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Everything posted by Qualeo

  1. It does, add to the playing experience technically. There are additional rewards and ways to gain what right now is gained through luck. That is a pretty massive gameplay change. And yes I do think prizes belong with the rewards that would be gained from a gameplay change like this - they are called prize breeds. It makes sense to have them as rewards. That being said, I think applying it to more than just biomes would be ok - but the CB prize achievements would have to be a small portion of them all. They are meant to be special, so it'd be redundant to make them available for every single badge reward. So yes, there might be a few "playstyles" that might feel left out depending on which would end up being the CB prize rewards, but there will always be something like that tbh. I think introducing a new breed to serve as a reward would be ok, now that I think about it more. I was concerned about the limits for a bit for the breed, but then I remembered we have GoNs and people seem to be doing fine with their small limits. Rewards could range from, shards to cb rares to potentially cb hybrids and then with the top tier being the CB prize. The new "prize" breed could potentially be a lower tier, a prize but not as rare. As this is a thread to suggest a reward system based on playing, an achievement system of sorts, I'm only going to make a single comment on distributing prizes to biomes. I don't think it's a good idea, they are prize dragons, and as rewarding as catching them in the caves can be, I think locking them to longterm goals like this will at least satisfy the need to keep them special from other breeds, but still make them reasonably obtainable. I do like the idea of achievements that are rewarded throughout the various activities and mechanics of DC though. I initially focused on biomes to start it off small, but thats actually a better idea I think. An entire achievement system, with different tiers of rewards based on the achievement. And on a final note, bred dragons are just difficult to make more "valuable" in a sense unless they have special dragons in them. And value is subjective on DC anyways. Prize dragons will always be a source of conflict. There should be no reason to hide away ideas just because its "volatile" People can be civil and open to suggestions, it's not that difficult. That being said, making the achievements more spread out with more than just the biomes would include more than just CB prizes as a reward I think. So there would be other things to gain than just prizes, so with this shift to a more. Wider range, prizes aren't the sole focus anymore.
  2. Hence why I did mention this isn’t an idea I’d introduce to the cave in its current form. Ideas can be tweaked and improved on through discussion. The basics of the idea can change. If anything, you can ask why not? It’s not unhealthy to the current game as is, and really isn’t that huge a change - it only adds an extra benefit and mechanic that encourages more than just shiny eggs and special lineages to have value. The idea is to add a new mechanic that isn’t unhealthy for the game, and gives users an in game goal to strive for while at the same time rewarding them. Breeding lineages and catching rates is absolutely fun don’t get me wrong - but there is no reason why we can’t add on to the game mechanics. If anything the trading environment can become more diverse, and I don’t see why that’s a problem whatsoever. I only suggested prizes originally because because they are prizes. Rewards. I wouldn’t be opposed to the idea of having breeds that tie in to this at all - I think the idea of breeds you only discover after becoming more familiar with a biome is an intriguing idea. The only reason I didn’t suggest it is because you can earn more CBs after hitting the badge. The idea could potentially be changed to accommodate finding more of them in the future though! :0
  3. 1. Codes was just met grasping for straws really to be perfectly honest. I can’t think of anything really people would actively work towards unless we just leave the endgoal as a Prize. 2. To make things clear at MOST, two badges. The badge would change like he trophies so for how many dragons we have. So no you won’t have a million. We can even have a single badge that redirects to your biome badge collection. 3. I do like the market release as well, but everybody seems to be under the assumption that it’s not going to be CB gold level? If it is it’ll still take you years to reach it. I don’t think the idea is a bad one really not at all. 4. I’m going to be really blunt about this guys, and please don’t take this offensively but if your argument is “it doesn’t include my playstyle” then I don’t find that one to really be. A viable reason as to why this couldn’t work. Expecting a site to cater to every single users playstyle is absolutely unrealistic and unfair to everyone. I know of a scroll that only collects green dragons. Should we only release green dragons from now on to be fair to their play style?’no that would be silly. Asking that every idea caters to every single playstyle is unrealistic and prevents site growth as a whole. I did mention that maybe a badge for the AP would help accommodate but there has to be compromise somewhere. Nobody is telling you you have to do this idea. It’s not required. It’s just a fun new and exciting activity to give people optional goals and prizes to earn. I don’t think “my playstyle doesn’t work” is a very viable argument against this. This sounds harsh but. You have to understand not everything can accommodate for you and again. You don’t have to do this. 5. On the topic of unrealistic numbers, I did think the number someone suggested were too high. It boils down to just finding the right numbers to make it a realistic goal that can be achievable in an acceptable time but also still require dedication. 6. The eggs wouldn’t be tradeable - I meant you have to trade for bred eggs from other people. Sorry if that came out as unclear! 7. A set goal might work better probably. My original idea for it is to preserve the rarities but it might end up not appealing to choose prizes instead. That would give incentive I suppose! And yes I want to preserve rarities. The monthly raffle is not as big of a change as you might think really. I don’t see it as much anyways. I do want to lower the trading power but not completely obliterate it. I think j responded to everyone here I’m on mobile if I missed something I’m sorry!
