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Nalom OOC

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Nalom RP

Story

Written by seacatsmew, Acornia and ShadowMonster.

Being taken to a magical world, against your will, and without any knowledge of the plans is always fun, isn't it? Especially when the locals expect you to save the world.

Welcome to Nalom. Nalom is a rather lovely world, full of lush forests and quaint little cities. The world is, quite literally, alive; she is her own spirit. If you ignore the occasional skirmish between locals, the world is very alluring; typically they don't end too seriously, at least. In fact, if there hadn't been a panic risen lately over the gods fighting for the fate of the world, it would've been hard to tell anything was wrong! But... the chaos is hard to miss, since there's also parts of the land collapsing. Thankfully, only parts of the forest and one town have been taken so far. The casualties have been minimal; those in the woods tend to be a bit more attentive to the changes and warnings of something about to drop, after all. Well usually.

The natives of the land have amazing powers and are fantastic beasts (*snicker*) – nearly anything imaginable – from possessing wings or spitting acid to being a harpy or a merperson.

But now, there’s humans. Some of us have been dragged into this world of magic and chaos. Ancient prophecy predicted all the events happening, though the ending of the prophecy was lost with time.

There are two goddesses and a god. There’s Terra, the main goddess of Nalom. Then there’s Lumiere, the goddess of light, and Zalam, the god of darkness. The three balanced each other out. But now Zalam craves more power, but he and Lumiere are of equal power. So he went to the mages of Nalom and told them that if they would help him find a way to kill Lumiere so he could absorb her power he would give them immortality, eternal youth and unimaginable power.

Obviously they said yeah.

So the mages find and prefect a mastery version of the tome life link. With it they can tie the life of one to the life of another with equal power. So the life link Terra (Nalom) to Lumiere and start to destroy Terra with magic which effected Lumiere.

The citizens of this crazy world depend on you... Seems like it's time to be a hero, hmm? Or try to escape and save yourself. Really, it's up to you; whatever you want to do.

Would you like to leave this world to ruin, or try to save it from the brink of death?

 

Natives

Natives are the people from the world of Nalom. Inhabitants of this world are magical creatures/possess magical powers.

 

Outsiders

Outsiders are the people who have been mysteriously taken to the magical world of Nalom. They're simply humans. They were taken to save the dying world of Nalom.

 

Rules

~No God-modding or OP characters

~No Mary, Gary or Anti-sues please!

~Natives are magical creatures, outsiders are humans with no magical powers or anything.

~Please have at least three, decently-written sentences per post. Grammar is appreciated

~Character forms and anything ooc goes to the ooc topic

~If you read the rules, put "third time's the charm" on one of your character forms.

 

Form

 

Username:

Name:

Age:

Gender:

Appearance: (picture or detailed description are acceptable)

Personality: (no "to be decided”, please be detailed)

Native or outsider: (Native: Magical creature from the world of Nalom. Outsider: Normal human from our world)

Power/species: (for natives only, outsiders are purely human, no exceptions)

History: (basically what has made them who they are?)

Other: (anything to add?)

 

[B]Username:[/B] 
[B]Name:[/B] 
[B]Age:[/B] 
[B]Gender:[/B] 
[B]Appearance:[/B] 
[B]Personality:[/B] 
[B]Native or outsider:[/B] 
[B]Power/species:[/B] 
[B]History:[/B] 
[B]Other:[/B] 

 

Characters

 

Username: ShadowMonster

Name: Alexa Graham

Age: 19

Gender: F

Appearance: 5'10, 123 lbs. Her slightly wavy caramel hair has brown highlights and just lightly brushes her shoulder. She has side swept bangs. Her brown eyes have a slight hint of green. Her face is rectangular shaped and her skin is light tan. She has a faint scar on the top of her right foot from when she was chopping fruit and dropped the knife. A typical outfit for her in the summer consists of a tank top or t-shirt with a pair of jean shorts or capri leggings. When colder she dons a long sleeve shirt with a jacket and a pair of jeans or sweats.

Personality: Friendly and talkative. She likes to try to give people the benefit of the doubt and will attempt to be kind to them even if they're rude. She was never really bullied in school because she never really cared what others thought. Others opinions of her aren't given a second thought but if she sees someone else being picked on she's knock them on their butt in a second. She goes out of her way to make anyone she sees who's depressed happy, even a bully. When it comes to planning she thinks things through down to the last detail, except for all the details that she forgets; she's extremely forgetful and a bit disorganized, except when it comes to desks and shelves, etc; her work-spaces are always neat and tidy, but the rest of her apartment looks like a game of Jumanji took place in it. Her life is pretty much an open book. Her default emotion is chill. She can be pretty stubborn and unintentionally blunt at times but has a good heart.

Native or outsider: Outsider

Power/species: n/a

History: She was born on the west coast but lived in a quaint, small town on the east coast until age 12 when her mother left and her father moved them to New York, New York. She, her father, and her two younger brothers lived in a two bedroom apartment with a beautiful view of a dumpster. Every night she'd leave a bowl of water by the dumpster for any stray cats or dogs. When she was 14 she started walking dogs, watering plants and feeding pets for neighbors who were away, and babysitting for money. Her father was an accountant by day and bartender by night. On her 16th birthday she got a job at a local cafe and still kept up with her other odd jobs. She enjoyed it, it never bothered her that she had to work. She made sure there was always time to hang out with her friends and make almost all of their birthday parties, or at least get them a card with a gift card. At 18 she bought herself an apartment in the same building where she'd been living, only two floors down from her father and brothers.

Other: Her favorite snacks are fudge and potato chips (rarely together). Her father signed her and her brothers up for basic self defense as soon as they moved to New York and he also taught her how to shoot a gun. Her brothers are 15 and 13

 

Username: SM

Name: Miranda "Randi" Larson

Age: 22

Gender: F

Appearance: 5'7, 137 lbs. She's a bit muscular, but not grotesquely so. Her black hair is usually kept up in a bun, but goes down a few inches past her shoulders when not. She has a single streak of neon blue in her hair on the right side. Her face is diamond shaped. She has cool, light brown skin and sharp, greyish-blue eyes. She has a birth mark under her left ear. A typical warm-weathered outfit for her would be a t-shirt with some kind of design on it and leggings. Her usually winter clothing is a sweater, jacket, fingerless gloves, and sweat pants. Her usual work-out clothing is an old t-shirt and shorts or sweats, depending on the temperature.

Personality: She's typically pretty quiet and anti-social. She tries not to get into other peoples business and appreciates it when they do the same. When forced to converse with people she typically keeps it short, sweet and to the point. She can be blunt and full of sass when she honestly isn't meaning to be, or when she is. She's kinda self conscious but tries to not let it control what she does or how she acts; she refuses to act fake. She loves hearing jokes but hates her laugh so she'll try to contain it.

