of their own; leading them to steal everything they need or have a human servant do it for them. Humans who learn skills, such as flower arranging or singing, are considered to be more valuable by their Faery masters and treated as status symbols, their abilities adding to the respectability and importance of their master, which is everything to a Fae.

 

However a servant that is a disappointment to their master, being considered useless or unskilled, will fall victim to their master's wrath. They may be abandoned and left to die in the Ash, a harsh wasteland where the more violent and animalistic Fae live, or killed and left to rot in the street. Most frightening of all they might be sold as a toy to a Fae with more cruel intentions...

 

While human lives aren't valued too greatly by the Fae, it is considered rude to hurt or kill another Faerie's servant. In some cases the owner can appeal to the King or Queen for justice and the perpetrator will be punished as seen fit.

 

Not all of the human Changlings are content with this cruel life. There are those who remember their lives in the mortal plane and their human families. While most simply accept that they will never return to their true home, there is a small handful who are plotting to escape. While this dream might well cost them their lives the hope that it might just be attainable keeps them going. All they need to do is find the way.

 

The capital city of Avalon is where the largest population of Seelie Court Fae reside. These Fae are considered the kind and beautiful ones by humans, even if they are in truth anything but. While they may aid a human in the mortal plane if needed, they are also just as likely to trick and hurt them. Like all Fae they will do anything that pleases them the most at the time, even if it means causing harm to another. Nonetheless, these are the ones whose likenesses often appear in pictures and story books.

 

Unseelie Court Fae are without a doubt the monstrous ones. They are ugly and cruel and while a small number reside in Avalon, most of them choose to live wild in the Ash or beyond. They are the most likely to hurt others, hunting and killing humans for sport. Even weaker Faeries may fall victim to their violent ways.

 

The King and Queen of Faery Land are also its creators. They forged this plane from pure magic and hid it from all the other worlds, making it a haven for their kind. They take their roles seriously and rule well, although they can be just as tricky and mischievous as the rest of their kind. The seat of their power is in the centre of Avalon itself, a giant underground spiralled palace of ice, wood, bone and flowers. They employ several Unseelie Court as soldiers and enforcers while the more mundane tasks are tended to by their small army of human servants.

 

Many Fae are capable of a particular kind of magic or two, which just like their appearance, tends to vary from Faery to Faery. However, the greater the range of their magic the less powerful it tends to be, so those that specialise in only one kind tend to be far stronger than others. The only exceptions to this rule are the King and Queen, who are both capable of every kind of magic without penalty.

 

All Fae, regardless of species or power level, are vulnerable to iron. Close proximity to it causes a severe drain of magic and actual contact burns as though red hot. As a result iron is outlawed throughout the entire Faery plane and anyone caught with it are executed immediately.

 

Faeries age at the same rate as humans while in the mortal plane, but upon returning to the Faery world at eighteen this no longer holds true. They can age at any rate they desire, if at all.

 

~~

 

Important NPCS

 

King Oberon: As well as being one of the two most powerful Fae in the land, Oberon is also one of the tallest. He stands at eight foot tall and his antlers add another three. While he looks human from the waist up, save for the antlers, from the waist down he is more faun-like, having furred deer legs and cloven hooves. His eyes are also a bright animal black and his hands have claws instead of nails. The only clothing he wears is a green and golden cloak to keep his shoulders and back warm.

 

Queen Titania: As well as being smaller and daintier than her husband Titania also looks more human, the only exception being the large dragonfly-like wings on her back. She has long silver-white hair that she tends to keep in a single braid and shimmering green eyes. She wears likes to wear long majestic dresses and has a new one made every day, although they all tend to be white, silver or black in colour.

 

Agapanthus: The largest Unseelie Court in King Oberon's employ and the leader of the palace guard. He is over fifteen foot tall and has a horned dragon's skull for a head. The rest of his body is covered in a thick black carapace with glowing 'veins' running down his chest, back, arms and legs. He is very strong and it is a well known fact that Oberon and Titania let him devour anyone who displeases them.

 

Fomoire: The guardian of the Stones, a large stone circle within the palace that acts as the official gateway between the mortal plane and the Faery one. Apart from the King and Queen he is the only one capable of opening and closing the gate. He has a single eye, is covered in dark brown fur and has short, stubby fingers.

While the Stones is the only gate that is supposed to be used, there are rumours that there are other places where one can slip between worlds.

 

Gemaga: A powerful Unseelie Court with the power of illusion. He uses his powers to make himself look like a handsome human, although his true form is so repulsive even other Faeries can't stand to look at him. He makes a living by tracking down criminals and run away servants.

 

The Potioneer: As small as a human child with dark brown skin and lavender eyes, the Potioneer is one of the most well respected Fae. Her human servants create a large variety of potions under her care (and act as guinea pigs) for sale to the rest of Avalon. Her most popular products are potions that reverse physical aging and heal wounds for those who can not do so naturally.

 

Fyreflyes: Faeries so small that they can not be seen save for the faint glow they constantly emit. They only have a very basic level of intelligence and can be caught easily in traps of honey or mead. Other Faeries might use them in potions or as light sources.

 

~~~

 

Locations

 

Avalon: The capital city of Faery Land. The various dwellings and residences of its inhabitants are all as unique as their owners as each one will build and decorate to their own tastes. Some even go as far to manipulate the surrounding scenery with magic. In the very centre of Avalon is the Palace, home of King Oberon and Queen Titania.

 

The Palace: The largest structure in Avalon. It can not be seen from the outside as it is in fact built entirely underground, twisting several miles down into the earth. It is built from a variety of materials, mostly ice, wood and bone, and decorated with flowers. The royal couple's private rooms only take up the bottom nine floors, the rest being dedicated to other matters.

 

The Market: The Faery Market is located on the first three floors of the palace, near the surface. Here all of the denizens of Avalon, Fae or human, may venture freely to do their shopping.

 

Scholar's Study: The Scholar's Study is next eight floors under the Market. Here magic and Faery lore is studied and experimented on, partially out of curiosity, but mostly out for entertainment. Humans must possess a permit to access these floors.

 

The Stones: The Stones, the only official way to travel to and from the mortal plane, are located near the base of the Palace, above the Royal dwellings. No human is allowed on this floor, the penalty being death.

 

The Ash: A desolate wasteland of grey dust. Nothing can grow here so those that make this fearsome place their home must steal substance from elsewhere. The Ash surrounds Avalon entirely and is rumoured to be a result of a rare disagreement between the King and Queen.

 

~~~

 

Fauna and Flora

 

Piggles: Small pigs the size of cats with green and yellow butterfly wings. They are found commonly enough around the gardens of Avalon, although taming one is extremely difficult. Successfully making a pet of one is considered another mark of prestige.

 

Briar Hounds: A popular pet with all kinds of Fae. Shaped like large wolves or dogs their bodies are actually formed from a thicket-forming thorny plant. They are greeny-grey in colour and often used in hunting or chasing down runaways. They dislike humans as a rule and may attack one with little or no provocation, making keeping one in the same household as a human servant impossible.

 

Tartary Lambs: Sheep born of a plant that are grown and harvested as a food supply. The sheep are connected to the plant via an umbilical cord which when cut kills both plant and animal.

 

Crystal Fish: Crystalline fish that instead of swimming in water fly through the air. They come in a large variety of colours but are completely inedible. Considered very pretty because of how they sparkle when they catch the light.

 

Kelpies: Light grey ponies that live in water. They eat raw flesh and are forever sneaking into the mortal world to find prey via what is believed to be an underwater gate too deep for most other Fae to reach. Sometimes used as steeds by the Faeries.

 

Weaver's Grass: Golden pink grass that is the most common fauna in Faery Land. Mostly found in gardens and if allowed to grow to a proper length can be cut and treated to use in weaving.

