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Esau of Isaac

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Everything posted by Esau of Isaac

  1. Esau of Isaac

    Team Alucard

    Seven, four of which are in English (and should be watched as such), with two more on the way. The remaining three are not scheduled to be translated based on Geneon's demise in the good ol' US of A.
  2. Esau of Isaac

    Team Alucard

    It's interesting, and a good series for the most part. I would recommend watching both the television series, which is divergent of the manga in many places, then checking out the OVA Hellsing Ultimate, an adaptation of the manga that follows it closely comparatively. It hasn't finished, so then I would recommend checking out the manga, as it's not actually quite as good as its animated counterparts seeing as how it lacks audio or animation. There's also the fact that Hellsing is drawn in a very detailed shadowy manner, which tends to strain the eyes and make action difficult to follow. Ah, and for the record, I greatly recommend you watch these with the English dubs, as they are superior to the Japanese voice actors.
  3. Esau of Isaac

    Team Alucard

    The OP is likely referring to the protagonist of Kohta Hirano's Hellsing series, who himself is a vampire of extraordinary abilities. The story revolves around his undead badassery, basically. Bound to the Hellsing family after his defeat by Abraham van Hellsing (two ls in this series), the show primarily revolves around him fighting a secret Nazi-vampire organization headed by a crazed German bent on destroying anything and everything.
  4. I've been meaning to get back into Pratchett's books, but haven't had the time or cash to check any of the newer ones out. Anyone got a good recommendation of which to look for?
  5. Esau of Isaac

    Twilight

    It looks worse at first glance, but I like the idea of not being a hippy-crazed Garou. The Uratha can be irritating sometimes, with less functionality in an overarching storyline, but I think after a small amount of work, putting together a quality Chronicle is actually easier than Vampire and Mage. To a degree, at least.
  6. Esau of Isaac

    Twilight

    Werewolf: the Forsaken. It's one of White Wolf's primary PnP RPG lines. Its universe makes up one part of the entire World of Darkness, which includes the other two big games, Vampire: the Requiem, and Mage: the Awakening, their own protagonist-characters being obvious. There are others that contribute to the world, such as Changeling: the Lost (when characters play as, of course, Changelings that were stolen by the Fae as kids), Promethean: the Created (where players are corpses re-animated by the fires of Azul, and could be compared to Frankenstein), and Geist: the Sin-Eaters (which concerns humans that survive life-or-death experiences as a result of letting a powerful spirit reside in their minds). All of these games coincide with one another, letting cross-overs sometimes occur. However, after the earlier events of the oWoD (where seriously apocryphal craziness went down >__> ), it's not at all as prominent. Basically, characters that go one-on-one with an Uratha in Gauru form usually have no chance in hell of surviving. Though I've heard of some Mages in other games that creatively used their abilities to turn their opponents' fur into silver. But that's just cold. Thinking on their feet with the rules there, though. >__>
  7. Esau of Isaac

    Twilight

    Well, the Dalu form is pretty wolf-man-ish. It's meant to still look human while giving some of the bonuses the other forms afford, and also not inspire such a gigantic amount of Lunacy in those that see it. Personally, I would be rocking the Urshul (second from the right) and Gauru (middle) more often than not >__>
  8. Esau of Isaac

    Twilight

    Which happens with those depicted above. A better illustration of all the five forms would be something like this: You yourself stated that one would eventually become insane because of the closeness of all the thoughts, however. In that particular sense, it would be much the same as one mind controlling several bodies, as while they may all be thinking individually, they are together experiencing each other's thoughts as though they are themselves thinking them. If four small squares come together, and their overlapping lines are erased, can they really be thought to be four individual squares, or one larger square? It's actually pretty much the exact equivalent of the Hulk; being in Garou form makes werewolves angrier than usual (most if not all of them already having dangerous tendencies towards unreasonable rage), and when they can pick up and throw cars, that's probably not a good thing >__>
  9. Esau of Isaac

    Twilight

    Still not halfway as cool. This is what they should look like:
  10. Esau of Isaac

    Twilight

    This (the idea of them being linked) is actually a very interesting concept. I like the idea of a pack of werewolves being telepathically linked, to more pointedly show that they work together, whether they want to or not. I don't think there would be much of a problem with hearing the thoughts of others, since they are supposed to be the equivalent of your own, really making them all sort of congeal into one mind controlling different bodies. If there's any real complaint I have about the werewolves, it's more that from what I can tell of what has been shown of the second movies, they cannot --or do not-- take an anthropomorphic form. Which is a letdown. This is making me want to put together a Chronicle for Werewolf: the Forsaken :V
  11. Esau of Isaac

    Twilight

    No need to take a superior tone, that's about fair for a vampire, barring the grave. Which is oft-used in famous vampiric literature (including, but not limited to, good ol' Bram Stoker's finest). For the record, make an effort not to demand someone to look for another book when telling them they are wrong. It doesn't tell them how they are wrong, just forces them to exit a discussion until they find the time to reach the nearest library/bookstore with required cash, get the book, and then read it in its entirety. There's no way they can comply with your suggestion, so you're really just saying "shut up" in a roundabout way.
  12. Esau of Isaac