Native or outsider: Native

Power/species: Able to turn herself into any mammal she's come in physical contact with.

History: She grew up her entire life in a good-sized town called Starfall on the edge of a large forest. She grew up with no siblings and few friends. She quickly found other ways to entertain herself; music and art quickly became favorite pass times of hers. By the time she was 12 she was skilled at drawing, painting, piano, writing, etc. One day, when she was 13, while running away from some girls who were bullying here, she fell down a steep hill. Her right hand was broken in multiple places. It didn't fully heal correctly, making it a bit difficult to do her favorite activities, but not impossible. With a bit of magic and therapy it was nearly good as new; the only sign there was ever something wrong was a dull ache if she over-worked her hand. She vowed to never let that happen to her again and began working out daily. She learned how to defend herself and how to fight back. The next time she was picked on, was also the last time. She ended up with a bloody nose, but that was nothing compared to the other girls broken nose, hand, and tooth. At 19 she moved out and bought a small house near the edge of the town. She got a job at a clothing shop. Her parents moved away to Bloomfield after she turned 20.

Other: She wears contacts. She owns two fancy rats named Ross and Willa.

 

Username: SM

Name: Matthew Ellis

Age: 23

Gender: M

Appearance: 6'1, 155 lbs. He's well built. His strawberry blonde hair is in a crew cut. His blue eyes sparkle. He has warm, tan skin and a handsome, square face. He has a small scar on the right side of his chin. His usual outfit is a plain t-shirt with a plaid shirt over it paired with blue jeans.

Personality: The top word used to describe him would be curious. He's one of those kids who would take things apart to figure out how they worked. He loves adventuring and exploring, figuring things out and experimenting. No challenge is too much for him. Socializing isn't a forte of his, but if forced to he does his best to make it not be awkward. He's not one to complain, he keeps that all to himself and tries to ignore pain. He tends to be rash and not think things through beforehand, which has gotten him a few broken bones. Fun is one of his main motivators.

Native or outsider: Native

Power/species: Able to teleport to any location within his sight.

History: His older brother died when Matt was just 5. After that he and his parents moved almost every two years, sometimes three if he was lucky. Most of his time was spent wandering around town or the nearest forest if there was one nearby; if there wasn't a good forest he settled for a park. His parents never really seemed to notice his absence, or maybe they just didn't care, he never really found out. When he was 15 they moved to a larger city where he began working. He bounced around jobs just like he'd bounced around towns his entire childhood. From waiter, to car washer, to cashier, to pizza delivery boy, and even a potion brewer's assistant (that was certainly had to be one of the shortest, but most fun, jobs), he tried nearly everything he could. At 18 he packed up and left. He returned to Starfall, one of his favorite places that he'd lived.

Other: He hates it when he's called Matthew; he prefers Matt.

 

Username: seacatsmew

Name: Divina Mayler

Age: 17

Gender: Female

Appearance: Dark red kept in a braid that either rests over her shoulder or hanging behind her, and almond-shaped hazel eyes. A heart-shaped face and a pear-shaped body, and lightly tanned skin; 5'6", 145 lbs. She tends to wear loose clothing, such as oversized sweaters and boot-cut jeans, or long-sleeved shirts in the summer; She's not very picky about her clothes, as long as they aren't too revealing; However, she tends to always have a necklace or two on her. Third time's the charm!

Personality: Tends to take risks. Sympathetic but tends to often break 'rules', and go against what others tell her to do. She's a bit reckless and impulsive, and has a habit of rearranging things; Even if there's no reason behind it. She doesn't really like dealing with others too much, but will do so if needed, though she tends to be kind of bossy. She's had an interest in magical beings ever since she was young, and tends to have her head in the clouds a bit.

Native or outsider: Outsider

Power/species: N/A

History: She was born into a higher class family, and was taken care of well; Her every need was tended to. She wasn't especially talented at anything, although she took an interest in medicine; She focused on improving her skills in that specific area after she turned 14. Around 16, she picked up a job helping out at a local clinic; Finding that she enjoyed it, she kept it up, learning more along the way.

Other: Quite skilled with medical things.

 

Username: seacatsmew

Name: Kimon Mimoza

Age: 19

Gender: Male

Appearance: Something similar to this. While his wings are larger and his feet happen to be that of a crow's, he otherwise looks quite human, with pale skin and white hair, along with piercing blue eyes. He tends to wear clothes that almost seem to blend into his wings, the colors near or exactly the same, but otherwise tends to wear sleeveless formal clothing and loose jeans. His ears resemble a great horned owl's, almost, producing from his head in feathery tuffs of an iridescent black. His hair only reaches a bit past his shoulders and somehow always remains straight, and he tends to look rather serious. There's scars along his sides, but they're always hidden; They were from crashing through trees when he was little and trying to fly. 5'9".

Personality: Somewhat if a pacifist, disliking conflict; When given the choice 'fight or flight', he typically chooses flight. Somewhat shy, surprisingly, and nervous around others, though most wouldn't suspect so at first. He tends to hide away from strangers, staying quiet and almost seeming cold at first before he warms up, which is when he turns into a giant feathery sap. He's very protective of friends and will care for them more than he cares for himself, even, along with putting them as priority instead of him. He's not very good at hiding his panic over the world being destroyed, often making quiet and worried chirps out of seemingly nowhere, and then proceeding to get embarrassed over it. Can be a bit of a perfectionist.

Native or outsider: Native

Power/species: A harpy of sorts. Capable of flight and making bird sounds, along with understanding different tones of chirps.

History: He was raised within the forests, making friends with the birds within, and raised by his two parents and older sister. While he didn't know many other beings within, he preferred it that way, favoring the company of the birds over the company of the more humanoid creatures. When he began flying, he was a bit of a klutz, often falling through branches; This gained him quite a few scars, but didn't deter him in the slightest. He learned how to fly around eight years, as his sister left to find a part of the forest to call her home. His life was fairly average, overall, his parents passing from old age- It was when the world started falling apart that his life changed more, as his sister was one of the few casualties the world had taken. Terrified and despaired, he began moving through the forests more, paranoid that he'd be the next.

Other: Has a collection of odd and abandoned trinkets he found in the forest.

 

Username: seacatsmew

Name: Elinthine, but Elin works fine

Age: 23

Gender: Female

Appearance: With the lower body of a golden orb weaver spider- a picture of one is here, if you'd like to see- and the upper half of a human female, she's hard to miss. While her lower half is fairly simple, her top has an abnormal, almost golden skin tone, speckled with white dots. She has five black eyes, arranged in a semicircle on her face, and rather sharp fangs- It's easy to tell that you shouldn't let her bite you. Her hair falls into two messy white braids, and she tends to wear blouses that are too big for her, hiding her hands and slightly falling over the front of her body.

