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Aalbiel

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Everything posted by Aalbiel

  1. Still highly support this, please. Doesn't seem like it would be very hard to implement and I can't see a downside to it! No reason to lose good names forever because of a mistake (or ignorance, that's how I lost my first name to a dead dragon).
  2. I agree, I'd love for this ability to go to Arias. I don't think there should be a fail rate per se (as in the BSA has a chance of having no effect), but rather it simply increases the chance of getting the breed you want. Say you're breeding two commons but one is more recent. You normally have 30% chance of getting Breed A, and 70% of getting breed B. The BSA could simply tilt those chances one way: if you use it on the Breed A parent you could shift it to 50% chance of breed A. That way it's not a guarantee but still very helpful!
  3. Because we have no idea if this behaviour is stable, because we have no idea if the under 3d egg problem might happen again when people start mass-breeding again (it very well might), and finally because nobody wants to see their eggs disappear into the "void" without firm confirmation that they will, indeed, reappear at some point in AP, and nobody wants them to drop to such a time that they might misgender, and nobody wants to see them potentially hatch in the void if they already have some views. @TJ09 It's been a little while, hopefully not bothering you on a holiday or something, but it would be absolutely wonderful to have a little input just so we know what's going on. Mainly along the lines of: - Did you make this change on purpose? (It was my understanding that you didn't but idk, some people don't believe it). - Are you working, or planning on working at some later more convenient date, on changing it back? - If the previous answers are 1) yes, 2) no, could we have some clarification on how the AP is currently working? (aka what eggs are selected to show in AP and which ones are withheld) I don't mean to demand immediate change or anything, but just putting an end to the rampant speculation would be fantastic. (And personally I'd like the old AP back, at some point).
  4. Fuzz, sorry if I wasn't clear enough but the issue I was pointing out is the same one that has been in most of this thread (except for my very first screenshot), which is that some eggs seem to be kept in a "void" before entering the AP at an abnormally low time. (So even if the AP appear chronological it's still not acting normal).
  5. Alright, this is still going on. AP today: All those 3d17h eggs are Terrafreaky's again. TJ, all those eggs were bred and APed after you said you thought the AP would fix itself when the old eggs had cycled out. Clearly it didn't. Could you please look into some other solution?
  6. So shall I, and markedly more so when the AP goes back to 100% normal again. (Funny how the pleasure of anti-wallers counts to them but the pleasure of people who enjoy walls does not? Must be malevolent.)
  7. I am laughing so hard right now. Yes, dropping AP times is soooo malevolent. Wouldn't life be great if AP was up at 6d instead of 4dxh because of walls? So great. /heavy sarcasm Anyway I'm still seeing some eggs popping out of limbo now and then, but things do seem to have quieted down mostly. Hopefully within a couple days it will be entirely resolved.
  8. That's not impossible, but if he was I don't think he'd have answered with "I didn't change anything in AP, please provide proof anything is even happening" (paraphrasing) but rather kept quiet.
  9. I am posting this as suggested by TJ after I pointed out some recent oddities about the AP. To sum up: the AP is no longer behaving as expected, that is to say, eggs are no longer coming into the AP in order of their timers. Some eggs are abandoned, reach "AP times" or lower, and are still not appearing in AP. Hopefully the following summary of observations will be enough evidence to point out that something really is broken. First, a few days ago, the AP started displaying eggs non-chronologically, with fairly wide disparities in times. No, I'm not talking a few lower time eggs getting abandoned and suddenly showing up in the top row of the AP, as is usual. This was a lot more messy, with a real mix of different times. (Screenshot below). However this actually settled the next day, now eggs have been showing up in an apparently chronological order. Everyone assumed AP was "fixed". But people started noticing that things actually weren't back to normal because some eggs that should've been hitting AP simply weren't. Basically, some eggs were dropping before the (now stable looking) AP times and yet neither getting picked up nor showing up in AP. If it were just a couple eggs, I would assume we missed them appearing in AP and they were picked up fast, by someone whose scroll name isn't visible. But this was a lot more eggs. Here are some examples with varying levels of proof: - An Aqualis massbreed a couple of days ago that did not show up normally at all. It did not wall, not because eggs were being picked up, but because eggs were not showing up. They were below AP times but were not appearing in the bottom row. Finally some started showing through in the top row, a couple at a time, over a long period of time. - Terrafreaky's last massbreed. I actually know less about this one since I didn't see when it was supposed to hit, but a few days after, when the eggs were around 1d12h (and then lower), they started showing up in the top row as well, a few at a time. Now I suppose it's technically possible that a group of people (this was way too many separate eggs to be one person) could've hatched a plan to grab the Terrafreaky eggs, age them down a bit, then re-abandon them one or two at a time in a slow trickle but that seems.... not very plausible, right? - A further example of this behaviour from today: another player took screenshots of all these 1d6h eggs dropping within 5 minutes. Again, this could theoretically be a band of users doing this on purpose but... really? - Yesterday a large amount of Catz's eggs should have hit AP. Not strictly speaking a wall (some BSAs and 400 checkers of various breeds), but a massbreed. The BSAs seem to hit in a slow fashion, but the checkers (bred a few hours later) again barely hit AP at all. They were very easily identifiable as Catz had given them 300 UVs so they were fully cracked. At this point, many of us were stalking AP for proof, so we would not have missed them. Catz stalked AP for all the time they should have been dropping, saw only a handful. Many of them appear to have never hit, then hatched "in limbo", and are presumably now high-time AP hatchies, therefore not visible in AP currently. Here is the group that they were massbred from: https://dragcave.net/group/67385 - Currently, here are some eggs of Lamb's that should be in AP but are not: https://dragcave.net/view/Tn6If, https://dragcave.net/view/U68oJ, https://dragcave.net/view/bEO7i, https://dragcave.net/view/06AhG, https://dragcave.net/view/9HTW4 These eggs are definitely not picked up, because when Lamb changes their "accept help" status, it changes on the abandoned eggs. Anyone who has further input please feel free to butt in. This is currently viewed as a problem by many of us (by us I mean the Unofficial Discord community because this is where I have been discussing this, can't speak for anyone else) because this unpredictability makes it impossible to successfully rescue a specific egg from AP, and also some breeders don't feel like they want to breed to AP anymore because they have no idea if their eggs will even ever hit the AP. I would also like to point out that this is not some theory that one person came up with that got coopted and blown up. These observations have been made by many different people who independantly came into the chat asking "hey what's up with the AP, has anyone else noticed something weird?". As such, please take it seriously. Finally I did see your comment, TJ, about the average age of AP eggs not being affected or something. Unfortunately I definitely don't know enough about your admin view of AP to really respond to that in any constructive way... Perhaps it's a question of volume? Thank you for your time, and please fix AP. - An avid AP hunter
  10. Unfortunately the examples I had of eggs that for sure should have been appearing and weren't taken have already passed. Thanks for your input, seeing as you have confirmed this is not intended behaviour I will probably go and make a Help Thread!