 

Umdhlebi Tree: A large tree with two layers of bark, a dead outer layer, and a new living layer that grows beneath it, both with red and black fruit and brittle, glossy leaves. The tree its self is highly toxic to humans, so they are often planted in areas where no one wants them to go.

 

Whispers: A long viney, climbing plant with a multitude of silvery blue flowers. Each flower is actually a partially sentient creature that can repeat back anything it is told. Used to send messages from one place to another as each flower will whisper the message to the next until it reaches its destination. Best not used for anything confidential.

 

Treants: Ancient trees that have obtained sentience. They take on the form of large cats with golden green hides and pinky yellow plumes of petals on the back of their necks. Although they have very sharp teeth and claws they are exceptionally friendly and will often follow around Faeries and humans in search of companionship.

 

Baolydead: Rare skeletal Fae that live in the Ash. Their forearms are shaped like scythes which they use to pierce and slash the flesh of their prey. Once they have caused their victim to bleed they can drain the soul right out of them, killing then instantly.

 

Hujima: Bear-like Unseelie Court with coats of sharpened metal that live in the Ash. They are incredibly dangerous and breed quickly, leading to regular attacks on Faeries and humans alike. Popular targets for hunting parties.

 

Dragons: Gigantic fire breathing lizards with scales of red, yellow and orange. They are the most feared of all Faery creatures and will attack anything that approaches. Only the males can fly, the females being wingless. Dragons can be found nesting deep within the wastelands of the Ash, but only the bravest dare venture so close.

Dragon scales, bones, eggs and organs are all highly valuable, being useful ingredients in potions or prized decorations.

 

Unicorns: Shining silver creatures with a single horn in the middle of their foreheads. They are rumoured to live in the green forests far beyond the Ash, but the only one that has ever been seen is the Queen's pet, which can be found grazing in the palace gardens.

 

~~~

 

Standard Rules

 

1) No God-modding or power playing.

2) No flaming, spamming, or advertising.

3) You may only kill another person's character if they allow you to.

4) Please be active. No really. If you go more than two weeks without posting your character may be removed or killed off.

5) Respect the other RPers.

6) Keep it PG-13, but romance is allowed.

7) Every post must be at least four sentences long.

8) OOC must be enclosed in brackets (( )).

9) PM me forms for approval. I'll ignore ones posted in the RP.

 

RP Specific Rules

 

1) Only two characters per person.

2) Only Faerys may use magic.

3) Faery characters may have two or three brands of magic, but will be weaker than those who specialise in only one.

4) No half-breed characters. They must either be pure Fae or pure human.

5) No brand of magic can turn your character or another's into a dragon.

6) Seelie Court Fae must be 'attractive' in true appearance. Unseelie Court must be 'monstrous' in true appearance.

7) Humans can only have one master, but a Fae can own several servants.

8) Faeries can only fly if they have wings.

9) Faeries may not physically injure a human servant who does not belong to them, although they may ask the owner to do so on their behalf.

10) I reserve the right to add more rules if/when needed.

11) Use the supplied form below to submit forms for approval. I won't approve unless it is formatted properly.

 

~~~

 

Forms

 

Human (Max of 10)

 

Username:

Character Name:

Age: (15-100)

Appearance: (Please link images)

Unique Skill: (Singing? Dress Making? Dancing? Cooking?)

Owner: (Either a self controlled NPC or another player. May start off with one and switch to another.)

History: (Two paragraphs)

 

Fae (Max of 5)

 

Username:

Character Name:

Kind: (Seelie or Unseelie)

Age: (18+)

Appearance: (Please link images)

Magic:

1)

2)

3)

Servant/s: (Either self controlled NPCs, other players or both. May start off with one and switch to another.)

Pet: (Piggle/Briar Hound/Treant/Kelpie only)

Residence: (Please link images)

History: (Two paragraphs)

Edited by Fortune86

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Username: Fortune86

Character Name: Elrihm

Kind: Seelie Court

Age: 712

Appearance: Link

Magic:

1) Increased Strength: Physically stronger than humans and most other Fae.

2) Apparation: Can teleport instantaneously from one location to another.

Servant/s: (Either self controlled NPCs, other players or both. May start off with one and switch to another.)

Pet: Treant

Residence: Tower

History:

Elrihm was raised in Cornwall, England nearly seven hundred years ago. He was treated kindly enough by his human parents and continued to visit them as an adult, using his magic to ease their lives when he could. After their passing Elrihm ceased entering the mortal plane as it no longer held any interest for him.

It didn't take long for Elrihm to establish himself as an accomplished hunter, specialising in dragon slaying. He soon caught the interest of King Oberon and was named a favourite. While this favour grants him a level of protection from the Royal couple, it means he has to give them a tithe of his earnings. This in conjunction with how expensive it is to buy supplies and materials for his work means he lives by modester means than many other Fae. He something saves himself time and money by using one of his servants as bait.

Edited by Fortune86

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Username: Laura-Lana

 

Character Name: Her name isn't really pronounceable by humans. The closest way to put it into letters would be Bel-Thys'ralathxp'dam. The short version of her name is Beldam and that is what most people (fae or human) are using.

 

Kind: Seelie

 

Age: 1673 years

 

Appearance: Beldam is around 1,75m in height and slenderly build. She has dark hair, lavender wings and cat-shaped lavender eyes. She likes to wear buddleia scent which attracts all sorts of butterflies wherever she is. She doesn't like shoes. Picture

In the mortal world she'll often take on a hag-like shape.

 

Magic:

 

1) Shape-Change - A hair, a fingernail clipping, a drop of blood ... whenever she gets hold of a part of someones body she can take on their shape and can keep it as long as her skin is touching the object. She gets only the physical attributes not memories, abilities or instincs. For example if she turned into someone with a poison gland, she'd have it too because it's physical, but she'd have to figure out on her own how to actually use it. She'd have the right voice, but not the right accent or automatically use the same words. And of course she does not gain the magic of someone else.

In addition she can't turn into something smaller than a cat or bigger than an ox.

 

2) Flight - Beldam uses her wings mostly for navigation when she flies. The ability itself is more a form of levitation and works even if her wings are broken.

 

Servant/s: If the training of her 'children' requires it or she needs someone to look after them because she's away she asks the help of a goblin like creature named Grunwick. He's more a friend than a servant though.

 

Pet: Unnamed Piggle that sometimes accompanies her when she flies through the air. It doesn't like humans, so it tends to stay away most of the time.

 

Oravil Hadley (17) - The boy showed early signs of being a sociopath and was put into a psychiatric ward at age 12 after he tried to strangle his younger brother with his bare hands. He loves Beldam with a passion, because she is the only one who loves him the way he is.

 

Camoe Mikulin, nickname 'Firebrand' (15) - The young girl is a recent addition and not sure yet if she can trust Beldam. She is a pyromaniac who started playing around with fire because she felt neglected by her parents. When they found out she had been the one to ruin the kitchen they kicked her out of their house and into the street, where she fought her despair by setting fire to more things, which eventually attracted the notice of Beldam.

 

Residence: Home

 

History: Beldam is barren and because she desperately longs for children on her own, she 'adopts' or rather kidnaps human children. They tend not to be missed because her tastes run to the troublemakers with a preference for those who show psychopatic or sociopathic behaviour. Her activities inspired the 'If you're naughty the monster/witch/wicked faery will take you away' legend.

 

Beldam is considered a bit 'peculiar' by the other fae. Those who are powerful enough or have enough status that they don't have to worry about her taking revenge call her crazy instead. She doesn't get very many invitations to parties in Avalon and has the nasty habit of showing up uninvited now and then.