  4. You CAN potentially get all six. But the chances of getting gold are rarer than silver, which are rarer then bronze, etc. The chance for getting a tinsel or shimmerscale would be equal. Gold is meant to be rarer than silver, and silver rarer than bronze. The only way to preserve this rarity is to randomize the color. Maybe choosing eastern or western would be fine though. Yeah, the rules for them now would apply. Killing them would be fine I think too though, you wouldn't be able to replace it via the biome badge system though. You'd have to win the raffle. Well the idea is for them to be based on their biome. Bred eggs don't come from a biome. Which is why maybe an AP badge would be acceptable too, so a seventh one (wow lucky 7 haha) for the AP specifically might work for that. Other wise though, it's meant and intended to reward interaction with the biomes so bred eggs would defeat the purpose.
  5. TBH I'm not really sure where the best place to distribute prizes would be. An additional page to collect prizes may be necessary, or when you earn a bade you click it to receive a prize? That would have to be thought out for sure. Eggs that count : They would have the location from a biome, and would count towards your score for that biome. I did mention two different ideas of having badges that rewarded raising a dragon from the cave on your scroll the entire time vs from any location as long as it fit that biome. Or just having any egg as long as it came from that biome meeting the criteria. The idea is bronze/silver/gold/plat - And I was concerned about prize distribution as well and retaining rarities, so I looked back at it and considered it might be better to have the CB prize locked to one of the badges. This would mean there would need to be rewards for the others though (or maybe just badges). This definitely isn't an idea I say would be ready for cave release right off the bat there are a lot of issues to be worked out first. Potential other rewards Simply just having badges until the final reward is reached. Potentially allowing one of the rewards to be picking out a custom code on a common/uncommon dragon perhaps.It's stretching it a little I know, but codes don't make the dragon rarer technically. It's mostly a personal thing that I think people might enjoy. A CB of any kind - barring CB prizes or CB holidays of course. Maybe CB hybrids if TJ was down for that, I'm under the impression he isn't too keen on hybrids though. The final prize for reaching the biome max trophy would be the randomly generated CB prize of course. I know six sounds like a lot, but getting all six would be behind a massive work wall in a sense. Getting all six in a short time would not be viable at all And yes, the idea is there is still a limit to how many prizes you can get through this method. This is to ensure you can't hoard a mass amount of them, for one, and to retain the value behind the CBs. Say you get all six, but due to the randomness of what kind and color, you might not get the color you want. This means you'll have to trade (or win the raffle) to get exactly what you want, which allows them to continue having viable trading power. Because people will trade to get others from what they need, and with their breeding still being rare level, even with all the CBs they still shouldn't be able to oversaturate the market. Especially since getting six takes a massive amount of time. It's a reward for people who play for a long time. It's not meant to be easy. Finally, I did consider maybe a badge for the AP itself (for bred eggs anyways). But the idea is to encourage hunting in biomes and earning badges for those biomes. It's not something you're required to do of course. But if you meant if cave eggs from the AP counted, then yes they would as long as its an egg you raise and it comes from a biome. You would earn that point towards the biome that egg came from. Hopefully this clarifies some things, and gives a few more options to consider and hash out! ❤️
  6. I think the only issue I see with such large numbers is that we have six biomes - and I would like to make collecting badges for all the biomes reasonable at the same time. At least the bronze ones. And combined, those numbers would make it take more than getting a platinum trophy would take, not even taking into consideration the higher badges. Which is why I considered maybe having lower numbers, but only have prizes at the silver/gold level (or only whichever the top tier would end up being). Because this is still a collecting game and making it take years to collect something would be highly unsatisfying to people I think. Make the numbers drastically lower while at the same time restricting CB prizes to the top tier of each biome instead. To preserve their rarity.