Personality: Cruel and cunning, Elinthine is an opponent not to be taken lightly. Looking down on all other species, even those she works with, she doesn't seem to trust anyone other than herself- But for good reason, as she's been betrayed many times in the past. Rather easily swayed with the promise of food; She's sort of a glutton.

Native or outsider: Native

Power/species: Half spider, half human, Elin is a bit of a threat. She has the ability to spin webs and walk on them without an issue, and is capable of climbing walls surprisingly easily- Though she'll fall off the ceiling. She also has quite the poisonous bite. But no one ever really comes close enough for her to bite them, and also, if you bring a spider stick- one of those really long branches that help knock spider webs down- then she's sort of. Really not that much of a concern. Minus the wall thing.

History: Shunned and outcasted by many for looking so monstrous, Elin was taught from an early age to fear and hate many other species for their treatment. While many saw her as 'lesser', having less human than spider-like qualities, she saw them as lower than her, and began preying on the natives. At an older age, she was approached by a mage who had been included in the deal with Zalam. It didn't take much for her to agree to help.

Other: Honestly just feed her and she's happy to help whoever-

 

Username: seacatsmew

Name: Ella Barrett

Age: 32

Gender: Female

Appearance: With her blonde hair in an inverted bob, and her grey-blue eyes always seemingly in a tired glare, Ella is not like wine. Her looks have not 'improved over the ages'. No, she just looks more tired than ever. Her skin is fairly pale and she wears a white lab coat, and a name tag that reads 'Dr. Barrett'. There's blue scrubs underneath- And she always carries bandages, gauze, and disinfectant spray on hand.

Personality: If there was one word to describe her, it would be tired. Used to dealing with unappreciative patients and impatient people, Ella is very sarcastic and blunt at times, but her work always comes first. She refuses to take anything rude from anyone, and will frequently put people down if they act like they're better than everyone else. She really needs a vacation. And not this kind of vacation.

Native or outsider: Outsider.

Power/species: N/A

History: Working as a doctor ever since she reached 23, Ella graduated medical school and moved onto actual work with people. Originally, she was very happy to work with people and help. She quickly learned that it wasn't all that people said it was, but determination pressed on. She wanted to help. And, sadly, becoming a children's doctor was not an option. She's had a fairly okay life, otherwise, on good terms with her family and boss.

Other: Probably the most likely to threaten someone if they don't let her focus on something.

 

Username: Acornia

Name: Rain

age: 24

gender: male

appearance: Rain stands at about 5'4". So hes a little shorter than your average male. He has long mahogany red hair that is half tied up in braids that hang down to the small of his back. Sitting on the crest of his head sit to inky jet black ears, they are long and wide like those of a fennec fox. He had a short lean body that helps in hiding and maneuvering easily through the woods. Starting at the smallo of his back just above his butt starts the curve of two long full twin tails. Both in inky black at the tips. His hands and feet resemble that of a humans but have small claws for nails. He wears a loose light brown pair of pants that wrap snuggly around his ankles and was it. His shirt is a pristine white, short sleeve covered by a deep red vest that laces up the front.

Personality: he is fairly quite and withdraw. Seldomly does he talk to people, prefering to be more the listener than a talker. He tends not to get attached to people because of his line of work. But for those lucky few that stick out his rough exterior see a softer side of him. Those he gets to know and considers friends he tends to open up to a little more. Those are the ones that he will fight for and look after.

Native/outsider: Native

Powers/species: kitsune, he has small control over fire. But like his kind, will grow with age. (I think its like for every 200 years they get another tail and that adds to their power.) So for now he's kinda weak. He has good "assassin skills"

History: when Rain was just a pup his family was attacked because of the power they held, people feared that they would side with the ones trying to bring about the downfall of the world, thus this familys death. However he managed to escape into the surrounding woods. There he wondered, until a passbyer in a dark cloak found him, taking pity on the young fox pup he took him in and started to train him in combat, weapons, and strategy. At a older age of about 10 he learned that his master was a assassin, working as a mercenary. Rain took up jobs with his master until he was sent on a mission that changed his view on life. Now he works odd jobs, not liking this his master kicked him out. Abandoned yet again and left to wonder he hopes and prays that "third time's the charm" when he gets picked up by someone new. His name is rain because when master found him it was raining, not knowing his name and because rain wouldnt talk, master named him rain ,after the sad sky he sat under the day he was found.

Other: Rain doesnt like to take about himself, he loves to lazy about in the sun. He hates the rain, as it stands as a symbol of what happened. Along with lazing in the sun he likes the company of others just not being in the others spotlight. He loves sweet food and eating candy and sitting down with a book in his spare time.

 

Username: acornia

Name: dauoa virtea ( day-hla verta)

Age: 19

Gender: male

Appearance: dauoa has two forms, the first is that of a5'8" humanoid white stag. in this form he appears as a young tan skinned male with white hair that has silver and pail red undertones to it. on top of his head sit a pair of large whit antlers, his eyes are a bright neon blue with cat slits to them. on his hands and feet he has small claws.sorry this ones not so good, only the face

his other form is that of a large 8'10" bipedal dog with the head of a deer skull. he would stand like the werewolves from sky rime does. on his back he has long black fur that stops at his chest. something like these.x,y

 

Personality: he is really rough around the edges and generally doesn't care about anything unless if includes him getting something to eat. he will very rarely help someone of his own free will. he is really manipulative and charismatic, when he latches on to someone though they have him til one of them dies and its never been him.

 

Native or outsider: native

Power/species: his human side is that of the white stage, they are omens of good fortune so naturally people tend to have slightly better luck around him. also he is more in tone with the planet and can involuntary make plants grow where he steps. can heal small wounds nothing major, tends not to though because that would take away from future food source.

his second form is that of the wendigo, he has heightened senses and power physically. wendigos are also omens of bad luck and death. those who see one generally don't live long.

 

History: dauoa has always traveled from town to town in search of food. every town he has come to has taken him in as all they could see was the white stag part of him. gaining a place to stay and food to eat, whether it was human or not is up in the air. he will eat die things if needed. after a while the towns people would start to question why animals and people where coming up dead and eaten. when it got to the people suspecting him he would leave to the next town. now all he wishes is for a place to settle down and people to call friends and family. although the excessive hunger gets to him sometimes.

 

Other: dauoa carries a white deer skull mask on him when he is in his stag form that is the key to him changing. if he lost it he would be stuck in that state. if someone broke the mask he would die so anyone that has know is died. other than that dauoa is weak in the stag form and relatively weak in the wendigo state.