    Twilight

    That's the modern idea. But someone doesn't have to have excessive weakness to be interesting, or again even weakness at all. Following with a vampire example, Alucard of the popular Japanese anime Hellsing lacks any physical or mental weakness (to the extent that he can walk freely in sunlight and is directly next to utterly immortal), and yet as a character he is enigmatic, intelligent, full of depth, and just an all-around badass. Weaknesses are overrated; too often writers these days believe that every one of their characters has to be horribly impaired, as though being compromised in practically every way will put together a more interesting character; it's not true, and while weaknesses are paramount to a large amount of character growth, they aren't necessarily imperative when constructing a character. Again, I don't see why there is any point in following this portion, since I haven't made any claims regarding the number of weaknesses, but only that Meyer intends the characters to possess weakness. Edit: Slovu hit it on the nose. I'm not making an argument over quality, or even quantity, but only of the author's intention Actually, you'd be surprised how often Superman gets the daylights beaten out of him. Everyone's familiar with him having only one weakness, but in many newer lines, while he is very powerful, he has a good balance of challenge in his enemies, and regularly while acting as a focal point for the heroes doesn't completely outshine them.
  13. Esau of Isaac

    Twilight

    Of course you can. Any author can make a handwave by saying that the scientific explanation is not grounded enough to be conclusive. It's a pretty natural position that most authors end up in when trying to get a good medium. Is there a precise scientific way to determine powers to mutants in Marvel? No, but it sure doesn't stop laboratories from putting together machines that stop their abilities from working. Weaknesses are overrated; with good writing and a fairly well-thought out plotline, it's not impossible to put together a storyline with such a character that isn't bad. For the record, I have no idea where this snippy reply even came from. I don't recall saying that one weakness was sufficient for her writing style in the first place, only affirming that they are meant to have weaknesses in some form.
  14. Most of my dreams are depressingly sad when I remember them. A few nights ago I dreamed that I was a father, or perhaps an uncle, and was taking care of a few kids. For some reason that I can't remember now, I was sure of who would be living at a certain point in the future, and who would not. One of the children, a newborn baby of just around one, I knew would not reach that point for whatever reason (perhaps I was from the future. In any event, I was sure that some people would be alive in a given time). Most of the dream involved me doting over the child and accepting him as my son, followed by him somehow being involved in life-threatening situations that I was sure killed him. In one particular situation the child was drowning in a bath, and I pulled him out sobbing, thinking he was dead, when he had apparently lived. I don't recall most of the rest of it, which involved the deaths of other children I ended up considering my own, but I do remember that the little baby somehow ended up dying.
  15. Esau of Isaac

    Twilight

    Again, who cares? This doesn't make them not vampires. It means that she attempted to make a scientific explanation and went too far. Their qualities are also meant to introduce a specific weakness (excessive strength introduces ease of murdering others), it's just not well-highlighted.
  16. Esau of Isaac

    Twilight

    That's fine, but it's a vampire. Calling it anything else is being willfully obstinate. Magic. Who cares? Yes, and all of them generally fall into other categories. Loups Garou are werewolves, so that more pertinent classification would override that of the vampire. And that is assuming that they by classification always suck blood, which would be intellectually dishonest. Okay, then don't extend the argument where it doesn't belong. No matter how overpowered their personas are, you can still recognize that they are vampires. This entire line of argument was in part to relate to the fact that they cast off many norms of vampires. It was not clear. You're pointing out different traits that others have from other series, and then noting where they "get it right", so to speak. I would think that had to do with their actual qualities and not their Stu-ness. But if that's what you mean, then I'll forget it. If you play Vampire the Masquerade correctly at all your characters shouldn't be able to even touch one of the antediluvians unless they are mercilessly broken or one of the first embraced Kindred of the Methusalehs. Even then, it doesn't change that they should never beat one in single combat. Even Giovanni gets his ass killed, and he's perhaps one of the strongest non-antediluvian Kindred that ever (un)lived. The only time you'll see any of the sourcebooks even suggest that it's halfway alright for your characters not to get insta-dusted is following the Thinning, where after enough time it's fair for your characters to try and fight Caine. A vampire could be considered that, if we're discussing something of a more parasitic nature. But the vampires that most are associated with are undead creatures that feed off blood through fangs, usually with a various sub-set of supernatural capabilities. They are supposed to be demons, and they usually end up having intercourse with a man until satisfied (as this is supposed to drain the energy of the man). Most claim them to be vampires because the mythology surrounding succubi has in time intertwined with modern themes present in vampiric literature, especially preying upon humans. This is also forgetting that what defines a succubus is incredibly variable; a female vampire that drinks upon the blood of men could probably validly be referred to as one, since stories revolving around the creatures include such instances where they devour blood and flesh. Thus, a commonly thought of vampire could be easily defined as a human, or perhaps humanoid creature whose body functions through a mystical dependency upon blood (especially that of humans) through fangs, who is (most often) undead, and who (again, most often) possesses a host of abilities allowing them to perform acts impossible for a normal man.
  17. Esau of Isaac