 

 

(Beldam was born in the 4th century and grew up near the Hercynian forest among the Chatti. She was switched for a baby girl named Rhamis by her human parents. Because she looked so frail, Beldam rarely had to work in the fields. This did not mean she could stay idle though. She had to look after the children of her tribe most of the time, a task she enjoyed very much. She especially treasured the little ones unending creativity.

By the time she was 16 her foster family was killed in a battle and she escaped to Faerie Land. Initially she gained status quickly, because of her ability to assume other forms aided her greatly whenever she returned to the realms of mankind to steal whatever was interesting or entertaining.

 

Beldam's fae parents died barely two hundred years later. Beldam had always wished for children and with her parents dead that became something of an obsession, but she never succeeded. Eventually she had to admit that she was barren, which made her angry and bitter. When her older brother (equally unpronouncable name, nickname Ebon) was killed through the iron swords of some human knights in the 14th century it became much worse.

 

Eventually Beldam realized that she could steal what she most wanted too. Children. The humans didn't seem to value them enough anyway, especially those that fascinated her the most and if it cost her status among the other fae to dote on her human children that way, she was willing to pay the price.

 

She chooses the children who are so twisted and evil inside that the humans have given up on them already and does her best to nurture that evil to it's fullest possibilities. She doesn't care what will happen to the world of the humans when her charges are old enough to strike out of their own. She sets them loose in the normal world to wreak havok until someone manages to kill or imprison them and laughs herself silly all the while.

None of her 'sons' or 'daughters' can be considered anything but insane pyschopaths by other humans when they are ready to be sent back.

 

If she discovers one of them isn't evil enough she is likely to decide that one isn't worthy of being her child and give it to the others for target practise.

She also encourages her charges to mess with the other human children in faerie.

 

Most other fae view her the way we might view a crazy cat lady who dotes on her cat 'children', no matter how ugly and ill-breed they are.

 

Because of her 'children' and how often she is in the human world she has a reputation for liking humans, but the truth is that, with the exception of 'her' children she hates humans and loves nothing more than seeing them suffer.

Edited by Laura-Lana

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Character Name: Vrael Sylvalis - Name in the Human Realm: Jonah Faust

Kind: Seelie Court

Age: 532 (looks like a teenager 18-20 yrs of age)

Appearance: - Vrael with these Wings on his back. He wears robes like these in a variety of colors.

Magic:

1) Sand Manipulation - The ability to manipulate and generate sand on command. Additionally, if the target is in an unconscious state such as slumber, Vrael can induce illusions in the form of dreams or nightmares onto the person.

2) Invisibility - The ability to hide himself from sight completely as well as hide inanimate objects from view as long as he is in contact with the object. Can only keep a limited amount of objects invisible at any given time. If he tries to do too much his invisibility will ware off leaving him and the objects in various states of ghostly transparency.

3) None.

Servant/s:

Pet: None

Residence: House

History: Raised in a small Danish village, Vrael (formerly named Jonah Faust) grew up in a rather peaceful society where each and every individual worked for the betterment of their village and not for self gain. He had a 'younger brother' and 'younger sister' both normal humans, that he had been raised with and valued their company as he spent his days oblivious to his true heritage. In Avalon, his upraising at first made it hard for Vrael to accept the way of the Fae's and he would often look away at an abusive Fae master disciplining their servant, much to the chagrin of the other Fae. He sorely missed his siblings presence in his early years living in Avalon and would often visit them whilst invisible... and on stormy nights, easing their sleep with a pleasant dream. On the night of their unfortunate deaths at the hands of a plague that had spread across the land, Vrael in a fit of rage and anguish haunted the dreams of each and every person he could get into contact with, forcing them to endure very realistic nightmares that they were unable to awaken from. Over the decades, Vrael has returned to the mortal plane and in the process earning himself the moniker of the 'Sandman' mainly for spreading pleasant dreams to children suffering from an incurable illness.. a silent tribute to his foster siblings however his more shady agenda is to steal items of interest to resell to the Fae living in Avalon.

 

Sometime in the mid 20th century, his attitude towards humanity took a 360 and changed. Witness to the two major wars that took part in the human Realm, Vrael began to hate humans. He could not understand the reasons for the wars and found it hard to view them in the same way he had done before. What really pushed him over the edge was when he came across a kid pulling off the wings of a butterfly and crushing it in his hands. That butterfly was in fact a tiny sized fae that had made its way into the mortal plane and was unfortunate enough to have been caught. Vrael no longer sees humans as beings worthy of mention, but simply as replaceable servants that he can abduct and sell for a living like the many items he has stolen. With his gift of invisibility proving to be a powerful tool in securing vast amounts of 'treasure' he has managed to secure a rather healthy livelihood. His relationship with his Fae parents is rather strained and he barely acknowledges them... likewise they are more interested in their own social ranking than anything else. Should his servant(s) fail to acquire top value for his items... he will not hesitate to punish them.

 

He has acquired a particular fondness for modern day music.

 

 

Username: TotallyDrow

Character Name: Ezra

Age: (15-100) 15

Appearance: Ezra - Born with heterochromia, his eyes differ in color. His right eye is hazel in color whilst the left is a crimson red. Around his neck is a scar from where the choker he was forced to wear was held. Though he no longer wears one since being under different temporary ownership, the scar and marks remain. Due to the preferences of his first master, he is garbed in victorian style clothing. He is rather short, standing at 4ft 11

Unique Skill: Naturally Agile, Quick Sleight of hand. No creative skill whatsoever and cannot cook. Not much of a talker.

Owner: NPC - Unseelie Slave Trader/Temporary merchant.

History: A natural born pickpocket and apathetic to the human's plight. Ezra, a human born in Avalon to two slave parents knows little about the mortal plane; his knowledge only that of stories he has heard from others who retain vague memories of their former lives. Like a ruby, many Fae seek to posses his left eye for themselves but are unable to do so due to a certain spell. An admirer of natural art; the fae who owned him had cast a spell on his left eye, preventing anyone but herself from touching it and it is that spell that continues to prevent anyone else from taking it from him. The fate of his first master is unknown, but he suspects that his current owner; a slave trader (an unseelie) had something to do with it.

 

More of a showpiece than a slave, Ezra was only ever used by his first owner as an object to make other Fae's envy her; leading him around town on a leash as if parading some rare piece of jewelry. The unseelie merchant however has stumbled across Ezra's hidden talent, one day coming across the boy standing before him with the key to his own shackles in hand. Ezra is naturally nimble and gifted with a fast sleight of hand, allowing him to pinch items of value; the unseelie slave trader often profiting from the re-sale of the item. Due to being born in Avalon, he does not share the same viewpoint as many of the other slaves and in fact shows very little concern for how the Fae treat them, simply accepting it as the every day norm without complaints. He rarely talks, which has led to several other slaves and Fae to question whether or not he is mute.

 

 

 

 

 

Edited by TotallyDrow

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Human

Username: Laura-Lana

Character Name: Firebrand aka Camoe Mikulin

Age: 15

Appearance: Firebrand is rather small for her age. She looks more like 14 or even 13. There are burnscars next to her left eye and down her arms. Some very recent, some older. Her hair is dyed red by henna. She tends to wear it in a ponytail. She has brown eyes.

Unique Skill: Finding ways to set things on fire

Owner: Beldam

History: Firebrand earned her nickname because she is a pyromaniac. She started playing around with fire because she felt neglected by her parents. When they found out she had been the one to ruin the kitchen they kicked her out of their house.

 

Firebrand lived on the streets for a while, where she fought her despair by setting fire to more things, which eventually attracted the notice of Beldam. While she is kind of grateful for having a roof over her head she doesn't feel as if she can trust either Beldam or her siblings. She has begun to worry about her future.

