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Paradisiske

ANSWERED:bring back cb prizes

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The tree decorating competition was also very subjective in terms of votes. The ones with the highest amount of votes still had comparatively low scores and some, while very creative (and still won), walked the line between artistic liberty and being able to tell that it was ever a tree in the first place--the same with other decorating contests.

 

Minesweeper was also very hard to play for a lot of people.

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Why I believe competition events should absolutely be left out of this? 1. There's no way to insure anonymity in the voting. People during the tree voting contest had friends looking for their tree and voting them high. 2. Opinions about what was good decorating was also completely subjective. You just can't make this sort of thing fair. 3. Every unique event requires event parameters to be designed, coded, art assets created. Your artists only have so much free time to volunteer. TJ only has so much free time to devote to it. A unique contest every month? Not possible. And I think if we expected TJ to spend his time with the judging and emailing and rewarding prizes every month we could forget about any other new features or new dragons.

 

If TJ were to go with anything like a raffle, lotto or contest I think it would need to be more often and automated. As in, once started there would be nothing more he would have to do to keep it going. No voting. No email. No unique codes. X gets you automatic entries (whatever X is) and if your scroll wins then BAMF - clicky to get egg. (must have slot free) How many eggs would be given out is something only TJ can really decide. We can ask for higher numbers but in the end he's the one who decides.

 

If TJ were to choose an automated raffle I'd also like to see something in place to limit how many times a person can win within a specified time period.

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Emails can be automated, too. Just saying smile.gif (and code selection probably, too)

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Well, yes, Fuzz. I still think the store is the best option too. But as people have been saying, we have no idea if he's willing to do the store. As they were talking about contests and such I put my two cents in on that idea.

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There are many things I didn't think of when writing ideas for the summer event. I must admit that implementation time and workload was something I did think of, hence suggesting a repeated event of some kind.

 

User-voting perhaps isn't a good idea, but I still like the idea of a text-based adventure game, like the Valentine's ones. A minigame was a suggestion based on the possibility of there being multiple events within the timespan; if there was only one, it shouldn't be a minigame.

 

 

My thoughts on raffles:

- they're not very fair.

- they create drama.

- they're still better than leaving us with the absence of any method of obtaining CB Prizes.

 

If a raffle was run every holiday event, where completion of the event (or each day of the event, where applicable) earns you one entry (per day of participation?), if reasonably high numbers of Prizes were given out (perhaps 100 Gold, 200 Silver, and 300 Bronze, split evenly between the two breeds?) I think it would be ok.

 

I had a thought of being able to choose whether to enter your ticket to the raffle or saving it for a future raffle. It would mean you couldn't participate in one raffle (or you had lower chances), but you could have higher chances in a future one.

I'm not sure if I like it or not.

If it was implemented, should tickets reset after a particular time? Either yearly reset of tickets (all your tickets are automatically entered in the Christmas raffle) or each ticket being automatically entered in the event one year from when it was gained. (if you don't use your Valentine tickets, they get entered in next year's Valentine event. For example.)

 

 

I just spontaneously think of things and write down things about them. They aren't necessarily good ideas xd.png

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For the record, having more than one ticket doesn't statistically give you a BETTER chance, just MORE chances at the same one in a billion rate. I'm sure some statistician here can enlarge on this.

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Actually, Zeditha, raffles are inherently very fair. You start with X number of prizes. Whether it's tiered prizes or all the same there are still X number available to win.

 

Every entry has the same statistical chance of winning one of the X number of prizes. It's based completely on random chance, which favors no one above another.

 

So you spread X number of chances over Y entries and mathematically can compute each entry's chance of winning.

 

One of the reasons there was so much drama in years past was because TJ did not add a blocking code to prevent people from winning again if they'd won in previous years. People, rather than accept random chance and another person getting lucky twice, got jealous. In their disappointment and jealousy they made unsubstantiated claims that TJ had somehow rigged the raffle, or other wild claims. And, to be honest, some winners were also poor sports about their win. Human nature can be very ugly.