    Twilight

    Celerity at two dots, which is possible at character creation, is obviously supernatural to mortals. It's not the same as being proficient in everything, because it takes time for many, and most never gain such skills, but it's still pretty ridiculous. It's taken to a farther extreme with Twilight, but keep in mind that any vampire in either oWoD or nWoD can augment their abilities to levels that are above that of mortals with base use of Vitae, no Disciplines included (and frenzying certainly doesn't hurt >__>). But then, I think it's more required in such a series. Well, yes, the Volturi are kind of similar to the Camarilla in that they try to maintain secrecy, but that's where the similarities end. The Camarilla are a continent-reaching organization, whereas the Volturi are a small centralized family based around...Italy, was it?
  18. Esau of Isaac

    Twilight

    Yes and no. Vampires will settle into their abilities with age, and will raise skills and increase in mastery over given disciplines (though their generation won't decrease with age, whereas Kindred's Blood Potency in Requiem will increase the longer they are undead). For example, an eighth generation Kindred that's been undead for thirty years definitely won't be as powerful in several categories as a ninth-generation vamp that's been around for five hundred years. However, a thirteenth generation Kindred (the generation of modern beginning players most of the time, right around the Time of Judgment), regardless of whether it is a century or a millenia old, will never be able to increase its abilities to the truly superhuman levels of, say, a Methusaleh (4th Generation). So, in addition to the fact that antediluvians are unspeakably powerful by virtue of being so close to Caine, they are also godly in supernal Disciplines because of the millenia they have had to hone their skills. This is illustrated when a third-generation Kindred named Giovanni, who arrived there via diablerie, was still mercilessly and easily slaughtered when he ventured out to truly finish his master, an antediluvian (though this can be partially explained as the result of his diablerie failing to attain the true powers of Cappadocious). In fact, the popular notion of antediluvians is that they can't even die unless they want to, barring a situation where they meet their end by an equally or stronger Kindred (i.e., only another antediluvian or Caine himself).
  19. Esau of Isaac

    Twilight

    Right. The mage would have to form into a lizard-like entity to be classified as a dragon. However, Meyer's creatures are just as much vampires as, say, Rice's. Their lack of weakness is to sunlight may be a bad choice, but it's not an integral feature, anymore than a commonly held weakness to holy objects and garlic, or inability to cross running water. They are vampires because they suck blood, and because they are dead. These are common facets of modern vampires. The lack of actual weaknesses is problematic, but this doesn't make them not vampires. No; these traits were all modernized decades ago. Explain how Meyer plagiarized Vampire: the Masquerade. I'm seeing zero connections. All of them are also weak to someone flashing a credit card in their face, provided they possess True Faith. Or hey, going on your complaint of super abilities, how about the antediluvians? Last I recall the Ravnos antediluvian was able to fight off three Kuei-Jin elders for three days and nights, along with dozens of cabals of mages and packs of Garou (and was in fact kicking their asses) before being struck by a nuke, which he still survived, and only died after hours of being forced under magnified sunlight. Hell, this guy wasn't even fully awake, and was one of the absolute weakest of all them. This is forgetting how far each Discipline went when stretched to its ultimate capabilities. Ten dots in Potence let you punch down mountains, ten dots in Obfuscate makes the world forget you ever existed, ten dots in Dominate lets you control the entire planet, and so on and so forth. Incredibly shaky. Sometimes they are considered vampires, or suggested to be such, as they have over time altered to be closer to more vampiric imagery. A lot of people would probably in fact define a succubus as a female vampire. Of a sort. They aren't undead humans, however, and they don't subsist off blood, so they're not the sort of vampires we are speaking of. Mosquitoes are not vaguely humanoid. They could be called a vampire, if the word is being used to denote a parasitic behavior of sorts (as with the above dementors), but they're not vampires as we are thinking.
  20. I had an account for this game. A Warlock, got to around level 35 out of pure desire from another friend to play. I'd always wanted to try it out since all my friends had it, but then I did and I found I didn't like it anymore. Sort of depressing for me, because I'd really like to have an MMO to play with my pals and like it as much as them. Which is where I hope The Old Republic will come in :V
  21. Okay, you're on a roll here. Still going good. Starting to lose a little steam here. Loss of speed becoming incorrigible. Moving back to speed again. Slowed down to a stop, then reversed at lightspeed.
  22. You could always play the GBA or DS versions, but you would have no clue what was going on. I recommend you buy a Playstation 2; it's a very clear candidate for the best console of all time, with an exceedingly colorful library of titles.
  23. Count to ten just count to ten I can make it through this one two three breathe come on breathe he doesn't mean it he just wants to live a nice long life four five come on you're halfway you're going to make it you can do it six seven eight urgh I know you've got this in you hold yourself back as long as you can nine you're just about there let the poor boy live please god ten and look he's still okay you've done well today
  24. So has anyone here have yet to see the amazing TGS 09 trailer for Final Fantasy XIII? Have to say, this is pretty much sealing the deal for me to get it.