 

 

Blanchedalmond BeigeBurlyWood Chartreuse Chocolate Coral DarkMagentaDarkOrchid DarkRed FireBrick Fuchsia MistyRose Sienna

Edited by Laura-Lana

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Name: Khaine Jaeger (Pronounciation: Cane, Yay-ger)

Age: 17

Weapon: Gunblade

Appearance: Khaine - In addition to the two teardrop tattoo's under his eyes, is another Cross Tattoo on his tongue. He is fairly muscular and has a 9 inch scar down the right side of his abdomen; starting from just above his waist.

Abilities:

Energy projectiles - He is able to physically shape his soul energy into bullet like projectiles which he can fire from his gunblade in the form of bullets. These bullets manifest themselves as a dark grey light being fired out of the barrel of his gun and can melt through your average wall.

Energy Chains - He is able to create dark grey energy chains from the tips of his fingers that can extend dozens of yards and are used for a variety of purposes, ranging from binding to transportation etc.

Soul Alignment: Dark Grey

Personality: Khaine can come across as being rather rude and abusive, but that is due to the large influence from his foster sister, who was also of the same personality. To people who don't already know him, he may also seem rather aloof and distant, as he does not know how to properly approach strangers, mostly coming across as some sort of thug, due to his tattoo's, red hair etc. He is the type of person who will get the work done, but do it in his own way as opposed to the proper method, which therefore makes teamwork a hard concept for him and also renders any planning beforehand to be utterly useless.

History: The adopted younger brother of a former priestess of the order. The girl who had decided to take him in as a younger brother, had no family of her own and considered herself too young to be a mother, so instead chose to take on the role of an older sister of sorts for Khaine. She was the priestess in charge of slaughtering the monstrosity that had crept into the real world and devoured his birth parents. Khaine at the time was already old enough to recall the events that transpired before him and is occassionaly plagued by these memories in the form of nightmares; however he does not realize that the ones dieing before him are his family. The priestess had the gift to alter ones memory and thus placed a mental block within Khaine's mind in an attempt to protect him from such horrors. Presently she is in a vegitative state at a hospital ward due to an injury sustained in the line of duty. With the order taking responsibility for the medical bills, Khaine chose to enroll as a priest in order to earn himself a living and continue her work.

Weaknesses:

- Problems with authority, meaning he will sometimes disagree with orders or show a lack of respect for superiors.

- Teamwork is a difficult concept for him. (Think Blackstar from Soul eater... sorta..)

- Claustrophobic

Other: Theme Song Password:Angel

Writing Sample: Khaine lay there on his bed, his gaze staring upward at the ceiling, the slow rotation of the ceiling fan drawing very little of his attention. To the side of him, along the other bed in the room was a sealed box; the last remnant of his former room mate who had begged the teachers to reassign him to another room... not that Khaine really cared though. As far as he was concerned, this was a benefit to him more so than a burden. The room now was solely his and his alone, meaning he no longer had to endure the sleepless nights when his study bug of a room mate decided it would be a wise idea to study past midnight with the desk lamp illuminated, no longer did he have to abide to his former roomie's ill-forged cleaning rota; not that he did so in the first place and most importantly... no longer did he have to fight over the 1 remaining working plug socket in the room. His former room mate leaving was most likely going to be the best thing that would happen to him this week.

 

With a sigh and a quick brush of his hair, he rolled over to his side; his back facing the window and his gaze now fixed upon the wall. That 'oh so pleasant' wave of rejuvenating energy that was suppose to arrive every morning to force him out of bed had yet to arrive.... not that it mattered. 5... 10... maybe even 20 more minutes of just laying around was no problem to him. It was either that... or assembling in the dining hall and enduring the chorus of chit chat from fellow students, which to say he hated would be an understatement. Khaine yawned and brought the pillow over his side; covering his exposed ear, as several loud mouths made their way down the corridor just outside his door.

Edited by TotallyDrow

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Name: Samuel Sullivan

Age: 53

Gender: male

Species (If not commonly known, explain): human

Appearance: tall, has a light shadow of a mustache and a goatee. He often wears loose, colorful clothes.

Personality: Forceful, impatient, protective, caring

History: He works at the Sullivan bros. carnival with Lydia, the tattooed lady. He often has to deal with keeping the others safe and has the power to make their location untraceable.

 

Name: Lydia

Age: 42

Gender: female

Species (If not commonly known, explain): human

Appearance: very attractive, has long blonde hair, rose tattoos covering her back and secretly loves Samuel.

Personality: gentle, thinks of others before herself

History: Works at the Sullivan bros. carnival with Samuel.

Note: Lydia died when an unknown person shot her at The Carnival. Before she dies, she accuses Samuel of somehow killing her, saying; "You...you did this...I don't know how, but...".

 

Name: Vanessa

Age: 49

Gender: female

Species (If not commonly known, explain): human

Appearance: Has long curly blonde hair, blue eyes, loves wearing tribal designs.

Personality: Gentle, caring

History: Was a childhood best friend of Samuel. When he started the Carnival, she didn't encourage it and moved to a small apartment in New York City. She has been having dreams and visions of him ever since he has been having trouble with keeping everyone safe and desperately goes to find him.

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For no Particular RP - Just an idea i wanted to get out...

 

Name: Levi Strauss

Gender: Male

Age: 18

Physical Appearance: Levi

Personality: TBD

Background: TBD

Abilities:

1. Familiar Belphegor - Through a contract signed with blood, Levi can freely call forth a Familiar that goes by the name of Belphegor. Wielding two blade like weapons and standing at a height of 6 ft 8, Belphegor is a rather agile familiar utilizing speed and agility over brute force and strength. He also has the ability to expel a poisonous substance from his mouth in either the form of a gas or liquid.

2. Summoning - On the surface it is an ability similar to that of 'Familiar', however that is not the case. Levi has the ability to call conjure up to a dozen corporeal Crow/Raven like creatures my manipulating the shadows around him. Whilst visually similar to crows and ravens, these creatures are better described as 'Remote-controlled' projectiles. Their wings are able to slice through various objects as well as flesh. Defensively however they are rather frail, often bursting into shadowy feathers when hit with enough external force. They can also be used as a means of surveilance by visually linking their eyesight to his own.

3. Illusions - The ability to conjure up illusions to 'trap' or disorientate the foe by affecting their 5 senses. To some degree, he can even cause pain to his targets via the illusion itself, even magnifying the pain sensors within the targets body.

Weapons: A single revolver.[see character image]

Theme Song.:A Storm is Coming to Us All - Shiro Sagisu

 

edit: All credit for the images/Ost belong to their respective creators and I take no credit for their creation.

Edited by TotallyDrow

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Username: Fortune86

Character Name: James Ladro

Age: 20

Profession: Blackmarket Fence/Trader

Appearance: Link

Background:

James lived a pretty regular childhood until he left school at sixteen and decided to join his two older brothers, Theodore and Edward, in their 'business ventures'. He was quite an adequte thief but he soon proved to be far better in dealings and trades and later became a a fence and contact for his brothers instead.

Several years younger than his brothers James was always treated as the baby of the family. He has never been left to deal things on his own and has always enjoyed the protection of his brothers.

The brothers' mother and father died when James was only four, so as well as being the eldest brother Theo also took on the role of parent. While he does not remember either of them James is often told he looks just like his father, but that he has his mother's soft heart.

 

Username: Fortune86

Character Name: Ceil

Age: 26

Position: Teacher

Appearance: Ceil

Fiend: Seth

Element: Darkness

Magic Word: Verto

Home Town: Tehgrimm Suda

Current Place of Residence: Niefir / Summoner’s School

Brief History: Ciel’s power was discovered when he was only ten years old, making him one of the youngest Summoners in history. Although he was not allowed to enter the school until he was fifteen and could summon his Fiend, his proud parents nevertheless insisted on teaching him everything they could about his powers and often took him for private tutoring with Summoners who resided in the city. Between his own natural talent and the early start his education had, Ceil graduated from the school within a year.