 

Username:acornia

 

Name: Eskia

 

Age:16

 

Gender:female

 

Appearance: eskia stands at a high of about 4 feet when shes on all fours. She had two legs amd 4 arms, each arm has 4 fingers. She has a long tail that trails behind her and her body is decorated with 'wrinkles'

That swirl and form patterns. She has long white hair and lorge black soulful eyes that seem to draw people in. Her skin a light creme color. ( Looks like a young version of a mystic on the dark crystal.)

 

Personality: eskia is a getle soul connected to almost all living souls. She prefers the silence to learn and is not a good teaching.

Native or outsider: native

 

Powers/species: she is a mystic. She has the ability to use runes and the true name of things to help her in battle if the need arrives. She did inherit the ability to see glimpses of the future but she has no control over it. Like all things her power will grow as she does.

 

History: eskia lives on the outskirts of new mesa with her mother ekia. At a young age she has been touch the magic of her mother and her people. Because her mother is one of the last of her kind she hid away, staying out of site but when the grey plague broke out she came and settled down in new mesa.

 

Other: eskia has never had to practice a rune or word morw than 3 time before she had it down pat. She has had the understanding that 3rd times the charm and that was good enough for her

 

Username: Voltage

Name: Phillip Gruewnwald ((He prefers to be called phill))

Age: 20

Gender: Male

Appearance: Phill stands at 5'2 being small but agile. He is lean and has a runner's body. His skin is tan and only marked by a scar from the left collar bone almost to his right nipple from an old fight he was in as a young teen. Phill's eyes are a dark gold though they seem to brighten and shine in the sunlight. Phill has dark brown hair that just barely covers his eyes, usually moved to cover only his left eye, he has streaks a emerald green through his hair as well. He has one fox tail that on occasion appears though the tip of his tail is a brilliant emerald green which comes down from the tip of his tail in the shape of a lightning bolt, he also has green tipped ears when they appeaHe usually wears a pair of faded dark blue or black jeans with the knees ripped slightly. He likes to wear colored t-shirts though his favorite is green, he also has green tipped ears when they appear. He wears a hoody most of the time though it is unzipped, the hoody is camoflauged for the water so it sticks out in the forest. His most prized thing is a little white and gold ball that he has tied many knots around to make sure it would not drop. His claws are short but very sharp when they appear, he rarely uses them though as he tries his best to hide his features.

Personality: Phill is a really loving and caring prankster, enjoying to misplace other people's items from time to time. He is usually very very honest though protects certain aspects of his life. He usually puts up a front where he will pretend to trust someone since he hates to be alone but to find someone he will stick up for or lay his life on the line for is very very rare. He has yet to find someone he could trust and that could understand his front and continue to earn his trust through it. He will always care and protect the ones who he learns to trust.

Native or outsider: Native

Power/species: Thunder kitsune. Phill is able to control electricity and store it in his body for later use up to twenty four hours. He also has the ability to levitate or glide though this can only been done with extreme concentration. His last power is he can make small illusions though no bigger than a book. His weakness is he can be controlled if anyone gets his kitsune ball, the gold and white ball hanging from his neck. He is also still young so there are times where his electricity just doesn't work or is so small it only feels like stattic electricity from touching a metal chair after dragging your feet across a carpet.

History: Phill grew up surrounded by other kitsunes that all hated most other species and attacking anything other than kitsunes on sight. He never knew why, he was too young to understand why they were afraid. One fateful day his mother and father took him out of the small "town" to show him around. He saw a few butterflies and jumped around trying to catch it but to no success. Feeling upset he sat down but was met with his father nudging him. "Don't give up son, the third time's the charm." Phill smiled but as he jumped his family was attacked by hunters who wanted to take them and use them as slaves. Phill ran as fast as he could until he wound up in the small village he now resides in, he never had anyone and was always alone in the empty werehouse that he still calls home and has been for eight years now.

Other: Phill loves storms as he feels more powerful during them. He is afraid being alone, though he enjoys time to read whatever type of book he could get his hands on. He is always practicing when he is not reading he wants so badly to fly so that he could fly into storm clouds and feel the electricity surge theough him. He is not much of a fighter prefering to try and sneak past any sort of danger but knows a little about how to fight having had to to survive.

 

Username: Padfoot

Name: Hector

Age: 84 (He doesn't act his age)

Gender: Male i guess

Appearanc e: Due to the unusual memnic phenomenon that is present while Hector is being observed, the true nature of his appearance is unknown. When directly observed, Hector appears as a tall, huminoid figure with huge wings and glowing yellow eyes. The details of his body is obscured by a semi-transparent veil of smoke (That may or may not be really there) that makes him appear to be slightly out of focus.

Best know picture of Hector X

Personality: Hector, despite his disturbing physiology, is a rather soft spoken and polite creature. He would much rather observe that interven. He is opinionated but is rarely vocal about it. He is usually inclined to help during times of trouble or disaster. This helpful nature may stem from his unwavering guilt he feels whenever something goes wrong.

Native or outsider: Native

Power/species: Owlman. Hector has the passive ability to project his image in random locations around the human world. Wherever he is observed, disaster is soon to follow. It is currently unknown if this is caused by his presence or if it purely prophetic.

History:Hector does not remember anything that resembles a childhood and only describes it as "becoming". He was "born"with full knowledge of his physical form and a long string of disasters that happened in both the human world and Nalom. Hector seems to wander aimlessly, arriving in a location moments before something bad happens. This makes it difficult to make friends but this fact does not seem to bother Hector

Other: I apologize in advance for any stupid spelling mistakes I might miss. I'm writing using a cheap bluetooth keyboard. I've already broken two, maybe third times the charm

 

Username: padfoot

Name: T' ould (Bec lately)

Age: undetermined

Gender: undetermined

Appearance: undetermined but usually is in the form of a beautiful person

Personality: undertermined but usually acts in a way that is most attrative to those around it.

Native or outsider: Native

Power/species:undetermined. Bec makes a passive psychic uplink with it's first observer and will take on a aesthetically pleasing form when not observed. Transformations are instant and Bec is seemingly capable of taking the form of any solid matter.

History: Bec emerged from a cave deep in the woods as a black amorphous mass. Seconds later, if had become a tree much taller and healthier than all other trees in the area. This is how it stayed until it was slowly introduced into civilization. since then, it's movements have been harder to keep up with. Mostly it has been surviving within romantic relationships, relying on it's partner to keep it alive and safe.

Other: Bec has no control over this ability and merely changes shape to best fit in the current situation.

 

Username: padfoot

Name: David Stein

Age: 29

Gender: male

 

Appearance: David's appearance has evidence that he was once a good looking man, but years in prison wore that away. His hair is greying around the temples and his face is etched with hard lines. His eyes are light brown just like his hair. He is wearing plain grey jumper with a eight digit number across the back.