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Statistically speaking, raffles are fair. However, they create two different kinds of people - winners and losers. Which is why I prefer a method whwere everyone will be able to become a winner eventually. Without having to beat any odds, much less very high ones.

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I personally think raffles are unfair as the *only* way of getting Drama Dragons because there is nothing you can *do* to get them. You participate, you get tickets, and then it's up to chance. It's like a 1 in 5000 chance (pulling numbers out of my butt here) and there is nothing you can *do* to ensure that you get one.

 

I want something that means that *everyone* has the ability to get a Drama Dragon, not just 500 random people in a raffle. The store- you play the way you want and earn points towards getting the dragon. It takes awhile and you have to be active but you can *work* towards it and eventually you *know* that it's attainable. Same with holiday events- You complete the game, you *know* that you are able to get a dragon. It's attainable. You do what you need to do and you earn that dragon. Dropping in the cave- You camp out in the cave, maybe for weeks maybe for months, and eventually you are going to get one. (If they are common enough, which I do *not* support them dropping as rares).

 

 

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I was only responding to Zeditha's statement that raffles are not very fair.

 

Well, let's think about "fairness". Does fairness require that everyone has one of X? Or only that ones chances of getting X are equal to everyone else's chance of getting X?

 

Depends on whether you think we're entitled to each have X, right?

 

Now, if the answer is yes, then there should be a way to make sure everyone gets one. The store idea thinks yes, everyone should get one so let's devise a way to distribute them. The idea of prize dragons being a reward for completing the events says yes, let's hand them out as a reward for participating in the event.

 

Having them drop in the cave says no, you aren't entitled. You must earn it by hunting or trading, just like with every other cave dropping breed. Raffles say no, you aren't entitled. You must enter the raffle and get lucky. The biggest differences between cave drops and raffles are that with cave drops the "lucky" are the people with fast connections and better equipment and that there's no cap on the total number available. Raffles are independent of computer and isp speed but there's a ca on the overall number of dragons available.

 

I happen to like the idea of a way for everyone to get one or more, like the store. But not everyone does. So I think it's worth exploring some of the other options.

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I was only responding to Zeditha's statement that raffles are not very fair.

 

Well, let's think about "fairness". Does fairness require that everyone has one of X? Or only that ones chances of getting X are equal to everyone else's chance of getting X?

 

Depends on whether you think we're entitled to each have X, right?

 

Now, if the answer is yes, then there should be a way to make sure everyone gets one. The store idea thinks yes, everyone should get one so let's devise a way to distribute them. The idea of prize dragons being a reward for completing the events says yes, let's hand them out as a reward for participating in the event.

 

Having them drop in the cave says no, you aren't entitled. You must earn it by hunting or trading, just like with every other cave dropping breed. Raffles say no, you aren't entitled. You must enter the raffle and get lucky. The biggest differences between cave drops and raffles are that with cave drops the "lucky" are the people with fast connections and better equipment and that there's no cap on the total number available. Raffles are independent of computer and isp speed but there's a ca on the overall number of dragons available.

 

I happen to like the idea of a way for everyone to get one or more, like the store. But not everyone does. So I think it's worth exploring some of the other options.

Fairness means everyone can get them - one or more of them - by sheer hard work. Raffles mean there is nothing you can actually DO. I think it is far FAR fairer to set it up so that everyone can work for them in the same way.

 

Luck takes out a huge part of real fairness. It creates rich and poor, with no chance but blind luck of getting out of the ditch. It does not give a level playing field for all.

 

ETA it isn't about ENTITLED - not that everyone is automatically entitled to get one. I'm not entitled to be paid if I don't do my job properly. But if I do, THEN I am entitled to my pay. THAT's fair.

Edited by fuzzbucket

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I think that IF raffles gave out significantly more dragons, maybe a percentage of the participants, combined with a code that prevented people from winning twice within say 3 years, would come close to fair. Maybe there's 6 raffles in a year, each giving out prizes to maybe 5% of the participants, that's pretty decent distribution. And as people have said, having more raffles to look forwards to soon would make the "I didn't win" drama less. They can decide they're going to win the next one, which isn't that far off.