He declined the offer to take a high ranking position in the military and instead chose to roam Wyhdori as a free lance monster hunter, charging whatever fees he liked. He was eventually lured back to the school at 22, when his old teacher Ephron went missing.

 

Username: Fortune86

Character Name: Arthur

Age: 16

Position: Military Investigator

Appearance: Arthur

Fiend: Hima

Element: Ice

Magic Word: Neco

Home Town: Dnortih Mdyhl

Current Place of Residence: N/A

Brief History:

Arthur lost his parents when he was just an infant, so he was raised by his Aunts (his mother's sisters) in Dnortih Mdyhl. A few months after his fifteenth birthday he discovered his Fiend Hima and his Uncle (his father's brother), whom had never shown any interest in him before, instructed the military to collect him and escort him to the Summoner's School just a week later.

When Arthur graduated he was forced by his Uncle to join the military. He quickly rose through the ranks until he landed a job as an Investigator, a role that allowed him plenty of freedom in his activities and methods. He rarely obeys any orders that do not come directly from his Uncle, whom he must regularly report to on all of his cases.

 

Username: Fortune86

Character Name: Arthur

Age: 26

Position: Military Investigator

Appearance: He has redish eyes and no glasses

Fiend: Hima

Element: Ice

Magic Word: Neco

Home Town: Dnortih Mdyhl

Brief History:

After graduating from the Summoner's School at the age of sixteen Arthur later went on to serve in the Military as an Investigator under his uncle's rule. When the former Lord Jyeh died during the Titan attack on Tehgrimm Suda ten years ago, Arthur vanished without a trace and was believed dead as well by many. He left behind few friends and a reputation for cold blooded ruthlessness.

Now he has re-emerged and is seemingly on the trail of something. This has caused mixed feelings amongst those who knew him.

Edited by Fortune86

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Just in case.... TPI

 

Username: Totallydrow

Character Name: Khaine

Age: 25

Position: Former Student (10 years ago)

Appearance: Khaine(Before the 10 years passed) Khaine(Present)

Fiend: Crixius Just over 12ft tall. All Credits for the image go to ~kikicianjur on Deviantart the creator of the image.

Element: Earth

Magic Word: Deloi

Home Town: Zurt Lyordeur

Current Place of Residence: A Wooden Hut overlooking the rebuit village of Zurt Lyordeur.

Brief History:

History Pre-10 years during events of TPI 1

Khaine spent the first 5 years after the titans rampage, helping lay down the foundations for the new VIllage of Zurt Lyordeur. Plans were drawn to have the new village of Zurt built closer to the lake as well as be nearer to more fertile lands were they could grow their own crops. Khaine along with Crixius played an integral role in the reconstruction of the village, only helping to build more trust from the remaining populace, this trust would grow to the point where the villagers wished for Khaine to take up a leader role of sorts. However, despite the wishes of the villagers, Khaine had opted against the idea of becoming a key figure within the village's hierarchy, deciding that such mundane task's should be left with those more experienced and wise in the art of maintaining order and stability over a village. Instead, after the foundations of the village were laid out, he chose to take up a more relaxed and less stressful role. Ofcourse, he could never truly return to living the life of a simple villager, his actions after the Titan's destruction 10 years ago's making him a village hero, not that he really viewed himself in such a light. He simply carried out his duty and responsibility as a summoner that day.

 

With the arise of the abominations, the villagers turned to Khaine for guidance, hoping that he had an idea of what was to come and wishing for an answer that would ease their worries. Unfortunetly for Khaine, he was as much in the dark as they were on the subject/ Assured that the military reinforcements he asked for would be enough to protect the village he called home, Khaine has once again left the village in search of these answers; leaving behind an apprentice. His first destination was the summoners school of Niefir, where hopefully his old classmate Diana would have more knowledge on the subject.

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

Brookwood:

 

Supernatural

Username: TotallyDrow

Character Name: Kane Veralis (A name he took up several centuries ago)

Species: Demon

Visual Age & True Age: Visual: 19 True: 237

Appearance: Khaine [Human] Height: 5'11

True Form: Khaine [Demon] Height: 5'11

Job/Student: Student.

Abilities/Magic:

1) Weapon Summoning: (See Demon Image), the ability to conjure up a weapon from sheer nothingness and wield it freely. Kane can bring forth a large skeletal sword, easily wielding it with one hand. If Kane and the sword were to be seperated, Kane can recall it, causing the sword to return to him.

2) Bone Manipulation: The ability to speed up and manipulate the growth of his own bones. This allows him to enhance his own attacks, for example creating spike protrusions along his knuckles for a more damage inducing punch. He can also strengthen his defenses by creating a layer of hardened bone to absorb the physical blows. Of course, any broken bones suffered are healed at an increased rate.

3) Ash Manipulation: Kane can exhale a cloud of ash from his mouth for a variety of purposes.

4) Enhanced Regeneration: The ability to regenerate lost organs/limbs/tissue anywhere on his body. Only in Demon Form.

 

History: Once upon a time, a feared Demon that ravaged many travelers along mountain paths, leaving nothing behind besides blood splattered corpses and mounds of smoldering Ash. His victims any and everyone who encroached upon his territory; a cave hidden at the base of the mountain. This all changed during a chance encounter.

 

Josephine; a blind slave shackled to the back of a slavers cart and on her way to being sold at one of the auctions in the next village. The slaver in an attempt to take a shortcut had opted to travel along the pathway near Kane's cave; a decision he would barely have time to regret as sword sliced through flesh. With the Slaver and his companions reduced to ash and flesh, Kane made his way towards the frail figure of a silver haired woman, his sword raised in the air and ready to kill in one fell swoop, only stopping a hairs width away from her neck. To his surprise, she uttered two barely audible words.."Thank You..", unable to see her savior for his true nature and appearance.

 

Josephine while human, had the ability to keep Kane at peace, quelling his more demonic urges and helping him to foster a more humane lifestyle, to the point where they had their own hut in the woods. That peace was only temporary though, for Josephine had another admirer as well, a vampire. In conflict over Josephine, Kane lost all memories of her and was forced into a hibernative state to protect his mental condition, only waking up 5 centuries later in the bowels of his cave, his hand clasped around a medallion holding a photo of Josephine. Now, living in Brookwood, Kane is slowly returning to his ways of old.

 

Slayers

Username: TotallyDrow

Character Name: Darius J. Kreuger

Age: 21

Appearance: Darius

Job/Student: Bartender at one of the clubs in Selwest and a Part Time College Student.

Weapons:

1. A Scoped Crossbow

2.Twin Urlaks for Dual wielding

Talisman Effect: Immunity to Werewolf Bites.

Uses KA19: Yes

History:

 

Darius stems from a long line of Slayers and thus was trained in the art of combat from a very young age; killing his first Supe at the age of Sixteen. Both his mother and father hold high expectations for Darius and expect him to be just as successful as his sister; a girl once labelled a prodigy.

 

With rumors about a population of Supes residing in a mining town, Darius has been sent to investigate and at his digression apprehend any and all Supes that he comes across. With his mission objectives fresh in his mind, Darius has taken up residence in Selwest, appearing to live a rather normal life, attending a part-time course in Business and Management and towards the end of the week, working at one of the local clubs as a bartender. This of course is all a facade, to hide his true reasons for living there. Receiving a steady flow of money for living expenses, Darius lives alone in a flat overlooking the only road leading to Brookwood.