 

Personality: David seems like he has never had empathy for his fellow humans. He is selfish and willing to step on other to get what he wants That being said, he has a soft spot for kids and will bend over backwards for someone he feels like he is in debt to.

 

Native or outsider: Outsider

Power/species: He's a good liar and salesperson

 

History: David had a rough life. phasing in and out for prison since graduating high school. He has speant the last five years of his life in a maximum security prison. The reason for his lock up changes more often than the seasons.

Other:

 

Username: Sugar-Free

Name: Abhainn (Owen)

Age: Indeterminant

Gender: Male

Appearance: Abhainn is a kelpie-taur, the child of a kelpie mother and an elven father. His coat is a black-green color, so dark it nearly registers as completely black. In the light, the sheen of his fur is a rust-red color. These traits are mirrored in his hair, which falls around his face and trails back to form his mane. Hanging throughout his hair are hornwort and salvinia, with a single strand of red lobelia seemingly clipped at the side of his head. Though silky-smooth, his hair always has a dampness to it.

 

Abhainn has two small, white horns curving up from his forehead, often concealed by the sheer amount of hair. His teeth are rather sharp, with the canines being particularly dagger-like. His ears are long and equine, but are noticeably frilled. Abhainn’s eyes are a light red color, and all four of his feet have four hooves each, with webbing in between the toes. There are spurs on the back of the feet.

 

Personality: Abhainn is a lonesome sort of person. He has spent his life travelling across Nalom, only recently settling in a bog not far from a settlement called Seberholm. Due to his nature (as well as his heritage), he doesn’t typically go out in search of companionship. He can be standoffish, unused to interaction with others aside from being potential food sources, and usually speaks in a dismissive and deadpan voice.

 

Abhainn is opposed to flat-out murdering his prey, preferring to allow natural drownings in his mire or coaxing them in with the promise of gold and jewels, after which they become captivated and drown themselves in greed. This is only when the need for sentient flesh consumes him; otherwise, he tries to make due by travelling to rivers to catch fish, or foraging for berries and fruit in the forests. He does occasionally draw people onto his back, but he’ll let them go unless they’re especially elderly. To try to dissuade this behavior, he’s formed a makeshift saddle out of stinging nettles and poisonous mushrooms.

 

He can be a bit of a pushover, and can be easily coerced into matters that don’t concern him. However, he becomes headstrong in regards to his most honored beliefs.

 

Native or outsider: Native

 

Power/species: Kelpie-taur. Can morph into a clear, thin substance to hide in bodies of water or fit into small spaces that require him to be inconspicuous. Cannot be boiled!

 

History: Abhainn was born in the misty forests of a distant vale. His mother, a kelpie named Aine, was the captive showhorse of a noble elven house, taken by the reins in a display of competitive showmanship. The son of the duke that had stolen her, named Caltise, took pity on her, and released her from her confines, after which they soon eloped and wed.

 

While the conception of Abhainn was purposeful, the prospect of bearing a centauroid child had been neither documented nor expected. When Aine bore her son, she recoiled in horror—an elven child fused to the body of a foal! After coming to terms with his uncanny form, the two realized that the world likely would not, and abandoned him in a river, hoping he would return to the waters he was borne from.

 

However, a nomadic clergy discovered him and took him in and named him, believing him to be the mortal incarnation of the water spirits they gave thanks to. They raised him, teaching him to have a love for all beings, as was the way of their spirit guardian.

 

However, once Abhainn reached the human equivalent of 20 years, he became feverishly obsessed with thoughts of dragging his friends and family into the water and devouring them. After a fit where he took the life of a minister in secret, he fled away to protect the lives of the people who had been kind enough to give him a life worth living. Since then, the clergy has proliferated, spreading the word of Abhainn, and how the Water Child will return, only showing himself to those he’s chosen to bless.

 

In truth, Abhainn hid himself away across the world, only making himself known to those he takes to the grave. He’s turned his back to society in fear, of himself and the mindless adoration the townsfolk show toward him.

 

Other: Well...here we are. Third time's the charm, eh?

 

Username: Sugar-Free

Name: Isuntsu

Age: Indeterminant

Gender: Male

Appearance: In his dragon form, Isuntsu looks quite like a winged bush viper. He has shard-like iridescent scales running the length of his body which gradate from a peacock-green on his back to purple near his scutes. His wings are feathered, and the back of the wings are a similar iridescent color to the top scales, while the inside feathers are a light purple that shift their tints and shades with the light. Color Reference

 

In Isuntsu's human form, he has his green-to-purple hair tied in a messy bun. His arms are to-human-scale versions of his wings, with three digits for mobility (two fingers and a thumb), and his barbed tail is evident. His feet are taloned, and he has two scaled horns poking through his hair.

 

Personality: Isuntsu is a vain wyvern, He shares the voracious appetite for gold and jewels as his draconic cousins, and has an unquenchable thirst for self-adulation whenever he can manage it. He usually regards other life forms as meals, but will accompany anyone who regards him as the treasure he views himself to be. He greatly enjoys a good proposition, and likes to con men out of their belongings and their lives.

 

Native or outsider: Native

 

Power/species: Feathered Wyvern. Can spit a corrosive acid and assume a human form. The barb on his tail can deliver a deadly neurotoxin.

 

History: Isuntsu comes from an especially affluent family of Jeweled Wyverns. Never one to uphold mortal values, he parted off from his flock as soon as he could bear his wings. Not too long after, he slew his father and kidnapped his mother, offering her back to them at the cost of an entire clan's worth of riches. Since then, he's holed in a high-up mountain, far away from greedy, prying eyes, looked upon by only the most determined (and utterly foolish) folk.

 

He keeps quiet about the more intimate details of his life, and it always seems like he's slightly on edge about something hidden within him.

 

Other: He seems especially clingy to an fire opal cabochon that he keeps embedded in his chest. When he transforms into a human, it shifts into a necklace.

 

Username: Shadow_claw

Name: Saren

Age: 479

Gender: Genderfluid; depends on their current form

Appearance: This is their most common form. Though instead of two tails, they have four. They also have This and This form. Other than this, they wear this necklace in any form.

Personality: Saren, is, well...they're a child. 400 is a young age for a kitsune, and as such, they're hardly mature. As such, they're irrational and childish.

Native or outsider: Native

Power/species: Kitsune. They have excellent control over reality, and as such, can morph it to their liking.

History: Saren has many, many siblings in their home country. Becoming their own person was impossible on such a small island. Upon reaching the age of 100, they packed up and left to explore the world.