 

As to how to distribute tickets... If TJ still has the code, maybe some previous holiday events could be recycled. Snow wars is an obvious one. Maybe some basic modifications could make it a sand castle theme, who knows. More will have to be made, but recycling some old holiday events gives the staff half a chance to manage it. If it's event style ticket earning, there's no way they can all be new events each time. That's just absolutely impossible.

 

Either that or it's more of a participation thing. Maybe something like "have growing things on your scroll for this period of time and you've earned yourself a ticket". Most active players wouldn't have to change their habits at all to earn a ticket. Some less active players would have to put in some extra effort, but not much, and it would be worth it if they want a prize. This would for sure be easier to code than event style ticket earning. With some basic initial coding, it might be able to be completely automated.

Edited by Pokemonfan13

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I hate to make any suggestion related to a raffle - but IF one is looking at that horrible thought - it doesn't need an event - which some people might have trouble with - just say something like anyone breeding and raising an egg in the relevant time slot gets a chance. A chance per dragon bred by you and raised That relates to game play, doesn't take extra time, and gets over the fact that there are ALWAYS some people who find an event simply won't work on their machine/phone/whatever. It also gets over something like random emails - which could send tins/shimmers to inactive scrolls.

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I was trying to come up with a condition that any active play style could meet. And I don't think we need to have the ability to earn multiple tickets per account.

 

The problem with having it be a dragon you bred yourself is not everyone does that. I basically never breed my own dragons and raise the offspring. If I HAD to, I'd increase my BSA hoard, but I can only do that so much before it becomes an absurdity.

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Well, breeding one egg (and probably abandoning it straight away) isn't exactly something someone who doesn't have the ability to raise a dragon in that time period cannot be expected to do. :/

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If you say hatch an egg instead of breed one it becomes a little more open. All one would have to do is acquire and egg, either by breeding, by catching an egg from the cave or by taking an egg from the AP. Hatch that egg and there you go. Entered.

 

That shows that there is an active player involved.

 

Say we were to have a raffle on the last day of February, April, June, August, October and December (for example). All one would have to do is hatch an egg during the months of January and February to enter the February raffle. Easy peasy. Anyone can do it but you do have to actually put the effort into it.

 

Beloved fuzz, you may have missed at least part of my point about fairness. "1.

impartial and just treatment or behavior without favoritism or discrimination." - a raffle is impartial. Everyone is treated without favoritism or discrimination. In the world there are many contests and competitions every day in which players play in a way that's fair to all but they don't all walk away with the prize. You can't say that by definition it is unfair if not all end up with the prize.

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Abandon at once - OK I GUESS - at least it would weed out totally inactive scrolls. ETA HATCH would be better, yes.

 

Still praying for the store xd.png

 

Beloved Fi - I didn't - I just don't think it IS that fair. I know that in theory everyone has an equal chance - but a quick google will show that every RNG there is has major flaws.

 

And even if it were totally fair - I still think it is even more fair to be able to work for them.

Edited by fuzzbucket

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Abandon at once - OK I GUESS - at least it would weed out totally inactive scrolls. ETA HATCH would be better, yes.

 

Still praying for the store xd.png

 

Beloved Fi - I didn't - I just don't think it IS that fair. I know that in theory everyone has an equal chance - but a quick google will show that every RNG there is has major flaws.

 

And even if it were totally fair - I still think it is even more fair to be able to work for them.

I completely agree here. I personally don't know if a *perfect* RNG even exists. There are many, many, many examples across the internet of ones that seem to be fair, but somewhere deep within them they aren't.

 

And I also agree that maybe our definitions of "fair" differs, Fiona. I personally don't think it's "fair" to leave it up to "luck". What about people who are just naturally unlucky? If you leave it completely up to random luck, you are saying that no one can *do* anything. Nothing we do matters. I think "fair" would be being able to *do* something to *earn* that Drama Dragon. The store is fair. Holiday games are fair. Even cave drops are more fair then raffles, at least to me.

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You do realise that being "naturally unlucky" is totally false? And if it were, how could "coding" be considered unlucky?