  11. Okay, now it's for sure, something has /definitely/ changed in AP. Eggs are simply no longer showing up in AP as soon as they hit "AP time". For instance it's now possible to breed an egg, abandon it, and have it be several hours under AP times while still not appearing there. It's sort of "in limbo". Has this got anything to do with preventing walls? Perhaps, perhaps not. It does not entirely prevent them, anyway, as evidenced by the Neotropical wall going on right now. But yesterday someone bred an Aqualis "wall" which did not wall but instead sunk below AP times and trickled through a few eggs at a time. @TJ09 Please, do you feel like letting us know what you did to AP? It would be greatly appreciated, just, y'know, so we know.
  12. Female Luminox : Big Chicken Mama I already had plans to pair the Glowbacks with Kyanites, probably also Magelights..... They gon look so good
  13. That'd be a huge job, but very useful. @Alwerien Here I did mine for you: https://dragcave.net/lineage/uhw4L https://dragcave.net/lineage/nNiip
  14. For a couple days the AP has no longer been sorting strictly chronologically..... Has something been changed about the AP maybe?
  15. I've been playing since 2008 and I had no idea there was such a thing as a scroll number oO So I think the scroll number would definitely have to be more obvious to be useful. But even then, it's a lot easier to remember a name than a number like 30165 (random example idek what the correct amount of digits is) if you're going to be familiar with all the scrolls you regularly interact with...
  16. Definitely, Fuzz. I have witnessed at least 5 people voice this sentiment. Anyway any "in-game fix" that is going to raise AP times is going to be more of an annoyance than any walls to me.
  17. I think what hasn't been brought up in this thread yet, but is important and was in previous name change threads, is tracking name changes. To me, there should be: - A link on your public scroll page that lists your previous usernames. That way, people can keep track, and also if they have had a bad experience (for instance, trading) with a certain user they can keep staying away from them and not be fooled by their new persona. - NO redirect from your previous scroll name. So that people who are changing their name because they are being bullied (for instance, viewbombed) under their current username cannot be directly found. Their name change would still be in their list of previous usernames but their would be no way to directly find their new username for anyone directly targeting them. (I bring this up not as a hypothetical but because some people in previous threads have said this is happening to them and they desperately want to change their name for this reason). Other than that, I do think assuming people have an attention span of 1 year is..... not overestimating their abilities xD It's not like you have to remember 10 name changes at once.
  18. Waiting for these glowy babies to adult is going to be.... torture.... I want them so bad *tiny grabby hands for tiny babies*
  19. Still, it originally had a description (a good one imo) when the breed was in DR, I think maybe it's just been forgotten? It could have been removed after the concept was completed I suppose, but that doesn't seem likely to me. @TJ09 is the hatchie description of the pygmy just missing? Edit: Forgot to mention how HYPED I am for this pygmy breed, it's in my top 2 favourite wishfuls ever. Moth dragons (calling them moths because they're attracted to lamps.... idk man idk) seem nice so far but will take a back seat for me because my heart already belongs to the shiny babs.
  20. It really hasn't been that bad? The only wall I got annoyed at was some weeks ago, a Nocturne wall lasting over 24h, that was excessive. Otherwise, there's really been plenty of movement, even the brimstones didn't last that long. And have you seen AP times? They're constantly hovering around 4d, which I cannot express enough gratitude for. If we're talking time "lost", I'd much rather and come back a couple hours later to pick up something I like more, than hunting the AP at over 5d12h (which used to more often than not be the times in AP, except in the couple days after a release) and lose half the time advantage of hunting in AP. I'm mostly in favour of no restrictions on AP, it's my trash heap and I love it. I'm am definitely against any kind of user restriction. I wouldn't completely hate HM's idea of coding the AP itself to break up walls a little, that would be... alright.
  21. 10k shards? oO That's a little insane, and your yearly cap would be completely redundant. I am much more in favour of either: - the escalating price idea, with a cheap first change such as the scale olympe suggested - no price at all (bc really, why should this cost shards) and a long cool-down (a year?) - again, no price, and a 3 time cap on changing your scroll name. 3 times ever, then no more.
  22. There are plenty of vampire adults in the early pages of this thread. Just go through the first pages and Ctrl+F "Vampire".