Other:

 

Username: Shadow_claw

Name: Magnus Schierber

Age: about 38

Gender: Male

Appearance: This, with the coloration of the Eurasian Magpie

Personality: Magnus is an easy to please, eager to please young man. He's bubbly, cheerful, and enthusiastic. However, Harpies are not clean or pleasant creatures. "Nice" for a Harpy isn't that of most civilized creatures.

Native or outsider: Native

Power/species: Magnus is a Harpy, and as such, he has all the abilities of said creature. Admittedly, they possess little supernatural abilities. They are stronger, faster, and arguably smarter than humans. Their sharp eyesight and hearing, as well as razor sharp talons, make them excellent predators.

History: Male harpies aren't common. In fact, they;re very rare. Jealously coveted by harpy clans, a male harpy is lucky to see the world beyond the clan's home. Magnus was smuggled from his home as a child by his mother and was raised in secret away from their native clan. Nalom was a safe place to do this. Raised in Nalom since he was little, he seems out of place in such a civilized world.

Other: Third time's the charm, eh?

 

Name: Ruth Gray

Age: 21

Gender: Male

Appearance: https://s-media-cache-ak0.pinimg.com/236x/8...ba7082ded4c.jpg

Personality: Ruthless, sick, psychotic.. You name it, Ruth is one of the most dangerous people you might ever meet in your life. His sarcastic, careless 'nothing matters' attitude often puts him on the law's bad side, but all for good reason, you might think he's got it good but it's quite the opposite.. ever since the incident he's been trying to change his attitude.

Native or outsider: Outsider

History: At a young age, Ruth's parents were killed in a car accident leaving him to his only left relative Uncle 'Peg'. Uncle Peg wasn't exactly the best person to look after a child who lost both parents and wasn't really looking after Ruth, he was a drug addict which led Ruth to growing up into an environment of potheads and addicts which soon saw him become one of them. At the age 17 Ruth was arrested for driving drunk and spent 3 months in jail. Later that year his closest friend 'Jon' was wrongfully arrested for the possession and distribution of drugs, and ever since that happened Ruth decided to put this life behind him for good.. although always trying to find a way to clear his friend's name (which often got him to break the law

Other: Extremely smart and is almost always one step ahead of everyone, decent with his fists too if the need arises.

 

Nalom RP

Edited by ShadowMonster

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Username: seacatsmew

Name: Divina Mayler

Age: 17

Gender: Female

Appearance: Dark red kept in a braid that either rests over her shoulder or hanging behind her, and almond-shaped hazel eyes. A heart-shaped face and a pear-shaped body, and lightly tanned skin; 5'6", 145 lbs. She tends to wear loose clothing, such as oversized sweaters and boot-cut jeans, or long-sleeved shirts in the summer; She's not very picky about her clothes, as long as they aren't too revealing; However, she tends to always have a necklace or two on her. Third time's the charm!

Personality: Tends to take risks. Sympathetic but tends to often break 'rules', and go against what others tell her to do. She's a bit reckless and impulsive, and has a habit of rearranging things; Even if there's no reason behind it. She doesn't really like dealing with others too much, but will do so if needed, though she tends to be kind of bossy. She's had an interest in magical beings ever since she was young, and tends to have her head in the clouds a bit.

Native or outsider: Outsider

Power/species: N/A

History: She was born into a higher class family, and was taken care of well; Her every need was tended to. She wasn't especially talented at anything, although she took an interest in medicine; She focused on improving her skills in that specific area after she turned 14. Around 16, she picked up a job helping out at a local clinic; Finding that she enjoyed it, she kept it up, learning more along the way.

Other: Quite skilled with medical things.

 

Username: seacatsmew

Name: Kimon Mimoza

Age: 19

Gender: Male

Appearance: Something similar to this. While his wings are larger and his feet happen to be that of a crow's, he otherwise looks quite human, with pale skin and white hair, along with piercing blue eyes. He tends to wear clothes that almost seem to blend into his wings, the colors near or exactly the same, but otherwise tends to wear sleeveless formal clothing and loose jeans. His ears resemble a great horned owl's, almost, producing from his head in feathery tuffs of an iridescent black. His hair only reaches a bit past his shoulders and somehow always remains straight, and he tends to look rather serious. There's scars along his sides, but they're always hidden; They were from crashing through trees when he was little and trying to fly. 5'9".

Personality: Somewhat if a pacifist, disliking conflict; When given the choice 'fight or flight', he typically chooses flight. Somewhat shy, surprisingly, and nervous around others, though most wouldn't suspect so at first. He tends to hide away from strangers, staying quiet and almost seeming cold at first before he warms up, which is when he turns into a giant feathery sap. He's very protective of friends and will care for them more than he cares for himself, even, along with putting them as priority instead of him. He's not very good at hiding his panic over the world being destroyed, often making quiet and worried chirps out of seemingly nowhere, and then proceeding to get embarrassed over it. Can be a bit of a perfectionist.

Native or outsider: Native

Power/species: A harpy of sorts. Capable of flight and making bird sounds, along with understanding different tones of chirps.

History: He was raised within the forests, making friends with the birds within, and raised by his two parents and older sister. While he didn't know many other beings within, he preferred it that way, favoring the company of the birds over the company of the more humanoid creatures. When he began flying, he was a bit of a klutz, often falling through branches; This gained him quite a few scars, but didn't deter him in the slightest. He learned how to fly around eight years, as his sister left to find a part of the forest to call her home. His life was fairly average, overall, his parents passing from old age- It was when the world started falling apart that his life changed more, as his sister was one of the few casualties the world had taken. Terrified and despaired, he began moving through the forests more, paranoid that he'd be the next.

Other: Has a collection of odd and abandoned trinkets he found in the forest.

 

Divina is a jerk and Kimon has done no wrong. Also I think I may make another outsider? Maybe.

Edited by seacatsmew

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Username: Padfoot

Name: Hector

Age: 84 (He doesn't act his age)

Gender: Male i guess

 

Appearanc e: Due to the unusual memnic phenomenon that is present while Hector is being observed, the true nature of his appearance is unknown. When directly observed, Hector appears as a tall, huminoid figure with huge wings and glowing yellow eyes. The details of his body is obscured by a semi-transparent veil of smoke (That may or may not be really there) that makes him appear to be slightly out of focus.

Best know picture of Hector X

 

Personality: Hector, despite his disturbing physiology, is a rather soft spoken and polite creature. He would much rather observe that interven. He is opinionated but is rarely vocal about it. He is usually inclined to help during times of trouble or disaster. This helpful nature may stem from his unwavering guilt he feels whenever something goes wrong.

 

Native or outsider: Native

 

Power/species: Owlman. Hector has the passive ability to project his image in random locations around the human world. Wherever he is observed, disaster is soon to follow. It is currently unknown if this is caused by his presence or if it purely prophetic.