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You do realise that being "naturally unlucky" is totally false? And if it were, how could "coding" be considered unlucky?

There is no true RNG. All RNGs are simply algorithms that can be predicted. Heck, Pokemon's RNG is very manipulable.

But I do not think random is fair regardless of if the RNG works or not.

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Oh my god... I just need to get this off my chest.

 

ANYTHING WILL CAUSE DRAMA AND NOTHING WILL BE 100% FAIR. DEAL WITH IT.

 

People will whine about not getting them, about there being too many of them, about getting spammed because they got one, about the trade market, SOMETHING. Human beings are whiny by nature.

 

It is impossible to be 100% fair unless we have slap one on literally every account. And then it'll still be unfair to new users who join after the give-out.

 

Don't use other countries as a defense to not give them to anyone. So people in <insert country here> won't be online during America's afternoon. It was fair to have the raffles during THE MIDDLE OF CHRISTMAS BREAK?!

This would go on for more than 24 hours, probably several days. If you can't get online in any way for an entire week, in an age where everyone and there cousin has smart phones, then it's your fault.

 

Having the raffles yearly was more fair than not at all because at least then active users still had a chance at them. I think only a couple times did a repeat winner happen. The very last raffle, you got entries into it based on your participation in that year's Christmas event.

 

 

Sorry for being rude but I'm getting fed up with the prize drama. People will never shut up about these things, whether they get given out or not. And half the reasons people keep bringing up here are just stupid.

 

Can we either just have them already or shut up about it? I'd be okay with not having one-- even though I do want one-- if people would just stop acting all hurt about it. It's not a personal insult you lost the raffle. It's also not a ticket to be a jerk.

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There is no true RNG. All RNGs are simply algorithms that can be predicted. Heck, Pokemon's RNG is very manipulable.

But I do not think random is fair regardless of if the RNG works or not.

Sorry, but that's really not a good example. The reason pokemon can be obtained through RNG is because the odds are precalculated and possible to change through your actions.

 

In pokemon RNG, you can exactly predict what outcomes will occur just based on things like the date, time, and frame of your game. DC however can't be predicted as easily, and the odds are not possible to manipulate.

 

The Raffle itself is fair. Even if the RNG is an algorithm, it is not in any way simple, and unlike Pokemon RNG, cannot be manipulated in your favor. You can increase your odds in raffles by getting more than one ticket, but you can never manipulate the odds to win a CB prize.

 

I would still prefer the Raffle to an in-cave drop or the store. Yes, it causes drama, but so does literally everything on this site. If you completely exclude an idea because it causes drama, then that means you have NO solution since literally every possible option will cause drama. No CB prizes? Drama. Store? Even more drama. In-cave drop? Extreme drama.

 

The Raffle may not be the BEST solution, but it is a POSSIBLE solution. And right now, there really isn't a "Best Solution".

 

Sure, i'd love them to appear in a holdiay event, and that's the option I support most. But I will not entirely exclude the raffle because "it creates drama", and until I see an actual reason that has nothing to do with drama on why the raffle is actually bad, I will continue to support that as my second choice.

Edited by Robot Chimera

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I would have been completely fine with prize dragons if they were unbreedables. That way even though they were something not everyone could get, the people who have them couldn't gain massively just from having them- problem is right now they have a license to print money, as in, they can ask for whatever they want, because then can produce something nobody else ever can.

That advantage needs to be taken away. That is the unfair part. If they're going to be a normal, breedable dragon in every other regard, they should be obtainable as CBs by all.

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I would have been completely fine with prize dragons if they were unbreedables. That way even though they were something not everyone could get, the people who have them couldn't gain massively just from having them- problem is right now they have a license to print money, as in, they can ask for whatever they want, because then can produce something nobody else ever can.

That advantage needs to be taken away. That is the unfair part. If they're going to be a normal, breedable dragon in every other regard, they should be obtainable as CBs by all.

I'd rather have them as breedables, since at least I can GET them, even if they aren't CB.

 

What would be worse is having an ENTIRE DRAGON that NO ONE else could have.

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