Edited by TotallyDrow

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Username: Evangeline

Character Name: Jia Castian

Age: 21

Position: Student

Appearance: 5'9

Fiend: Minseok

Element: Darkness

Magic Word: 魔鬼 - Móguǐ

Home Town: Tehgrimm Suda

Brief History: Castian is from a small, yet well off family of four. Castian's mother is a clothier and a herbalist whilst his father labors in the family owned vineyards. He also has one older brother who works as a doctor for those in need. Being the youngest in his family, much has always been expected of him since his brother excelled in everything did. Castian went through life doing just enough to get the job done to the best of his abilities.

 

When he discovered he was a summoner, his life took a drastic turn. He had always found his normal life incredibly dull. He ended up going out late at nights with his new friends. Night after night he would disappear and each morning he would come back with new bruises and cuts. Finally, his parents became tired of his behavior and they sent him to the summoning school on threat of cutting of his inheritance.

 

Username:Evangeline5432

Character Name: Angelina

Age: 17 (Almost 18)

Position: Student

Appearance: Only has brown hair with light blonde streaks

Fiend: Name: Aiedail(The Morning Star) Her

Element: Light

Magic Word: Garjzla (Is the name of light in old tongue)

Home Town: She is not totally sure but she spent most of her early years in Tehgrimm Suda

Current Place of Residence: Niefir-At the school.

Brief History: Far before the summoners came about, the women of her family had always been healers. Each female child in her family had been trained in the arts of healing by their mothers.

~~

Her father died when she was roughly four. Shortly after, when she was about five, Angelina and her mother moved to a different city in order to help out at a clinic.

One day, shortly after she turned 15, that hospital was attacked by a monster. After killing a few people, it came after Angelina. Aiedail, not willing to let her daughter die, sacrificed her life protecting the girl. Angelina, full of grief, sorrow, anger, and fear, managed to summon her fiend. The wolf came forward and after a rough battle, she killed the monster. Aiedail(her mother) was bleeding internally and since Angelina had no knowledge of her fiend's ability, her mother spent her last few minutes of life with her daughter.

When help arrived, they found the bloody scene of a barely alive Angelina cradling her dead mother, as well as the dead monster laying not far away, and a fiend watching her grieving summoner. The girl, not having any family left was taken in by a light summoner, Syera, and taught everything she would need to know.

A year or so passed and Angelina (having learned all there was to learn from Syera) decided to leave. No one had seen her since, until she turned up at the school...

 

Username: evangeline5432

Character Name: Seraphina Nicolas

Age: 26

Position: Military Investigator

Appearance: As a child. (She dyed her hair. She thought red was ugly.) Now.

Fiend: When he is not in battle Also, this is Pyrhos when he is in battle. His name is Pyrhos. He is friendly to most people but will tear you apart if you harm Seraphina

Element: Fire

Magic Word: Brisingr

Home Town: Niefir

Current Place of Residence: Niefir.

Brief History: Sera was born in Niefir but for some reason her family moved when she was very young. They went to live at a big farm in Khemm Bceurm to help out Sera's uncle. She has been raised with her six cousins (5 boys and 1 girl). who have been helping out with chores around the farm ever since they were old enough to.

When she turn 15, she accidentally summoned her fiend. Because she discovered her abilities during the harvest time, she was needed around the farm and was not able to go to school. This year, her father and uncle made preparations so that she could go to the summoners school.

At the age of 17, she graduated from the school and she joined the military a year later like her brother and her father before her. Over the years, she worked her way up the ranks until she reached her new status of Military Investigator.

 

Character Name: Damien Nicolas

Age: 21

Position:....

Appearance: ~

Fiend: Adrian-Water element

Home Town: Niefir

Current Place of Residence: N/A

Brief History: Sera's older brother

 

Angelina's father

Character Name: Jayson

Age: 37

Position: Army-Major

Appearance: Ignore the gun

Fiend: Ryker-Ice element

Edited by evangeline5432

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RP Characters:

 

Username: Andy12

Name: Unknown

Age: Unknown

Gender: Male

Personality: He keeps to himself, for the most part. Always mumbling about the "prophecy" as he calls it. Always about the girl... what's her name? Anyhow, he rarely helps anyone but himself, tagging along silently. He almost never responds to questions, and when he does its unintelligible. Sometimes you can make it out, but when you do, it appears to be just gibberish. He feels unnerving.

Species: Wire-Wolf. An extremely intelligent and magical race, also one of the eldest around. A cross between wolf and humans. To anyone's knowledge, he is the only one left.

Looks: Click

Powers: 1: Immortality (can die of flesh wounds but never of age), 2: If you lock eyes with him and he is magically more powerful then you, it paralyzes you for a few minutes. 3: He can corrupt the thoughts in people minds, but only if they are in that state of paralysis they get when they look into his eyes.

How they met that one kind girl: He saw her in a dream.

History: Rumored the son of a powerful demon warlock. That warlock is now deceased. Rumored choked to death. His body was stiff when the demon died, as if he were in a state of paralysis.

Pass: I promise to remember.

Edited by Andy12

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Supernatural

Username: Evangeline

Character Name: Jacquelina

Species: Fae

Visual Age & True Age: Human form: 18 ; 127

Appearance: Human

True Form: Fae

Job/Student: Student.

Abilities/Magic:

1) Illusion Casting - Jacquelina can create and manipulate small illusions, causing people to see, hear, touch, smell and/or taste things which do not actually exist. The bigger the illusion, the harder it is to hold it. Small images are easy, while illusions of people could be difficult. She can cast images of herself with more ease because she knows herself, but it would take a lot out of her. An illusion of another person will always have flaws.

2) Darkness Healing - The Fae can heal herself or others by adsorbing the darkness around her. The wound has to be minor. The bigger it is, the longer it could take if she is able to heal it at all.

3) Animal Manipulation - The user can control animals. In this case, Jacquelina can whisper mentally to simple beasts of flight{birds) and ask them to do things for her. They may or may not do as she wishes.

4) Shadow Camouflage The user is able to become undetectable as long as they are in darkness or shadow.

History: Jacquelina belongs to a race of Fae that come from the Twisted Land of Tales. One day, she wandered outside the protective walls of her coven due to her curiosity. The girl grew up with an insatiable curiosity. After losing her way, she came into this realm through the Shattered Mirror and she landed in the humble town of Brookwood. She quickly discovered that if she stayed in this realm without energy to aid her, she would become very sick.

 

Quickly, she disguised herself as a little girl and she was eventually taken into an orphanage where she lived happily for some time. Her mischievous little nature thrived and she was able to cause all sorts of untraceable trouble, along with the plus of having a constant source of souls to feed on. As she "grew" older, she was sent to school where she began to learn more about the human world she had come to admire.

 

Slayers

Username: Evageline

Character Name: 최우주 - Choi WooJoo

Age: 27

Appearance: WooJoo - Slayer outfit with mask.

Job/Student: Business man.

Weapons:

1) Mesh glove with a blade attached to the underside.

2) Crossbow

Talisman Effect: Toxin Absorption - Any foreign toxin induced into his body will be cleansed and expelled. This can include blood as well as poison.

Uses KA19: No.

History: Woojoo's parents met when they were young. His mother, a fae, sought his father out as a lifesource to keep her going. Over time, she ended up falling for the amazing man who treated her like she was a royal queen. The mother, Amaria, ended up admitting what she truly was, but the father still stayed devoted to her despite the dangers. They lived together happily for many years until one day when Ameria became with child. With Slayers constantly closing on them, the Fae's safety was slowly fading. When their small son was born, they decided it was far too dangerous to stay in the big city of Seoul. They moved to a small village in Brazil where they could never be bothered or put in danger.

Unfortunately, when Woojoo was roughly two, the couple were oh so very wrong. Slayers did come for them after them in the dead of night.

 

There was a long fight that ended up with Amaria cornered and defenseless. At the last moment, the father fought free of his captures and he jumped in front of her, taking the single silver bullet meant for his beloved wife. He died in her arms and then she too was shot short after killing two of the attackers in a violent rage.