 

History:Hector does not remember anything that resembles a childhood and only describes it as "becoming". He was "born"with full knowledge of his physical form and a long string of disasters that happened in both the human world and Nalom. Hector seems to wander aimlessly, arriving in a location moments before something bad happens. This makes it difficult to make friends but this fact does not seem to bother Hector

Other: I apologize in advance for any stupid spelling mistakes I might miss. I'm writing using a cheap bluetooth keyboard. I've already broken two, maybe third times the charm

 

 

Username: padfoot

Name: T' ould (Bec lately)

Age: undetermined

Gender: undetermined

Appearance: undetermined but usually is in the form of a beautiful person

 

Personality: undertermined but usually acts in a way that is most attrative to those around it.

 

Native or outsider: Native

 

Power/species:undetermined. Bec makes a passive psychic uplink with it's first observer and will take on a aestheticly pleasing form when not observed. Transformations are instant and Bec is seemingly capable of taking the form of any solid matter.

 

History: Bec emerged from a cave deep in the woods as a black amorphous mass. Seconds later, if had become a tree much taller and healthier than all other trees in the area. This is how it stayed until it was slowly introduced into civilization. since then, it's movements have been harder to keep up with. Mostly it has been surviving within romantic relationships, relying on it's partner to keep it alive and safe.

 

Other: Bec has not ontrol over this ability and mearly changes shape to best fit in the current situation.

 

(((I'll be editing a human in too)))

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Username: acornia

Name: dauoa virtea ( day-hla verta)

Age: 19

Gender: male

Appearance: dauoa has two forms, the first is that of a5'8" humanoid white stag. in this form he appears as a young tan skinned male with white hair that has silver and pail red undertones to it. on top of his head sit a pair of large whit antlers, his eyes are a bright neon blue with cat slits to them. on his hands and feet he has small claws.sorry this ones not so good, only the face

his other form is that of a large 8'10" bipedal dog with the head of a deer skull. he would stand like the werewolves from sky rime does. on his back he has long black fur that stops at his chest. something like these.x,y

 

Personality: he is really rough around the edges and generally doesn't care about anything unless if includes him getting something to eat. he will very rarely help someone of his own free will. he is really manipulative and charismatic, when he latches on to someone though they have him til one of them dies and its never been him.

 

Native or outsider: native

Power/species: his human side is that of the white stage, they are omens of good fortune so naturally people tend to have slightly better luck around him. also he is more in tone with the planet and can involuntary make plants grow where he steps. can heal small wounds nothing major, tends not to though because that would take away from future food source.

his second form is that of the wendigo, he has heightened senses and power physically. wendigos are also omens of bad luck and death. those who see one generally don't live long.

 

History: dauoa has always traveled from town to town in search of food. every town he has come to has taken him in as all they could see was the white stag part of him. gaining a place to stay and food to eat, whether it was human or not is up in the air. he will eat die things if needed. after a while the towns people would start to question why animals and people where coming up dead and eaten. when it got to the people suspecting him he would leave to the next town. now all he wishes is for a place to settle down and people to call friends and family. although the excessive hunger gets to him sometimes.

 

Other: dauoa carries a white deer skull mask on him when he is in his stag form that is the key to him changing. if he lost it he would be stuck in that state. if someone broke the mask he would die so anyone that has know is died. other than that dauoa is weak in the stag form and relatively weak in the wendigo state.

 

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Username: Sugar-Free

Name: Abhainn (Owen)

Age: Indeterminant

Gender: Male

Appearance: Abhainn is a kelpie-taur, the child of a kelpie mother and an elven father. His coat is a black-green color, so dark it nearly registers as completely black. In the light, the sheen of his fur is a rust-red color. These traits are mirrored in his hair, which falls around his face and trails back to form his mane. Hanging throughout his hair are hornwort and salvinia, with a single strand of red lobelia seemingly clipped at the side of his head. Though silky-smooth, his hair always has a dampness to it.

 

Abhainn has two small, white horns curving up from his forehead, often concealed by the sheer amount of hair. His teeth are rather sharp, with the canines being particularly dagger-like. His ears are long and equine, but are noticeably frilled. Abhainn’s eyes are a light red color, and all four of his feet have four hooves each, with webbing in between the toes. There are spurs on the back of the feet.

 

Personality: Abhainn is a lonesome sort of person. He has spent his life travelling across Nalom, only recently settling in a bog not far from a settlement called Seberholm. Due to his nature (as well as his heritage), he doesn’t typically go out in search of companionship. He can be standoffish, unused to interaction with others aside from being potential food sources, and usually speaks in a dismissive and deadpan voice.

 

Abhainn is opposed to flat-out murdering his prey, preferring to allow natural drownings in his mire or coaxing them in with the promise of gold and jewels, after which they become captivated and drown themselves in greed. This is only when the need for sentient flesh consumes him; otherwise, he tries to make due by travelling to rivers to catch fish, or foraging for berries and fruit in the forests. He does occasionally draw people onto his back, but he’ll let them go unless they’re especially elderly. To try to dissuade this behavior, he’s formed a makeshift saddle out of stinging nettles and poisonous mushrooms.

 

He can be a bit of a pushover, and can be easily coerced into matters that don’t concern him. However, he becomes headstrong in regards to his most honored beliefs.

 

Native or outsider: Native

 

Power/species: Kelpie-taur. Can morph into a clear, thin substance to hide in bodies of water or fit into small spaces that require him to be inconspicuous. Cannot be boiled!

 

History: Abhainn was born in the misty forests of a distant vale. His mother, a kelpie named Aine, was the captive showhorse of a noble elven house, taken by the reins in a display of competitive showmanship. The son of the duke that had stolen her, named Caltise, took pity on her, and released her from her confines, after which they soon eloped and wed.

 

While the conception of Abhainn was purposeful, the prospect of bearing a centauroid child had been neither documented nor expected. When Aine bore her son, she recoiled in horror—an elven child fused to the body of a foal! After coming to terms with his uncanny form, the two realized that the world likely would not, and abandoned him in a river, hoping he would return to the waters he was borne from.

 

However, a nomadic clergy discovered him and took him in and named him, believing him to be the mortal incarnation of the water spirits they gave thanks to. They raised him, teaching him to have a love for all beings, as was the way of their spirit guardian.

 

However, once Abhainn reached the human equivalent of 20 years, he became feverishly obsessed with thoughts of dragging his friends and family into the water and devouring them. After a fit where he took the life of a minister in secret, he fled away to protect the lives of the people who had been kind enough to give him a life worth living. Since then, the clergy has proliferated, spreading the word of Abhainn, and how the Water Child will return, only showing himself to those he’s chosen to bless.