  7. Achievement System - Rewards based on earning achievements. The original idea, which is a simple but more specialized and focused idea, was to hunt in the biomes and after meeting a certain amount from that biome, you would earn a random CB prize to reward. There was a lot of criticism on the basis that people play the game differently - and while I don't intend to try and accommodate everyone, I did quite like the achievement system. If all you're going to say is "it doesn't fit my playstyle/it's playstyle discriminating" without offering options to maybe accommodate your particular style, just say that and leave. It's an endless, endless, argument that will go back and forth and nowhere. That's not the point of this thread and its an argument that will never get solved because there is no effort on trying to compromise. If you don't think anything will make this viable, give your opinion and leave it at that. FAQ. What is an achievement system? An achievement system means to reward people with badges, and potentially other goodies, based on the progress they make towards a certain goal. With this system, there would be plenty of different achievements to work towards, some of which most if not all people do on a regular basis anyways without having to change. Some will require a little effort, but requiring effort isn't an unhealthy system in a game. If anything, it supports prolonged gameplay and rewards people for actively playing. What kinds of rewards would there be? CB Prizes could be a reward for the harder or more time-consuming badges. It gives an alternative, guaranteed way to work towards and earn prizes. Shards for the market, which would be earnable at the lower tier and easier badges. Special breeds connected to specific, repeatable achievements. Unlike Prize dragons, these "reward" dragons could be a lower tier of rarity, and easier to obtain than the badges rewarding CB Prizes. Pixel badges, which would be contained in a pixel badge case (so the badge area doesn't get cluttered). The badges would evolve as you unlock and work towards the next tier of that particular path. What kind of badges and challenges would there be in this system? There are tons of different things that could be tied to achievements. I have and have been given, a few suggestions already and obviously these aren't set in stone nor are they the only ones. They are simply examples to give you an idea of the wide range. Please keep in mind just because one of these options doesn't work does not mean it's the only one. Raise "X" amount of dragon based on either biomes, element, and maybe even breeds. Hatch "X" amount of eggs Adopt "X" amount of eggs from the abandoned page Adopt "X" amount of eggs from the cave in general Hatch "X" amount of Rare dragons Successfully create "X" amount of zombie dragons. Successfully summon "X" amount of GoNs Win the site raffle (this would be a badge only though no extra reward) Use a BSA on "X" amount of eggs/hatchlings Have "X" amount of a certain dragon in a certain form at any given time (See: Luminas, Bolts, Aeons, etc or dragons with different forms based on an action done) Freeze "X" amount of hatchlings Release "X" amount of dragons Kill "X" amount of dragons Buy "X" amount of dragons from the market Spend "X" amount of shards Earn the maximum amount of shards per week "X" times in a row. Name "X" amount of dragons Breed "X" amount of dragons Autoabandon "X" amount of dragons Have "X" amount of refusals Have "X" amount of a certain color of dragon (Or raise, etc) Raise "X" amount of a certain lineage based dragon ETC..... I think you get the idea. There would be plenty of options, or we can narrow down to certain things. Keep in mind none of this is required. If you want to ignore the badges, then by all means. It wouldn't be a system you're forced to join in. PROS Rewards players for actively playing the game Distributes prizes in a way that preserves their rarity but allows people to gain them without chance tied to it. Supports many, many different options. Works with already existing game mechanics, for the most part, so new things wouldn't really have to be added on. CONS Some badges will require dedication, time focused, and general effort to complete. New "Reward" breeds, or special dragons in general, are not necessarily popular. Lack of ability to chose which Prize dragon you'd earn from the badge reward. Some achievements are extremely hard or do require luck. Would likely require a consistant update to a degree, to accommodate new breeds and potential mechanics being introduced on a regular basis.
  8. ❤️❤️ Got one of my prizes anyways so! ❤️❤️ Thank you for this and to the breeders
  9. This will be possible eventually. I've never been so happy in my life. It took me three Logic codes, but finally. A Logic code for Logic. I managed to trade for it and I'm so excited ❤️❤️❤️❤️❤️❤️❤️❤️
  10. Blue orange and red are my favorite!!!!!!!!! ❤️❤️❤️❤️❤️ They're all pretty but those three specifically ❤️❤️❤️❤️
  11. Oof, I'm not sure if I resubmitted it accidentally or not. ;;;; I know I didn't change anything though. It might have been error on my part, thank you for approving it though! I'll have to remember that, didn't know that could happen
  12. So, I described my dragon ages ago and the description was approved. I asked a few people and they said so as well, but now I looked back and it got put back in to the queue again?? I haven't changed the description, and in the end its not technically a big deal but?? and if i forgot and somehow did then that's on me I guess but if not?? This is the dragon in question. I can't even see the pending on his page, even though others can. Not sure if that's intentional either? https://dragcave.net/lineage/Logic
  13. Got eaten this year haha. Maybe next year!
  14. Bred 463 turpentines eggs to the ap!!!! ❤️❤️❤️ still time to breed your own to join the herd lol
  15. I'll be massbreeding all of my turpentines wed, as a celebration for reaching 1000 turpentines
  16. Finally hit one thousand turpentines im so happy ❤️
  17. https://dragcave.net/lineage/Ltjjm These codes are SO GOOD Thank you whoever bred this turp ❤️
  18. Bred bred my entire army of 800 turpentines to the ap. Expect to see a couple hundred.
  19. The only awkward part is I decorated thinking it was over and now I’m tempted to delete it all and do it again 😂
  20. ❤︎❤︎ ❤︎ Acquired this beautiful baby to help with my big scale lineage project. I'll be able to go to 6th gen as of now ❤︎ ❤︎ ❤︎ https://dragcave.net/lineage/0kVQz
  21. I actually have two 2nd gens from the same pairing - my absolute favorite given its the turpentine pairing *-* I don't usually breed the nonturp (only because I recently rediscovered I owned them I forgot haha) but I breed the turpentine one with this absolutely gorgeous lineage here *-* Group
  22. Four Neglecteds - 1 nongendered, three female adults. https://dragcave.net/group/77235
  23. I goofed up last week (i was giving it away anyways but w/e) but I didn't this week. Another shiny to gift off soon. uwu https://dragcave.net/lineage/lUwUL On a side note i just realized i have two 2nd gen thuwed from the turpentine pair that makes me so happy aaaaa my lovely turps
  24. https://dragcave.net/lineage/lUwUL UwU