The sullen Slayers were about to leave when the desperate terrified cries of a child caught their ears. They found Woojoo, a small human baby, laying in his crib. There was no way they could leave him, especially after the human father had been killed by their blood-covered hands. After preforming a burial for the couple, they left with the child.

 

Woojoo has been raised by a clan of Slayers at a training center in the forgotten woods of Brazil. He has learned the arts of survival in the battle against the growing number of Supes around the world, along with schooling by private teachers in the complex. Quickly, he became one of the best at Capoeira, an art of fighting passed down from the Brazilian slaves. WooJoo became one of the best and most competitive in his class. Arrangements were made to have a rich business man adopt the promising young male, and when he turned nineteen, he was sponsored by his adoptive father to go to a school in the Americas to receive the best schooling money could buy. He has become a deadly pawn, and unaware to his life before the Slayers, he has served as one of the best for his age while working under the pretense of being a reckless spoiled rich child.

 

Now, rumors have reached the Slayers of Brookwood's infestation, and WooJoo has been sent.

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Supernatural

Username: Fortune86

Character Name: Odette Durant

Species: Vampire

Visual Age & True Age: 25 & 2800+

Appearance: Teacher

True Form: Vampire

Job/Student: Substitute Teacher

Abilities/Magic:

1) Manipulative Hypnosis: Through eye contact Odette can will humans into unconsciously following her commands. She can even give someone a task which they will be compelled to carry out until completed or freed from her control.

2) Thrall: Once caught in her Manipulative Hypnosis Odette can take her control over a human a step further and turn them into a loyal and willing servant by kissing them. This level of control is much harder to break and allows her Thrall to act and think as normal, albeit in her service. A Thrall will remain loyal until freed or a new one is created.

3) Mental Crush: Through eye contact Odette can 'crush' a human mind and force her victim to blackout for several minutes. Anything that happens to them in this period of time will not be remembered when they awaken.

4) Strength: While as strong as a werewolf or harpy, Odette can hit harder and jump higher than any human.

(Note: Manipulative hypnosis can be broken by knocking the victim out and letting them sleep it off.

Thralls will need a special ritual to be cleansed.)

History:

Odette is one of the oldest known vampires and has gone by many names throughout the millennia. She does not remember much about when she was first turned, or anything that happened during her first few centuries as a vampire, but she can be found in many history books under various aliases.

For a long time Odette has wandered alone around the world. Sometimes her presence is marked by the violent slaughter of dozens while at other times she is content to pass through without bloodshed. Occasionally, should she find someone of interest, she will turn them into a vampire and sit back to watch their rampages, earning her a nickname amongst the slayer community as 'The Mother of Monsters'.

Odette is currently going through one of her more peaceful periods and has been drawn back to Brookwood, which she last visited many years ago. She has taken a job as a substitute teacher as she finds young humans particularly amusing.

Edited by Fortune86

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Zodiac Name: Aries

Human Name: Jonah Myers

Human Age:17

Sex: Male

Gender: Male

Sexual Orientation: Straight

Status: Single

History: TBW

Height: 5ft 11 (179.4 cm)

Weight: 148Lb (67.13 Kg)

Accessories: None.

Other Distinguishing Features: Scorpio Zodiac Sign Birthmark On his Right Shoulder.

Picture Appearance (very much recommended): Jonah Myers and Scorpio *all credits for the images belong to their respective owners.

Appearance description (if no picture): N/A

Personality: TBW

Strengths:

- Act first. Think Later. A double edged sword, sometimes his quick acting nature is what is required to get the job done, rather then wasting time pondering about every single solution.

- Easy to get along with due to his rather open and friendly nature.

Weaknesses:

- Act first. Think Later. A double edged sword, acting too quickly has on more then one occasion made things worse, when stopping to think about the situation would have helped come to a more positive conclusion.

- Fails to read the unspoken signs and may say something or do something that is inappropriate or uncalled for.

Likes:

- Eating out, whether it just be at a fast food outlet or at an expensive restaurant.

- Funnily enough, he enjoys a good game of Sudoku... despite his hatred of maths.

- Football (Soccer)

- Fire Drills. I.e. Having half his lesson interrupted for a free trip to their designated 'safe' point.

Dislikes:

- Maths or to be more specific, Algebra and Statistics.

- People leaving things till the last minute.

- Pop Quizzes.

- Injections. Nuff Said.

Level of power control (out of 10): 7.5

Guardian relation: Fairly Average. Aries does have a rather stubborn attitude and may stick to the most straightforward of plans whereas Jonah may have other idea's. Both however care for one another and are willing to put themselves in harms way for the other.

Most compatible with: Gemini, Leo, Sagittarius

Least compatible with: Capricorn and Cancer

Edited by TotallyDrow

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Username: Fortune86

Name: Theodore 'Theo' Ryder

Alias: Ghost

Age: 17

Gender: Male

Appearance: Ghost

Division: Stealth

Rank/Job: Recruit

Skill/Power 1: Teleportation

Ghost can move instantaneously from one location to another without physically occupying the space in between.

Skill/Power 2: Intangibility

He can also move through solid matter and most forms of energy (not magical)

Limitations: Both of Ghost's abilities can be hindered or blocked by sufficiently advanced technology or powerful magic. Excessive use will also rapidly tire him out, so he will be forced to sleep for a considerable length of time to recuperate.

History:

Theo was born in a trailer park near the west coast of America. At first he was just like the other boys there, playing sports, reading comics and doing nothing worse than stealing some of his father’s liquor for a dare. Things changed when he was eleven after discovering he could walk through walls, which quickly lead to bouts of petty thievery and pranks. As he grew more accomplished with his powers and bolder in using them he left his boyhood friends behind and started committing more serious crimes which culminated with a murder.

The police could not prove Theo’s guilt or innocence in the matter and were forced to drop the charges, but his father decided to kick him out anyway. At thirteen Theo was forced onto the streets where he dropped his birth name and adopted the moniker ‘Ghost’. For the next three years little was heard about him.

Ghost was suddenly thrust into the spotlight of the superhero and villain scene after he singlehandedly assaulted the Justice League Watchtower for reasons unknown. After teleporting Superman out of the way he defeated Wonder Woman, The Green Lantern and Hawkgirl one after the over, but could only fight The Flash and Batman to a draw. He was eventually defeated by The Martian Manhunter, who used his own intangibility against him.

While being held in a custom cell at Belle Reve Ghost was approached by the Director of Cadmus and offered training and a job. Seeing it as his only way off the streets, Ghost agreed.

Edited by Fortune86

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Name: Seth Kreuger

Age: 17

Gender: Male

Soul Gem's color: Crimson Red

Appearance description / Picture: Normal / Magi - if you were to look close enough into his mask/hood, you would be able to see his crimson red hair and eyes. His height is5ft 11

Wish: "I wish I wasnt cold"

Ability: Pyrokinesis - Th ability to create, shape and manipulate fire without being harmed by the flames. Seth is resistant to fire and can also coat his weapon in flames.

Weapon: Tonfas

Personality: Prior to the events that led to his parent's death, Seth was a cheerful happy go lucky kid. Rivalries with his best mate and no interest in girls aside from the desire to avoid being contaminated by their koodies, this changed on that ill fated day. His grandparents brought him to various therapist to try and coax him out of this shell he created, but were rewarded with little.