 

In truth, Abhainn hid himself away across the world, only making himself known to those he takes to the grave. He’s turned his back to society in fear, of himself and the mindless adoration the townsfolk show toward him.

 

Other: Well...here we are. Third time's the charm, eh?

Edited by Sugar-Free

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Username: padfoot

Name: David Stein

Age: 29

Gender: male

 

Appearance: David's appearance has evidence that he was once a good looking man, but years in prison wore that away. His hair is greying around the temples and his face is etched with hard lines. His eyes are light brown just like his hair. He is wearing plain grey jumper with a eight digit number across the back.

 

Personality: David seems like he has never had empathy for his fellow humans. He is selfish and willing to step on other to get what he wants That being said, he has a soft spot for kids and will bend over backwards for someone he feels like he is in debt to.

 

Native or outsider: Outsider

Power/species: He's a good liar and salesperson

 

History: David had a rough life. phasing in and out for prison since graduating high school. He has speant the last five years of his life in a maximum security prison. The reason for his lock up changes more often than the seasons.

Other: the password!

 

 

 

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here we go, sheets

 

Username: Shadow_claw

Name: Saren

Age: 479

Gender: Genderfluid; depends on their current form

Appearance: This is their most common form. Though instead of two tails, they have four. They also have This and This form. Other than this, they wear this necklace in any form.

Personality: Saren, is, well...they're a child. 400 is a young age for a kitsune, and as such, they're hardly mature. As such, they're irrational and childish.

Native or outsider: Outsider

Power/species: Kitsune. They have excellent control over reality, and as such, can morph it to their liking.

History: Saren has many, many siblings in their home country. Becoming their own person was impossible on such a small island. Upon reaching the age of 100, they packed up and left to explore the world.

Other:

 

Username: Shadow_claw

Name: Magnus Schierber

Age: about 38

Gender: Male

Appearance: This, with the coloration of the Eurasian Magpie

Personality: Magnus is an easy to please, eager to please young man. He's bubbly, cheerful, and enthusiastic. However, Harpies are not clean or pleasant creatures. "Nice" for a Harpy isn't that of most civilized creatures.

Native or outsider: Native

Power/species: Magnus is a Harpy, and as such, he has all the abilities of said creature. Admittedly, they possess little supernatural abilities. They are stronger, faster, and arguably smarter than humans. Their sharp eyesight and hearing, as well as razor sharp talons, make them excellent predators.

History: Male harpies aren't common. In fact, they;re very rare. Jealously coveted by harpy clans, a male harpy is lucky to see the world beyond the clan's home. Magnus was smuggled from his home as a child by his mother and was raised in secret away from their native clan. Nalom was a safe place to do this. Raised in Nalom since he was little, he seems out of place in such a civilized world.

Other: Third time's the charm, eh?

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That reminds me, though- SM, would it be alright if Kimon is trans? Just to fit with the usually-female-harpy thing. If not, it's fine, I was just wondering, heh.

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Username: Sugar-Free

Name: Isuntsu

Age: Indeterminant

Gender: Male

Appearance: In his dragon form, Isuntsu looks quite like a winged bush viper. He has shard-like iridescent scales running the length of his body which gradate from a peacock-green on his back to purple near his scutes. His wings are feathered, and the back of the wings are a similar iridescent color to the top scales, while the inside feathers are a light purple that shift their tints and shades with the light. Color Reference

 

In Isuntsu's human form, he has his green-to-purple hair tied in a messy bun. His arms are to-human-scale versions of his wings, with three digits for mobility (two fingers and a thumb), and his barbed tail is evident. His feet are taloned, and he has two scaled horns poking through his hair.

 

Personality: Isuntsu is a vain wyvern, He shares the voracious appetite for gold and jewels as his draconic cousins, and has an unquenchable thirst for self-adulation whenever he can manage it. He usually regards other life forms as meals, but will accompany anyone who regards him as the treasure he views himself to be. He greatly enjoys a good proposition, and likes to con men out of their belongings and their lives.

 

Native or outsider: Native

 

Power/species: Feathered Wyvern. Can spit a corrosive acid and assume a human form. The barb on his tail can deliver a deadly neurotoxin.

 

History: Isuntsu comes from an especially affluent family of Jeweled Wyverns. Never one to uphold mortal values, he parted off from his flock as soon as he could bear his wings. Not too long after, he slew his father and kidnapped his mother, offering her back to them at the cost of an entire clan's worth of riches. Since then, he's holed in a high-up mountain, far away from greedy, prying eyes, looked upon by only the most determined (and utterly foolish) folk.

 

He keeps quiet about the more intimate details of his life, and it always seems like he's slightly on edge about something hidden within him.

 

Other: He seems especially clingy to an fire opal cabochon that he keeps embedded in his chest. When he transforms into a human, it shifts into a necklace.

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@padfoot basically the planet is falling apart just due to how old it is. Plus there's a bunch of evil people speeding up the destruction.

 

@SC you popped in just fine, I'm just slightly confused about which group Magnus has found himself in? There's three I believe right now, or possibly four. Alexa, Kimon and Hector are together. Randi and Divina are another group. Rain, Phill and Bec are with each other and I believe there is a fourth group but I'm not completely sure.

 

@sugar accepted!

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so there really isn't anything that can stop it. The human's can do something to slow it down but not stop it?

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so there really isn't anything that can stop it. The human's can do something to slow it down but not stop it?

Actually, I can help answer this!

If you read the thing I wrote on the main post, it sort of states that no one is sure how to stop it; But the locals are pretty sure it can be stopped! Maybe? Actually, that might be part of the plot right there. Figuring out if you can.

Sorry for intersecting; I just figured I'd try to help answer this as much as possible!

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It doesn't matter which group he popped into, if one of you guys wants to interact with him, go ahead.

 

@SeaCat I feel like Kimon and Magnus will get along very well C:

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Don't apologize for answering sea. You gave a better answer than I could have lol.

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Hey padfoot, I guess I didn't make it terribly clear, but Rain shouldn't still be able to follow because he just got snatched up by a big 'o wyvern.

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WAIT, HUH?

 

Edit: ooooooooooohhhhhhhhhh.....

 

 

 

 

Edited by padfoot

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Don't worry I can work with it. Ill have rain get up and go to follow them on the other side of the clearing. He can get snatched up when hes close to the edge of the tree line. Then that will fall in line with both of your posts.

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Hey padfoot.i think sugar free ment rain got snatched up.that the reason he couldnt follow you. bec should still being in the clearing with phill

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@shadow; Kimon... Is going to be completely terrified, and I'm looking forwards to this greatly. Shove the harpies together, yes, good. I approve of this.

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