 

Background: To be cold... to feel your bodily senses slowly slip away into numbness as your body is enveloped by the icy embrace of darkness. A grueling experience a young 12 year old by the name of Seth had to endure. It was a stormy afternoon during early January, just after all the festivities had ended, that Seth was forced into this unfortunate hell. Seth, along with his parents were making the return drive to their home in the city; having spent Christmas and New Years at his grandparents house on the hillside. The night before had been a terribly cold one, icing the road that many of the drivers used, making it even more hazardous then it should have been. A lorry driving towards them on the opposite side of the road had lost control of itself, the back end of the Lorry swerving from side to side as the driver wrestled with the steering wheel in a futile attempt to regain control of the reigns. In a bid to avoid the eminent collision, his father swerved to the left, however fate that day had demanded a crash, regardless of how it came to be. The car they were in crashed through the trees and down the hill, only coming to a stop when the side of the car got caught against a rather large tree trunk, the sheer size of the force shaking loose the copious amounts of snow that had built up in the leaves above and blanketing the car in a sheet of white. Daze and confused, the icy embrace slowly gripped at Seths body, slowing down his bodily functions to a snails pace. Time slowed and breathing became labored as his vision began to go. It was at this point that he heard the faint meowing of a cat. A small black shadow of a feline figure walking across the dented bonnet of their car before disappearing. Darkness. Seth awoke several days later in a hospital bed, his grandparents by his bedside with a look of despair in their eyes. They had been crying the whole night, thinking of how to tell Seth the unfortunate news.

Along with his Grandparents, they moved into the apartment in Elmbrook that his parents had owned in the city, selling the hillside house to the first person that came. Unable to live there any longer.

Other:- Theme Song

 

- All credit for images used belong to their respective creators. I take no credit for them.

 

 

 

Test

 

test 2

Edited by TotallyDrow

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Username: Fortune86

Character Name: Estelle Dupin

Age: 28

Gender: Female

Appearance: Estelle

Brief History:

Estelle is the owner and editor-in-chief of The Daily Word (TDW), which was previously owned by her father. After inheriting the paper at the age of 23 she turned what was once an unpopular rag into one of the country's biggest newspapers, becoming a billionaire as a result and is currently America's second richest woman.

Known only by a select few, Estelle strengthened her paper's reputation and popularity by manipulating events for it to report on. She arranges explosive exclusives well in advance, ensuring that her paper will always have the best stories. Many small time criminals have are in her employ, under the promise of an anonymous bail or provisions for their family, and stir up all kinds of trouble for TDW’s benefit.

After learning that the Teen Titans have started to recruit new members Estelle realised that in this time of relative peace it was far too good an opportunity to pass up and decided to move to the Jump City offices to oversee the situation personally. Knowing the popularity of superheroes in the media, Estelle has vowed to use this chance to make TDW the most famous newspaper in the world.

 

~~~~~

 

Player: Fortune

Character Name: Simeon

Age: 1246/13

Demon/Demigod: Demigod

Godly Parent: Baldur, a major Norse god of light, purity and destruction.

Simeon can conjure balls of light and purify toxins or diseases. When stressed he will unconsciously release a blast of energy that while harmless to full Gods and Demons, can badly hurt half-bloods (including himself) and will destroy all other matter.

Category: Primary: Tamer / Secondary: Doctor

Creature Rank 1: Happy: Small and weak, completely useless other than as a distraction.

Creature Rank 2: Fafnir: Can dig underground in moments or curl up into a spiked ball and roll. His beak, claws and spines are all razor sharp.

Creature Rank 3: Ixion: Can generate blasts of electricty and a fast runner.

Creature Rank 4: Ira: Breathes fire and hard to damage. Moves slowly.

Creature Rank 5: Groke: The biggest of Simeon's creatures, Groke has incredible strength and constantly spews poison from her maw.

Appearance: Simeon

He wears the school uniform most of the time, but will otherwise wear the hoodie shown above.

Personality: Simeon is a kind and well meaning boy who tries his best to please others and can be very mature for his apparent age. After years of isolation his greatest desire is to have a friend to talk and play with, however due to his lack of social interaction he can grow frustrated quickly and will unwittingly take his temper out on others.

Background: Simeon was born some time after the death of his father Baldur. While as a young boy he was able to live peacefully with his mortal mother for some time, a raid on his village awakened his destructive powers. Although he did little more than obliterate part of a house, there were concerns that his strength and range would increase with age. Odin decided it would be for the best if Simeon was removed from Midgard and raised in safety.

For over a thousand years Simeon resided in a pocket world where time was slowed. The only permanent resident he had the entire world to himself, surving on caches of food that were periodically left for him. He was often left with books and games to entertain himself, but otherwise largely forgotten about.

With the war between Gods and Demons escalating it was suggested that Simeon attend school with other Demi-gods to see if his powers could be put to good use.

Misc: Simeon's body will glow seconds before he releases a destructive blast. As he is usually hurt as well, it will ba long time before he can recover and issue another.

Edited by Fortune86

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Player: (You)

Character name: Ezra Mir

Age: 18

Demon/Demigod: Demigod

Godly parent: Morrigan, a war goddess from Irish/Celtic Mythology. Being only a demigod, Ezra is unable to fully transform into a raven/crow like his mother, however he can grow large black wings from his back for flight. He also has the ability to 'warg' into a crow/raven, allowing him to take control, this however leaves his real body vulnerable to attack. A naturally gifted fighter due to being the son of a war goddess.

Category: Primary: Knight Subclass: Tamer

Weapon: Glaive

Low Level Tamed Creatures : A flock of raven familiars

Appearance Ezra. Aside from the standard uniform, he will often be seen wearing a dark grey fur lined jacket, black cargo trousers and a V neck T-shirt. He is 5ft 11 and fairly

Personality: Ezra is what most normal humans would call a 'problem' child. With his mother being a War Goddess, Ezra tend to naturally seek out various forms of combat both as a natural instinct and as a subconcious attempt to seek the approval of his mother. In celtic mythology the gods tended to be more subdued whereas the goddesses were the more violent and war proned deities, so it is for this very reason that Ezra seeks to garner his mothers approval. He is not a stranger to violence, his two aunts the goddess Nemain and Badb, both also War Goddesses.

Background:

Ezra knew from a young age that he was not like other boys, his mother had been rather open about his heritage. When normal boys and girls were read bedtime stories, Ezra was given war stories from his mother or aunts all of which are war goddesses and reveled in the spoils of war. Ezra was raised by his mothers and Aunts, having a good relationship with both of them. He is not aware of who his mortal Father is and doesn't show any real desire to find out. It was his Aunt Nemain's idea to have him sent to the school, in an attempt to develop his latent war god potential.

 

 

Misc: (Here goes anything I missed to ask you guys to tell or you want to add something of your own here.)

 

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Username: Fortune86

Name: Tamaki Suoh

Age: 16

Gender: Male

Appearance: Tamaki is 6ft

Personality and Host Type: Princely

As the founder of the Ouran High School Host Club Tamaki is also its most popular host. He can charm nearly every girl he encounters using a combination of etiquette and outrageous flattery.

Although quite intelligent he can be very naive and easily fooled. He is regulary the butt of many jokes and pranks played by the twins.

The other Hosts are more than just friends to Tamaki. He sees them as family is willing to go to any lengths to protect and help them. His generous nature can also extend to others if he feels their cause is worthy.

History:

While Tamaki's father is one of the richest men in Japan, his mother was a mistress. For most of his early life he lived with his mother in France where she taught him how to play the piano, which he often did to cheer her up during her illness.

As his father did not have any other children, Tamaki was 'bought' by his paternal grandmother. His mother would recieve medical aid in exchange for Tamaki moving to Japan and becoming the Suoh family's legal heir. He has been forbidden by his grandmother from contacting his mother in any way.

Other:

Tamaki founded the club not just as a way to have fun, but to bring happiness to others. While he loves being the center of attention, his true goal is to make his clients feel good about themselves, something he believes every 'princess' should have.

Apart from Haruhi, he enlisted the other Hosts with their happiness in mind as well.

Edited by Fortune86

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